Player Matchup

Ra
Ra
 
Ra
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DaWz-RoDeXt
Odin
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,332 Elo+
Solo
Set
Set
FancyFace_JDR
Set
Level 83
God Stats
6W - 5L
1,567 SR
Queue Stats
248W - 265L
1,449 Elo+
Solo
Heimdallr
Heimdallr
boomer67285
Heimdallr
Level 74
God Stats
9W - 7L
1,608 SR
Queue Stats
160W - 180L
1,377 Elo+
Solo
Baron Samedi
Baron Samedi
ghangasphan
Baron Samedi
Level 128
God Stats
8W - 6L
1,656 SR
Queue Stats
134W - 126L
1,485 Elo+
Solo
Team Averages
Level 79
1,566 SR
1,428 Elo+

VS

Team Averages
Level 66
1,568 SR
1,349 Elo+
Bakasura
Bakasura
Chaseikes
Bakasura
Level 84
God Stats
4W - 2L
1,611 SR
Queue Stats
311W - 334L
1,345 Elo+
Solo
Fenrir
Fenrir
DarkSkn_Prince
Fenrir
Level 114
God Stats
3W - 0L
1,593 SR
Queue Stats
260W - 247L
1,433 Elo+
Solo
Kukulkan
Kukulkan
FourScoresAgo
Kukulkan
Level 44
God Stats
2W - 1L
1,505 SR
Queue Stats
2W - 2L
1,310 Elo+
Solo
Ymir
Ymir
RoughKnight37
Ymir
Level 40
God Stats
2W - 1L
1,720 SR
Queue Stats
53W - 83L
1,288 Elo+
Solo
Odin
Odin
jakob7777333
Odin
Level 46
God Stats
5W - 7L
1,409 SR
Queue Stats
52W - 60L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 5 / 0
8,113
406
3,464
8,558
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 3 / 0
9,433
472
2,709
12,602
12,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
3 / 8 / 2
9,974
499
11,990
19,757
13,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
boomer67285
Heimdallr
14
4 / 6 / 6
9,280
464
18,827
16,173
6,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
ghangasphan
Baron Samedi
14
4 / 6 / 6
10,140
507
11,734
18,665
10,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Chaseikes
Bakasura
20
14 / 1 / 2
13,292
665
19,057
16,557
7,978
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
8 / 2 / 7
10,897
545
17,474
15,947
15,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
FourScoresAgo
Kukulkan
16
3 / 3 / 5
10,782
539
8,716
7,313
2,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 5
9,067
453
4,975
20,489
20,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
1 / 3 / 3
8,911
446
6,564
17,423
9,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
13
Kills
28
28
Deaths
13
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
5
0
0.2
W
Bakasura
Chaseikes
Bakasura
14
1
2
15
L
1
3
0
0.33
W
8
2
7
5.75
L
3
8
2
0.5
W
Kukulkan
FourScoresAgo
Kukulkan
3
3
5
1.83
W
2
4
5
1.13
L
Heimdallr
boomer67285
Heimdallr
4
6
6
1.17
L
Baron Samedi
ghangasphan
Baron Samedi
4
6
6
1.17
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,724
Damage
56,786
75,755
Taken
77,729
45,884
Mitigated
56,195
19,979
Healing
17,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,464
458
173
1,859
8,558
2,901
521
2,210
5,903
46,088
0
W
Bakasura
Chaseikes
Bakasura
19,057
14,550
0
3,801
16,557
7,978
50
2,759
13,798
0
126,079
L
2,709
835
0
1,701
12,602
12,727
2,290
3,481
8,488
0
56,568
W
17,474
2,695
1,105
4,448
15,947
15,543
1,063
2,063
13,586
15,407
34,878
L
11,990
6,698
555
5,157
19,757
13,188
0
4,776
13,832
0
60,590
W
Kukulkan
FourScoresAgo
Kukulkan
8,716
1,097
0
250
7,313
2,714
1,991
2,520
4,703
61,234
0
W
4,975
998
439
5,436
20,489
20,253
376
4,996
15,493
18,409
0
L
Heimdallr
boomer67285
Heimdallr
18,827
9,933
0
3,053
16,173
6,404
1,181
5,446
10,642
0
58,173
L
Baron Samedi
ghangasphan
Baron Samedi
11,734
1,277
2,811
4,670
18,665
10,664
92
2,952
14,767
42,836
0
W
6,564
2,128
0
1,861
17,423
9,707
539
2,860
14,563
8,116
43,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,940
Gold Earned
52,949
456
Minions Killed
534
0
Camps Cleared
0
1,657,213
Distance Traveled
2,155,622
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,113
406
102
5
0
262,371
3
W
Bakasura
13,292
665
199
10
0
475,546
1
L
Odin
9,433
472
97
5
0
390,616
0
W
Fenrir
10,897
545
92
5
0
405,927
4
L
Set
9,974
499
108
5
0
369,779
0
W
Kukulkan
10,782
539
138
7
0
384,058
0
W
Ymir
9,067
453
27
1
0
421,067
0
L
Heimdallr
9,280
464
84
4
0
296,853
0
L
Baron Samedi
10,140
507
65
3
0
337,594
4
W
Odin
8,911
446
78
4
0
469,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role