Player Matchup

Zeus
Zeus
BurningLegion23
Zeus
Level 127
God Stats
2W - 2L
1,508 SR
Queue Stats
2W - 2L
1,759 Elo+
Party 1
Cthulhu
Cthulhu
Endo6Legion
Cthulhu
Level 72
God Stats
3W - 4L
1,390 SR
Queue Stats
57W - 65L
1,413 Elo+
Party 1
Guan Yu
Guan Yu
o Legendary2Cup
Guan Yu
Level 120
God Stats
10W - 4L
1,535 SR
Queue Stats
242W - 238L
1,542 Elo+
Party 1
Team Averages
Level 106
1,478 SR
1,571 Elo+

VS

Team Averages
Level 123
1,590 SR
1,620 Elo+
Hercules
Hercules
NetworkNike
Hercules
Level 128
God Stats
1W - 1L
1,620 SR
Queue Stats
17W - 9L
1,633 Elo+
Party 2
Thoth
Thoth
orcust38
Thoth
Level 113
God Stats
2W - 1L
1,675 SR
Queue Stats
78W - 51L
1,626 Elo+
Party 2
Heimdallr
Heimdallr
starly12222
Heimdallr
Level 128
God Stats
8W - 7L
1,474 SR
Queue Stats
92W - 74L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 5
10,095
673
13,613
8,939
3,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Endo6Legion
Cthulhu
13
4 / 0 / 4
10,419
695
11,929
19,452
22,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
2 / 2 / 6
10,039
669
6,810
21,666
19,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
NetworkNike
Hercules
12
0 / 3 / 3
9,154
610
5,252
15,565
12,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
orcust38
Thoth
13
1 / 1 / 1
8,587
572
21,426
8,832
3,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
starly12222
Heimdallr
12
2 / 6 / 1
9,127
608
13,848
12,020
4,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
10
Kills
3
3
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
W
Cthulhu
Endo6Legion
Cthulhu
4
0
4
6
L
Hercules
NetworkNike
Hercules
0
3
3
0.5
W
2
2
6
2.5
L
Thoth
orcust38
Thoth
1
1
1
1.5
L
Heimdallr
starly12222
Heimdallr
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,352
Damage
40,526
50,057
Taken
36,417
45,450
Mitigated
19,298
17,289
Healing
8,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,613
1,800
0
2,608
8,939
3,869
81
4,454
4,147
43,313
0
W
Cthulhu
Endo6Legion
Cthulhu
11,929
1,645
0
1,204
19,452
22,214
0
7,521
11,239
28,785
0
L
Hercules
NetworkNike
Hercules
5,252
1,007
382
4,395
15,565
12,119
0
11,520
4,045
0
17,731
W
6,810
699
3,149
10,328
21,666
19,367
718
8,424
12,660
0
23,870
L
Thoth
orcust38
Thoth
21,426
1,389
0
2,490
8,832
3,005
0
6,628
2,204
42,832
0
L
Heimdallr
starly12222
Heimdallr
13,848
6,982
172
1,048
12,020
4,174
0
7,891
4,129
0
36,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,553
Gold Earned
26,868
142
Minions Killed
153
7
Camps Cleared
5
990,004
Distance Traveled
852,336
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,095
673
68
5
5
287,268
2
W
Cthulhu
10,419
695
35
2
1
318,868
0
L
Hercules
9,154
610
30
2
0
295,828
2
W
Guan Yu
10,039
669
39
3
1
383,868
5
L
Thoth
8,587
572
69
5
2
298,719
2
L
Heimdallr
9,127
608
54
4
3
257,789
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role