Player Matchup

Jormungandr
Jormungandr
DrD1SC0NN3CT
Jormungandr
Level 88
God Stats
1W - 6L
1,394 SR
Queue Stats
79W - 84L
1,355 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
RealLobsterV2
Morgan Le Fay
Level 62
God Stats
2W - 3L
1,436 SR
Queue Stats
2W - 3L
1,358 Elo+
Party 3
Chaac
Chaac
aztrolord
Chaac
Level 108
God Stats
0W - 2L
1,323 SR
Queue Stats
21W - 31L
1,306 Elo+
Party 3
Cthulhu
Cthulhu
msuisthebest123
Cthulhu
Level 68
God Stats
0W - 1L
1,431 SR
Queue Stats
4W - 10L
1,257 Elo+
Party 3
Thanatos
Thanatos
strat47
Thanatos
Level 25
God Stats
1W - 2L
1,436 SR
Queue Stats
8W - 12L
1,339 Elo+
Solo
Team Averages
Level 70
1,404 SR
1,323 Elo+

VS

Team Averages
Level 73
1,606 SR
1,381 Elo+
Nox
Nox
 
Nox
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
ArtGreatest
Serqet
Level 159
God Stats
1W - 1L
1,589 SR
Queue Stats
9W - 14L
1,362 Elo+
Party 1
Chaac
Chaac
HIPYPOWER99
Chaac
Level 48
God Stats
2W - 0L
1,708 SR
Queue Stats
5W - 4L
1,431 Elo+
Party 1
Anubis
Anubis
Sieg Bunny
Anubis
Level 81
God Stats
2W - 0L
1,584 SR
Queue Stats
6W - 10L
1,333 Elo+
Party 1
Ymir
Ymir
cr7-byroon
Ymir
Level 28
God Stats
4W - 2L
1,647 SR
Queue Stats
7W - 12L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DrD1SC0NN3CT
Jormungandr
13
1 / 4 / 5
7,268
727
9,620
11,228
5,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
RealLobsterV2
Morgan Le Fay
11
1 / 4 / 1
6,500
650
7,307
6,952
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
aztrolord
Chaac
15
1 / 0 / 2
7,298
730
9,981
6,410
4,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 5 / 1
6,754
675
7,721
10,474
8,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
strat47
Thanatos
12
4 / 5 / 2
7,680
768
5,105
8,242
2,290
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
2 / 1 / 7
7,720
772
6,413
6,127
2,094
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
13
6 / 2 / 3
8,684
868
3,629
11,453
6,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
8 / 0 / 8
9,347
935
8,711
11,600
7,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Sieg Bunny
Anubis
14
2 / 2 / 8
7,868
787
12,896
9,912
4,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 6
6,114
611
3,737
10,992
6,773
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
8
Kills
18
18
Deaths
8
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
1
7
5.5
W
Serqet
6
2
3
3.75
L
Jormungandr
DrD1SC0NN3CT
Jormungandr
1
4
5
0.88
W
8
0
8
12
L
Morgan Le Fay
RealLobsterV2
Morgan Le Fay
1
4
1
0.38
W
Anubis
Sieg Bunny
Anubis
2
2
8
3
L
Chaac
aztrolord
Chaac
1
0
2
2
W
0
3
6
1
L
1
5
1
0.3
L
Thanatos
strat47
Thanatos
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,734
Damage
35,386
43,306
Taken
50,084
23,398
Mitigated
28,093
7,802
Healing
12,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
6,413
1,401
0
240
6,127
2,094
595
3,517
2,314
23,405
0
W
Serqet
3,629
732
0
1,729
11,453
6,872
0
5,471
5,461
0
7,863
L
Jormungandr
DrD1SC0NN3CT
Jormungandr
9,620
1,783
0
800
11,228
5,968
0
6,430
4,547
23,006
0
W
8,711
2,408
230
5,457
11,600
7,671
765
7,019
3,994
0
24,661
L
Morgan Le Fay
RealLobsterV2
Morgan Le Fay
7,307
1,299
0
118
6,952
2,050
0
3,796
2,826
12,548
0
W
Anubis
Sieg Bunny
Anubis
12,896
999
0
4,632
9,912
4,683
0
4,542
4,812
30,253
0
L
Chaac
aztrolord
Chaac
9,981
1,090
0
2,765
6,410
4,665
1
2,941
3,354
697
28,425
W
3,737
770
0
0
10,992
6,773
50
3,926
6,696
10,389
0
L
7,721
720
201
742
10,474
8,425
100
4,516
5,550
19,315
0
L
Thanatos
strat47
Thanatos
5,105
1,247
0
3,176
8,242
2,290
154
5,363
2,645
0
14,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,500
Gold Earned
39,733
167
Minions Killed
167
4
Camps Cleared
9
852,856
Distance Traveled
929,529
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,720
772
60
6
0
203,615
2
W
Serqet
8,684
868
9
1
3
203,479
1
L
Jormungandr
7,268
727
37
4
1
163,893
0
W
Chaac
9,347
935
46
5
4
199,522
0
L
Morgan Le Fay
6,500
650
19
2
0
168,284
0
W
Anubis
7,868
787
43
4
1
173,926
3
L
Chaac
7,298
730
61
6
1
180,030
0
W
Ymir
6,114
611
9
1
1
148,987
1
L
Cthulhu
6,754
675
25
3
0
173,289
0
L
Thanatos
7,680
768
25
3
2
167,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role