Player Matchup

Skadi
Skadi
FCKitsJulian
Skadi
Level 128
God Stats
14W - 13L
1,534 SR
Queue Stats
1,204W - 1,203L
1,585 Elo+
Party 3
Hachiman
Hachiman
Fragoclock1803
Hachiman
Level 139
God Stats
0W - 1L
1,622 SR
Queue Stats
146W - 112L
1,578 Elo+
Solo
Vulcan
Vulcan
MLKlovesDREAMlN
Vulcan
Level 158
God Stats
4W - 10L
1,401 SR
Queue Stats
906W - 895L
1,570 Elo+
Party 3
Jormungandr
Jormungandr
NorseNomad
Jormungandr
Level 88
God Stats
10W - 5L
1,702 SR
Queue Stats
452W - 415L
1,526 Elo+
Party 2
Ares
Ares
ShankHunt
Ares
Level 121
God Stats
11W - 12L
1,535 SR
Queue Stats
296W - 269L
1,544 Elo+
Party 2
Team Averages
Level 127
1,559 SR
1,561 Elo+

VS

Team Averages
Level 141
1,592 SR
1,540 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Knotty Tree
Cthulhu
Level 122
God Stats
1W - 0L
1,588 SR
Queue Stats
28W - 29L
1,524 Elo+
Party 1
Neith
Neith
QUINTEROL
Neith
Level 160
God Stats
20W - 24L
1,453 SR
Queue Stats
1,577W - 1,650L
1,525 Elo+
Solo
Hera
Hera
armando13munguia
Hera
Level 148
God Stats
2W - 0L
1,710 SR
Queue Stats
70W - 67L
1,555 Elo+
Solo
Thanatos
Thanatos
epic8jesus
Thanatos
Level 129
God Stats
1W - 0L
1,710 SR
Queue Stats
19W - 16L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 6
8,196
630
8,641
11,621
4,538
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
16
1 / 4 / 5
9,023
694
11,461
10,934
3,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
4 / 7 / 1
9,195
707
10,522
12,075
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
NorseNomad
Jormungandr
15
2 / 7 / 6
8,718
671
11,736
31,036
20,708
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ares
15
1 / 6 / 6
9,120
702
3,454
25,003
21,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
1 / 1 / 19
9,724
748
11,463
8,726
4,131
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Knotty Tree
Cthulhu
17
3 / 3 / 19
10,024
771
11,449
17,768
16,534
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
QUINTEROL
Neith
16
3 / 3 / 16
9,924
763
22,701
13,286
5,659
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 1 / 20
10,092
776
14,630
8,238
3,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
epic8jesus
Thanatos
20
19 / 2 / 6
12,890
992
25,642
17,105
9,966
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
110
8
Kills
30
30
Deaths
10
24
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
1
19
10.5
L
0
6
6
0.5
L
Hachiman
1
4
5
0.88
W
Cthulhu
Knotty Tree
Cthulhu
3
3
19
4.17
L
4
7
1
0.64
L
Jormungandr
NorseNomad
Jormungandr
2
7
6
0.71
W
Neith
QUINTEROL
Neith
3
3
16
3.67
L
Ares
1
6
6
0.67
W
4
1
20
14
W
Thanatos
epic8jesus
Thanatos
19
2
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,814
Damage
85,885
90,669
Taken
65,123
54,017
Mitigated
39,713
22,733
Healing
42,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,463
3,122
1,153
2,329
8,726
4,131
2,335
5,568
3,158
0
25,061
L
8,641
2,595
863
874
11,621
4,538
0
4,026
7,410
0
22,261
L
Hachiman
11,461
3,478
0
1,938
10,934
3,902
0
2,488
8,001
0
26,222
W
Cthulhu
Knotty Tree
Cthulhu
11,449
267
2,554
6,798
17,768
16,534
342
6,572
11,196
19,780
0
L
10,522
1,771
657
1,059
12,075
3,573
0
3,097
8,649
22,583
0
L
Jormungandr
NorseNomad
Jormungandr
11,736
956
952
8,845
31,036
20,708
0
8,708
21,616
29,896
0
W
Neith
QUINTEROL
Neith
22,701
5,586
1,039
4,940
13,286
5,659
528
5,922
7,364
0
40,734
L
Ares
3,454
551
580
6,965
25,003
21,296
0
6,836
17,470
7,168
0
W
14,630
3,363
874
1,801
8,238
3,423
1,572
4,016
4,222
27,813
0
W
Thanatos
epic8jesus
Thanatos
25,642
5,864
2,753
18,024
17,105
9,966
196
3,634
13,471
0
40,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,252
Gold Earned
52,654
118
Minions Killed
158
0
Camps Cleared
0
1,061,121
Distance Traveled
1,343,061
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,724
748
20
2
0
240,565
1
L
Skadi
8,196
630
28
2
0
195,481
0
L
Hachiman
9,023
694
31
2
0
221,276
0
W
Cthulhu
10,024
771
16
1
0
279,681
2
L
Vulcan
9,195
707
38
3
0
223,010
1
L
Jormungandr
8,718
671
15
1
0
200,479
1
W
Neith
9,924
763
45
3
0
264,001
4
L
Ares
9,120
702
6
0
0
220,875
0
W
Hera
10,092
776
39
3
0
265,090
2
W
Thanatos
12,890
992
38
3
0
293,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role