Player Matchup

Zeus
Zeus
Ad Blocker
Zeus
Level 27
God Stats
2W - 3L
1,334 SR
Queue Stats
2W - 7L
1,175 Elo+
Party 2
Danzaburou
Danzaburou
BLAM BAM23
Danzaburou
Level 89
God Stats
9W - 10L
1,385 SR
Queue Stats
31W - 54L
1,318 Elo+
Party 2
Pele
Pele
EAisAscam B
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,353 Elo+
Party 2
Team Averages
Level 48
1,406 SR
1,282 Elo+

VS

Team Averages
Level 84
1,498 SR
1,212 Elo+
Chang'e
Chang'e
DEMONIIC Cosby
Chang'e
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,058 Elo+
Party 1
Artemis
Artemis
DEMONiiC KITTEN
Artemis
Level 96
God Stats
4W - 1L
1,476 SR
Queue Stats
28W - 43L
1,242 Elo+
Party 1
Bacchus
Bacchus
Mason7077
Bacchus
Level 40
God Stats
6W - 4L
1,518 SR
Queue Stats
38W - 60L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 3
10,034
627
13,546
13,875
3,157
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
BLAM BAM23
Danzaburou
12
1 / 4 / 3
9,460
591
9,638
16,935
5,002
Short Bow

Short Bow

+15%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 8 / 4
10,289
643
6,109
13,531
5,466
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 4
10,984
687
12,718
13,284
4,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
10 / 2 / 6
12,058
754
15,262
10,926
4,517
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Mason7077
Bacchus
15
1 / 1 / 16
11,725
733
9,360
17,001
21,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
6
Kills
17
17
Deaths
6
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
L
Danzaburou
BLAM BAM23
Danzaburou
1
4
3
0.63
W
6
3
4
2.67
W
10
2
6
6.5
L
2
8
4
0.5
W
Bacchus
Mason7077
Bacchus
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,293
Damage
37,340
44,341
Taken
41,211
13,625
Mitigated
30,535
4,298
Healing
20,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,546
1,438
105
2,282
13,875
3,157
36
5,862
8,013
35,722
0
L
Danzaburou
BLAM BAM23
Danzaburou
9,638
3,127
0
1,030
16,935
5,002
0
9,109
7,826
0
31,128
W
12,718
654
4,473
6,790
13,284
4,652
0
4,942
8,118
40,278
0
W
15,262
6,072
1,775
2,875
10,926
4,517
2,028
3,069
7,587
0
56,835
L
6,109
1,555
235
646
13,531
5,466
0
7,529
6,002
0
22,553
W
Bacchus
Mason7077
Bacchus
9,360
836
918
3,236
17,001
21,366
382
5,184
11,327
21,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,783
Gold Earned
34,767
150
Minions Killed
155
5
Camps Cleared
7
761,537
Distance Traveled
857,234
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,034
627
70
4
2
234,838
2
L
Danzaburou
9,460
591
51
3
1
258,412
3
W
Chang'e
10,984
687
64
4
1
285,076
0
W
Artemis
12,058
754
68
4
5
295,353
5
L
Pele
10,289
643
29
2
2
268,287
4
W
Bacchus
11,725
733
23
1
1
276,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role