Player Matchup

Gilgamesh
Gilgamesh
Carti Kun8264
Gilgamesh
Level 56
God Stats
0W - 2L
1,605 SR
Queue Stats
0W - 2L
1,273 Elo+
Party 2
Tiamat
Tiamat
H3RNAN12
Tiamat
Level 64
God Stats
0W - 1L
1,356 SR
Queue Stats
5W - 6L
1,443 Elo+
Party 2
Osiris
Osiris
Juan Uzumaki635
Osiris
Level 66
God Stats
0W - 1L
1,617 SR
Queue Stats
0W - 2L
1,273 Elo+
Party 2
Bellona
Bellona
eV IXurz
Bellona
Level 30
God Stats
0W - 1L
1,345 SR
Queue Stats
0W - 2L
1,273 Elo+
Party 2
Team Averages
Level 54
1,481 SR
1,315 Elo+

VS

Team Averages
Level 90
1,497 SR
1,378 Elo+
Merlin
Merlin
FrozenKombat_MK
Merlin
Level 147
God Stats
2W - 0L
1,581 SR
Queue Stats
15W - 32L
1,337 Elo+
Party 1
Bellona
Bellona
LibrarianLover
Bellona
Level 107
God Stats
2W - 2L
1,538 SR
Queue Stats
61W - 55L
1,553 Elo+
Party 3
Danzaburou
Danzaburou
TheBigRick
Danzaburou
Level 42
God Stats
3W - 2L
1,427 SR
Queue Stats
9W - 13L
1,282 Elo+
Party 3
Atlas
Atlas
lGrlap3lJuicel
Atlas
Level 65
God Stats
1W - 3L
1,443 SR
Queue Stats
8W - 15L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Carti Kun8264
Gilgamesh
12
0 / 3 / 3
7,171
717
3,773
11,598
4,859
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
H3RNAN12
Tiamat
12
0 / 4 / 3
7,283
728
8,754
9,696
5,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 4 / 0
8,159
816
5,943
9,485
5,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
eV IXurz
Bellona
10
0 / 3 / 1
6,496
650
2,251
5,037
3,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 6
8,844
884
7,639
2,188
1,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 1 / 7
8,703
870
7,144
9,800
9,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
TheBigRick
Danzaburou
14
2 / 2 / 3
8,644
864
5,942
7,789
3,295
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
6 / 1 / 6
9,290
929
9,097
9,083
9,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
4
Kills
14
14
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Carti Kun8264
Gilgamesh
0
3
3
0.5
W
2
0
6
5
L
Tiamat
H3RNAN12
Tiamat
0
4
3
0.38
L
4
4
0
1
W
4
1
7
7.5
W
Danzaburou
TheBigRick
Danzaburou
2
2
3
1.75
L
Bellona
eV IXurz
Bellona
0
3
1
0.17
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,721
Damage
29,822
35,816
Taken
28,860
19,446
Mitigated
23,050
8,940
Healing
6,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Carti Kun8264
Gilgamesh
3,773
641
0
3,176
11,598
4,859
0
6,038
5,430
365
21,313
W
7,639
854
0
144
2,188
1,255
1,595
762
1,392
35,535
0
L
Tiamat
H3RNAN12
Tiamat
8,754
1,061
0
2,812
9,696
5,535
0
4,337
5,098
27,580
0
L
5,943
2,274
0
2,459
9,485
5,234
0
5,563
3,731
0
26,486
W
7,144
1,439
0
3,094
9,800
9,163
726
2,898
6,650
0
19,023
W
Danzaburou
TheBigRick
Danzaburou
5,942
3,972
0
2,897
7,789
3,295
1,159
2,508
5,039
0
35,369
L
Bellona
eV IXurz
Bellona
2,251
540
166
327
5,037
3,818
0
1,180
3,629
0
7,191
W
9,097
2,935
0
799
9,083
9,337
403
2,636
6,335
15,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,109
Gold Earned
35,481
160
Minions Killed
189
8
Camps Cleared
7
684,225
Distance Traveled
834,287
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,171
717
44
4
1
199,539
0
W
Merlin
8,844
884
81
8
1
207,231
3
L
Tiamat
7,283
728
60
6
0
156,983
0
L
Osiris
8,159
816
48
5
6
190,450
1
W
Bellona
8,703
870
36
4
3
236,477
3
W
Danzaburou
8,644
864
65
7
1
173,898
1
L
Bellona
6,496
650
8
1
1
137,253
0
W
Atlas
9,290
929
7
1
2
216,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role