Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
KyTsuruK
Anhur
Level 160
God Stats
30W - 14L
1,612 SR
Queue Stats
803W - 345L
1,799 Elo+
Party 1
Jormungandr
Jormungandr
aerusmor
Jormungandr
Level 160
God Stats
11W - 1L
1,821 SR
Queue Stats
942W - 358L
1,650 Elo+
Party 1
Team Averages
Level 160
1,644 SR
1,650 Elo+

VS

Team Averages
Level 68
1,322 SR
1,221 Elo+
King Arthur
King Arthur
Kirayaa
King Arthur
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 39L
1,206 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Sultanx01
Ah Muzen Cab
Level 44
God Stats
2W - 9L
1,264 SR
Queue Stats
30W - 100L
1,199 Elo+
Party 2
Merlin
Merlin
juan24set
Merlin
Level 76
God Stats
3W - 16L
1,201 SR
Queue Stats
37W - 107L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
11 / 0 / 10
7,597
1,085
11,312
4,009
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
KyTsuruK
Anhur
11
8 / 0 / 11
7,034
1,005
7,629
4,673
1,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
aerusmor
Jormungandr
10
2 / 0 / 17
6,629
947
3,167
6,994
5,897
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kirayaa
King Arthur
7
0 / 8 / 0
4,453
636
1,945
10,651
3,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Muzen Cab
Sultanx01
Ah Muzen Cab
6
0 / 7 / 0
4,355
622
2,271
7,583
1,501
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
juan24set
Merlin
8
0 / 6 / 0
4,568
653
3,600
6,833
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
0
21
Kills
0
0
Deaths
21
38
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
11
0
10
16
L
King Arthur
Kirayaa
King Arthur
0
8
0
0
W
Anhur
KyTsuruK
Anhur
8
0
11
13.5
L
Ah Muzen Cab
Sultanx01
Ah Muzen Cab
0
7
0
0
W
Jormungandr
aerusmor
Jormungandr
2
0
17
10.5
L
Merlin
juan24set
Merlin
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,108
Damage
7,816
15,676
Taken
25,067
9,011
Mitigated
6,942
3,495
Healing
1,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
11,312
749
0
1,025
4,009
1,274
275
1,521
2,459
26,210
0
L
King Arthur
Kirayaa
King Arthur
1,945
322
0
254
10,651
3,405
0
3,958
6,487
0
5,022
W
Anhur
KyTsuruK
Anhur
7,629
4,666
0
1,323
4,673
1,840
1,794
1,389
3,219
0
23,112
L
Ah Muzen Cab
Sultanx01
Ah Muzen Cab
2,271
1,010
0
794
7,583
1,501
0
4,388
3,061
0
6,808
W
Jormungandr
aerusmor
Jormungandr
3,167
526
60
1,087
6,994
5,897
373
908
5,860
17,056
0
L
Merlin
juan24set
Merlin
3,600
79
0
0
6,833
2,036
0
5,641
908
14,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,260
Gold Earned
13,376
90
Minions Killed
43
5
Camps Cleared
1
412,046
Distance Traveled
305,724
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,597
1,085
40
6
2
141,322
2
L
King Arthur
4,453
636
10
1
0
103,295
0
W
Anhur
7,034
1,005
21
3
3
121,582
0
L
Ah Muzen Cab
4,355
622
10
1
0
85,683
0
W
Jormungandr
6,629
947
29
4
0
149,142
1
L
Merlin
4,568
653
23
3
1
116,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role