Player Matchup

Kumbhakarna
Kumbhakarna
He Frosty
Kumbhakarna
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,447 Elo+
Party 3
Anubis
Anubis
NickGuers
Anubis
Level 61
God Stats
4W - 3L
1,784 SR
Queue Stats
88W - 65L
1,487 Elo+
Party 3
Charybdis
Charybdis
TW15T3D MIND
Charybdis
Level 119
God Stats
0W - 2L
1,316 SR
Queue Stats
155W - 138L
1,502 Elo+
Party 3
Kukulkan
Kukulkan
TangoFoxtrot816
Kukulkan
Level 109
God Stats
5W - 6L
1,464 SR
Queue Stats
222W - 204L
1,525 Elo+
Party 3
Terra
Terra
ZacsterB
Terra
Level 129
God Stats
7W - 4L
1,601 SR
Queue Stats
449W - 511L
1,502 Elo+
Party 3
Team Averages
Level 91
1,533 SR
1,492 Elo+

VS

Team Averages
Level 122
1,488 SR
1,516 Elo+
Medusa
Medusa
LonelyRanger66
Medusa
Level 127
God Stats
2W - 0L
1,306 SR
Queue Stats
52W - 51L
1,508 Elo+
Party 2
Nu Wa
Nu Wa
RECYCLE_247
Nu Wa
Level 105
God Stats
3W - 0L
1,629 SR
Queue Stats
47W - 49L
1,483 Elo+
Party 1
Chang'e
Chang'e
SilverTree6699
Chang'e
Level 117
God Stats
8W - 7L
1,414 SR
Queue Stats
270W - 274L
1,484 Elo+
Party 1
Achilles
Achilles
WreckItRalph203
Achilles
Level 109
God Stats
1W - 0L
1,523 SR
Queue Stats
51W - 36L
1,564 Elo+
Party 1
Chaac
Chaac
honeybadger1906
Chaac
Level 154
God Stats
9W - 4L
1,567 SR
Queue Stats
142W - 136L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
He Frosty
Kumbhakarna
15
1 / 9 / 6
9,076
605
3,068
20,511
14,339
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
NickGuers
Anubis
16
4 / 7 / 6
9,959
664
17,985
17,994
9,315
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
TW15T3D MIND
Charybdis
16
1 / 6 / 4
9,193
613
11,575
13,466
5,699
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
19
3 / 3 / 7
10,515
701
16,290
13,379
6,023
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
ZacsterB
Terra
16
3 / 6 / 6
9,276
618
10,589
21,770
14,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 14
12,416
828
23,013
14,984
4,756
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 4 / 13
10,142
676
17,084
11,363
4,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 1 / 18
10,345
690
3,761
9,146
3,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
19
6 / 4 / 19
11,464
764
18,192
19,678
25,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
10 / 1 / 16
11,843
790
20,614
20,872
25,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
111
12
Kills
31
31
Deaths
13
29
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
He Frosty
Kumbhakarna
1
9
6
0.44
W
9
3
14
5.33
L
Anubis
NickGuers
Anubis
4
7
6
1
W
4
4
13
2.63
W
2
1
18
11
L
Charybdis
TW15T3D MIND
Charybdis
1
6
4
0.5
L
Kukulkan
3
3
7
2.17
W
Achilles
6
4
19
3.88
L
Terra
ZacsterB
Terra
3
6
6
1
W
10
1
16
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,507
Damage
82,664
87,120
Taken
76,043
49,603
Mitigated
63,103
28,892
Healing
46,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
He Frosty
Kumbhakarna
3,068
143
257
196
20,511
14,339
0
3,705
16,328
8,743
0
W
23,013
9,007
1,798
2,815
14,984
4,756
1,664
11,019
3,965
0
54,835
L
Anubis
NickGuers
Anubis
17,985
527
3,227
5,091
17,994
9,315
0
5,312
12,229
36,305
0
W
17,084
4,877
1,144
1,836
11,363
4,071
1,411
9,421
1,942
25,987
0
W
3,761
230
14,139
5,700
9,146
3,267
244
7,458
1,688
8,955
0
L
Charybdis
TW15T3D MIND
Charybdis
11,575
6,278
214
493
13,466
5,699
0
1,899
11,336
0
28,519
L
Kukulkan
16,290
698
1,712
1,563
13,379
6,023
0
1,886
11,287
53,445
0
W
Achilles
18,192
2,659
1,799
4,746
19,678
25,862
529
9,006
10,672
0
26,876
L
Terra
ZacsterB
Terra
10,589
317
9,830
6,309
21,770
14,227
0
6,155
15,095
17,505
0
W
20,614
1,610
324
11,860
20,872
25,147
1,052
11,028
9,844
0
42,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,019
Gold Earned
56,210
181
Minions Killed
170
0
Camps Cleared
0
1,193,288
Distance Traveled
1,309,957
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,076
605
9
1
0
238,911
0
W
Medusa
12,416
828
80
5
0
249,483
0
L
Anubis
9,959
664
42
3
0
205,427
4
W
Nu Wa
10,142
676
22
1
0
234,012
0
W
Chang'e
10,345
690
13
1
0
304,716
0
L
Charybdis
9,193
613
28
2
0
237,473
0
L
Kukulkan
10,515
701
95
6
0
279,042
1
W
Achilles
11,464
764
20
1
0
248,015
0
L
Terra
9,276
618
7
0
0
232,435
0
W
Chaac
11,843
790
35
2
0
273,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role