Player Matchup

Zeus
Zeus
BurningLegion23
Zeus
Level 127
God Stats
2W - 2L
1,674 SR
Queue Stats
2W - 2L
1,860 Elo+
Party 2
Khepri
Khepri
Endo6Legion
Khepri
Level 72
God Stats
7W - 8L
1,483 SR
Queue Stats
57W - 65L
1,430 Elo+
Party 2
Horus
Horus
o Legendary2Cup
Horus
Level 120
God Stats
0W - 1L
1,146 SR
Queue Stats
242W - 238L
1,556 Elo+
Party 2
Team Averages
Level 106
1,434 SR
1,615 Elo+

VS

Team Averages
Level 134
1,562 SR
1,566 Elo+
Danzaburou
Danzaburou
Demon_D_King
Danzaburou
Level 125
God Stats
6W - 3L
1,583 SR
Queue Stats
399W - 318L
1,535 Elo+
Party 1
Ra
Ra
MisfitOfRageQuit
Ra
Level 117
God Stats
8W - 9L
1,581 SR
Queue Stats
300W - 235L
1,529 Elo+
Party 1
Hercules
Hercules
X187FAC
Hercules
Level 160
God Stats
10W - 8L
1,523 SR
Queue Stats
157W - 119L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
7,205
600
8,484
6,534
1,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
10
0 / 7 / 1
7,273
606
3,770
16,632
15,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
0 / 6 / 1
7,254
605
3,663
17,779
13,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Demon_D_King
Danzaburou
14
6 / 0 / 9
9,453
788
13,226
5,116
1,874
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 0 / 11
8,728
727
8,838
5,666
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
X187FAC
Hercules
13
6 / 1 / 8
9,278
773
12,913
13,405
7,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
1
Kills
15
15
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Danzaburou
Demon_D_King
Danzaburou
6
0
9
10.5
L
Khepri
0
7
1
0.07
W
3
0
11
8.5
W
Hercules
X187FAC
Hercules
6
1
8
10
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,917
Damage
34,977
40,945
Taken
24,187
31,092
Mitigated
11,239
11,548
Healing
12,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,484
1,000
0
1,179
6,534
1,916
0
804
5,655
31,713
0
W
Danzaburou
Demon_D_King
Danzaburou
13,226
6,232
0
2,119
5,116
1,874
1,545
3,191
1,925
0
40,032
L
Khepri
3,770
365
0
855
16,632
15,850
0
4,150
12,081
11,848
0
W
8,838
952
1,781
2,595
5,666
2,109
376
3,803
1,863
36,643
0
W
Hercules
X187FAC
Hercules
12,913
3,878
0
6,001
13,405
7,256
797
5,888
7,517
0
27,095
L
3,663
2,267
2,736
6,778
17,779
13,326
0
3,931
13,513
0
13,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,732
Gold Earned
27,459
102
Minions Killed
147
2
Camps Cleared
9
616,212
Distance Traveled
701,419
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,205
600
68
6
1
200,610
2
W
Danzaburou
9,453
788
56
5
3
225,811
3
L
Khepri
7,273
606
18
2
1
192,845
0
W
Ra
8,728
727
59
5
4
254,147
2
W
Hercules
9,278
773
32
3
2
221,461
3
L
Horus
7,254
605
16
1
0
222,757
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role