Player Matchup

Terra
Terra
DÖÑG
Terra
Level 122
God Stats
4W - 4L
1,641 SR
Queue Stats
219W - 178L
1,570 Elo+
Party 2
Fenrir
Fenrir
LÏGMÃ
Fenrir
Level 85
God Stats
1W - 0L
1,312 SR
Queue Stats
63W - 42L
1,580 Elo+
Party 2
Medusa
Medusa
M30wers69
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,487 Elo+
Party 2
Jing Wei
Jing Wei
ÑÜTŽ
Jing Wei
Level 104
God Stats
4W - 2L
1,681 SR
Queue Stats
103W - 86L
1,514 Elo+
Party 2
Tiamat
Tiamat
ŠÜGMÃ
Tiamat
Level 125
God Stats
1W - 0L
1,651 SR
Queue Stats
172W - 136L
1,553 Elo+
Party 2
Team Averages
Level 91
1,557 SR
1,541 Elo+

VS

Team Averages
Level 100
1,480 SR
1,389 Elo+
He Bo
He Bo
Chlorine2
He Bo
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 37L
1,331 Elo+
Party 1
Gilgamesh
Gilgamesh
MediumOctopus
Gilgamesh
Level 78
God Stats
0W - 2L
1,293 SR
Queue Stats
22W - 34L
1,366 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MediumOctopus
Tsukuyomi
Level 99
God Stats
1W - 2L
1,445 SR
Queue Stats
141W - 136L
1,409 Elo+
Party 1
Atlas
Atlas
Waukomis
Atlas
Level 156
God Stats
1W - 1L
1,667 SR
Queue Stats
357W - 414L
1,350 Elo+
Solo
Ra
Ra
klrghost
Ra
Level 124
God Stats
1W - 1L
1,494 SR
Queue Stats
88W - 82L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DÖÑG
Terra
18
5 / 1 / 21
10,824
902
10,710
16,633
21,510
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
LÏGMÃ
Fenrir
18
12 / 4 / 15
11,243
937
17,411
20,538
19,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
M30wers69
Medusa
17
7 / 3 / 13
10,304
859
7,968
8,944
3,874
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
ÑÜTŽ
Jing Wei
18
3 / 3 / 20
10,370
864
14,975
11,511
4,705
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
ŠÜGMÃ
Tiamat
17
4 / 5 / 16
10,152
846
18,874
15,071
11,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Chlorine2
He Bo
12
3 / 9 / 3
7,799
650
8,203
12,009
4,797
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
MediumOctopus
Gilgamesh
16
2 / 4 / 6
8,289
691
9,311
20,409
17,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
MediumOctopus
Tsukuyomi
17
6 / 4 / 7
9,826
819
22,557
12,576
6,181
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Atlas
Waukomis
Atlas
15
4 / 9 / 5
9,479
790
8,620
17,953
17,184
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 5 / 8
9,014
751
8,935
14,134
7,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
45
31
Kills
16
16
Deaths
31
85
Assists
29
Player
Kills
Deaths
Assists
KDA
L
He Bo
Chlorine2
He Bo
3
9
3
0.5
W
Terra
DÖÑG
Terra
5
1
21
15.5
W
Fenrir
LÏGMÃ
Fenrir
12
4
15
4.88
W
Medusa
M30wers69
Medusa
7
3
13
4.5
L
Gilgamesh
MediumOctopus
Gilgamesh
2
4
6
1.25
L
Tsukuyomi
MediumOctopus
Tsukuyomi
6
4
7
2.38
L
Atlas
Waukomis
Atlas
4
9
5
0.72
L
1
5
8
1
W
Jing Wei
ÑÜTŽ
Jing Wei
3
3
20
4.33
W
Tiamat
ŠÜGMÃ
Tiamat
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,938
Damage
57,626
72,697
Taken
77,081
61,455
Mitigated
53,141
36,395
Healing
16,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Chlorine2
He Bo
8,203
208
421
591
12,009
4,797
0
5,563
6,146
11,233
0
W
Terra
DÖÑG
Terra
10,710
993
8,249
6,690
16,633
21,510
372
5,984
10,519
16,453
0
W
Fenrir
LÏGMÃ
Fenrir
17,411
3,742
1,522
6,936
20,538
19,850
257
4,854
15,255
2,487
22,772
W
Medusa
M30wers69
Medusa
7,968
4,217
0
960
8,944
3,874
1,891
4,125
4,728
0
13,289
L
Gilgamesh
MediumOctopus
Gilgamesh
9,311
1,156
625
4,422
20,409
17,244
0
10,343
9,600
0
15,664
L
Tsukuyomi
MediumOctopus
Tsukuyomi
22,557
4,592
1,249
2,591
12,576
6,181
208
4,991
7,502
0
35,660
L
Atlas
Waukomis
Atlas
8,620
3,115
281
0
17,953
17,184
69
3,625
14,069
17,474
0
L
8,935
335
2,105
3,955
14,134
7,735
0
6,032
7,756
25,045
0
W
Jing Wei
ÑÜTŽ
Jing Wei
14,975
12,758
419
3,269
11,511
4,705
2,301
4,842
6,580
0
39,480
W
Tiamat
ŠÜGMÃ
Tiamat
18,874
1,449
3,127
5,223
15,071
11,516
587
5,953
8,922
36,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,893
Gold Earned
44,407
131
Minions Killed
110
0
Camps Cleared
0
1,218,830
Distance Traveled
1,055,478
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,799
650
10
1
0
178,487
1
W
Terra
10,824
902
7
1
0
269,977
0
W
Fenrir
11,243
937
6
1
0
239,656
0
W
Medusa
10,304
859
12
1
0
239,652
0
L
Gilgamesh
8,289
691
19
2
0
234,342
0
L
Tsukuyomi
9,826
819
14
1
0
243,601
2
L
Atlas
9,479
790
17
1
0
169,339
0
L
Ra
9,014
751
50
4
0
229,709
0
W
Jing Wei
10,370
864
64
5
0
233,254
1
W
Tiamat
10,152
846
42
4
0
236,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role