Player Matchup

Kukulkan
Kukulkan
CouchTomato8
Kukulkan
Level 8
God Stats
1W - 1L
1,739 SR
Queue Stats
2W - 1L
1,716 Elo+
Party 1
Artemis
Artemis
YaBoiIcarus
Artemis
Level 46
God Stats
4W - 3L
1,745 SR
Queue Stats
10W - 9L
1,507 Elo+
Party 1
Eset
Eset
ppThugYeeter
Eset
Level 26
God Stats
2W - 1L
1,972 SR
Queue Stats
7W - 5L
1,567 Elo+
Party 1
Team Averages
Level 27
1,819 SR
1,597 Elo+

VS

Team Averages
Level 102
1,509 SR
1,517 Elo+
Sol
Sol
Frogggggggggggg
Sol
Level 126
God Stats
5W - 5L
1,619 SR
Queue Stats
290W - 317L
1,612 Elo+
Solo
Cthulhu
Cthulhu
Jebadeiah
Cthulhu
Level 87
God Stats
2W - 3L
1,407 SR
Queue Stats
33W - 49L
1,474 Elo+
Party 2
Ravana
Ravana
Kezrid
Ravana
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 49L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CouchTomato8
Kukulkan
8
0 / 6 / 2
5,791
579
2,155
7,179
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
YaBoiIcarus
Artemis
11
3 / 3 / 1
7,337
734
10,292
8,718
3,170
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 4 / 3
7,210
721
3,530
8,698
5,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 7
7,886
789
8,766
5,686
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Jebadeiah
Cthulhu
11
5 / 0 / 6
7,943
794
4,490
8,737
7,078
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
Kezrid
Ravana
11
4 / 3 / 8
8,037
804
7,801
8,890
5,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
13
13
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CouchTomato8
Kukulkan
0
6
2
0.17
W
4
1
7
7.5
W
Cthulhu
Jebadeiah
Cthulhu
5
0
6
8
W
Ravana
Kezrid
Ravana
4
3
8
2.67
L
Artemis
YaBoiIcarus
Artemis
3
3
1
1.17
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,977
Damage
21,057
24,595
Taken
23,313
11,401
Mitigated
14,063
4,625
Healing
7,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CouchTomato8
Kukulkan
2,155
564
0
0
7,179
2,463
0
4,586
2,423
12,885
0
W
8,766
1,374
0
2,115
5,686
1,657
2,510
1,498
4,188
42,957
0
W
Cthulhu
Jebadeiah
Cthulhu
4,490
260
737
3,127
8,737
7,078
316
2,275
6,462
9,750
0
W
Ravana
Kezrid
Ravana
7,801
2,436
0
1,838
8,890
5,328
99
2,216
6,674
0
14,526
L
Artemis
YaBoiIcarus
Artemis
10,292
4,367
0
1,691
8,718
3,170
0
3,930
4,490
0
22,851
L
3,530
603
806
2,128
8,698
5,768
0
4,197
4,236
11,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,338
Gold Earned
23,866
75
Minions Killed
115
1
Camps Cleared
7
433,033
Distance Traveled
570,633
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,791
579
29
3
1
129,703
0
W
Sol
7,886
789
95
10
4
185,777
5
W
Cthulhu
7,943
794
8
1
0
198,443
2
W
Ravana
8,037
804
12
1
3
186,413
3
L
Artemis
7,337
734
32
3
0
161,098
2
L
Eset
7,210
721
14
1
0
142,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role