Player Matchup

Fenrir
Fenrir
Cbass2902
Fenrir
Level 55
God Stats
6W - 0L
1,768 SR
Queue Stats
152W - 111L
1,556 Elo+
Party 2
Cernunnos
Cernunnos
ChrisB_Nuts
Cernunnos
Level 123
God Stats
3W - 0L
1,794 SR
Queue Stats
234W - 194L
1,546 Elo+
Party 2
Bacchus
Bacchus
I_Lu64
Bacchus
Level 120
God Stats
9W - 8L
1,629 SR
Queue Stats
222W - 196L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
W01F5_James
Kukulkan
Level 100
God Stats
12W - 11L
1,672 SR
Queue Stats
218W - 193L
1,548 Elo+
Party 2
Team Averages
Level 100
1,716 SR
1,538 Elo+

VS

Team Averages
Level 137
1,576 SR
1,509 Elo+
Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
OryxPerfectd
Poseidon
Level 156
God Stats
0W - 1L
1,458 SR
Queue Stats
44W - 45L
1,561 Elo+
Party 3
Cerberus
Cerberus
mak1tosh
Cerberus
Level 146
God Stats
1W - 1L
1,770 SR
Queue Stats
5W - 7L
1,467 Elo+
Party 1
Chaac
Chaac
upbeatneptune134
Chaac
Level 85
God Stats
1W - 1L
1,577 SR
Queue Stats
14W - 20L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cbass2902
Fenrir
17
7 / 5 / 6
11,713
837
9,337
14,997
11,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
ChrisB_Nuts
Cernunnos
19
10 / 2 / 10
12,929
924
23,356
16,764
6,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
I_Lu64
Bacchus
16
2 / 6 / 8
10,840
774
8,228
14,641
22,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
W01F5_James
Kukulkan
17
4 / 1 / 9
11,497
821
10,467
9,379
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
3 / 9 / 2
10,821
773
11,338
13,837
5,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
OryxPerfectd
Poseidon
16
2 / 5 / 4
10,228
731
10,695
8,419
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
mak1tosh
Cerberus
17
6 / 6 / 4
11,155
797
7,574
24,233
27,750
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
3 / 3 / 3
10,213
730
7,501
14,019
11,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
23
Kills
14
14
Deaths
23
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
9
2
0.44
W
Fenrir
Cbass2902
Fenrir
7
5
6
2
W
Cernunnos
ChrisB_Nuts
Cernunnos
10
2
10
7.5
W
Bacchus
I_Lu64
Bacchus
2
6
8
1
L
Poseidon
OryxPerfectd
Poseidon
2
5
4
0.8
W
Kukulkan
W01F5_James
Kukulkan
4
1
9
8.5
L
Cerberus
mak1tosh
Cerberus
6
6
4
1.33
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,388
Damage
37,108
55,781
Taken
60,508
44,188
Mitigated
47,769
12,963
Healing
10,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
11,338
4,622
0
782
13,837
5,158
1,899
4,620
9,217
0
49,188
W
Fenrir
Cbass2902
Fenrir
9,337
3,047
0
1,667
14,997
11,028
522
5,502
9,260
0
30,709
W
Cernunnos
ChrisB_Nuts
Cernunnos
23,356
15,824
0
8,894
16,764
6,862
3,584
4,675
11,963
0
73,834
W
Bacchus
I_Lu64
Bacchus
8,228
1,188
0
348
14,641
22,408
145
4,922
9,576
21,498
0
L
Poseidon
OryxPerfectd
Poseidon
10,695
1,370
0
167
8,419
3,066
0
2,958
5,461
38,518
0
W
Kukulkan
W01F5_James
Kukulkan
10,467
368
0
2,054
9,379
3,890
1,317
3,780
5,428
42,181
0
L
Cerberus
mak1tosh
Cerberus
7,574
471
669
5,599
24,233
27,750
596
7,181
17,052
28,080
0
L
7,501
1,432
0
3,652
14,019
11,795
0
4,503
9,516
0
25,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,979
Gold Earned
42,417
239
Minions Killed
221
18
Camps Cleared
8
1,029,408
Distance Traveled
863,321
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,821
773
77
6
4
162,955
0
W
Fenrir
11,713
837
39
3
5
259,884
0
W
Cernunnos
12,929
924
83
6
7
256,678
0
W
Bacchus
10,840
774
29
2
3
251,756
1
L
Poseidon
10,228
731
49
4
2
236,338
1
W
Kukulkan
11,497
821
88
6
3
261,090
0
L
Cerberus
11,155
797
50
4
0
219,506
2
L
Chaac
10,213
730
45
3
2
244,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role