Player Matchup

Athena
Athena
AngryGreek_001
Athena
Level 27
God Stats
19W - 4L
1,889 SR
Queue Stats
169W - 33L
1,845 Elo+
Party 1
Gilgamesh
Gilgamesh
Daddy_369
Gilgamesh
Level 125
God Stats
59W - 29L
1,682 SR
Queue Stats
341W - 237L
1,529 Elo+
Party 1
Hera
Hera
lukie1010
Hera
Level 145
God Stats
46W - 16L
1,781 SR
Queue Stats
561W - 292L
1,823 Elo+
Party 1
Team Averages
Level 99
1,784 SR
1,732 Elo+

VS

Team Averages
Level 54
1,301 SR
1,472 Elo+
Mulan
Mulan
MonoComa734360
Mulan
Level 45
God Stats
3W - 12L
1,227 SR
Queue Stats
126W - 141L
1,287 Elo+
Solo
Cthulhu
Cthulhu
Nic3Shot84
Cthulhu
Level 103
God Stats
1W - 1L
1,530 SR
Queue Stats
316W - 282L
1,566 Elo+
Party 2
Danzaburou
Danzaburou
overlord_Pope
Danzaburou
Level 13
God Stats
0W - 3L
1,146 SR
Queue Stats
14W - 9L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 8
7,063
706
3,236
9,580
7,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Daddy_369
Gilgamesh
11
2 / 1 / 7
6,821
682
6,011
9,060
5,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
12
6 / 0 / 3
7,677
768
9,882
3,579
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
6,161
616
5,276
7,938
4,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Nic3Shot84
Cthulhu
10
0 / 4 / 2
6,210
621
6,972
9,537
7,236
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
overlord_Pope
Danzaburou
9
1 / 2 / 0
6,174
617
3,410
5,822
1,868
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
9
Kills
2
2
Deaths
9
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
W
Gilgamesh
Daddy_369
Gilgamesh
2
1
7
5.5
L
1
3
0
0.33
L
Cthulhu
Nic3Shot84
Cthulhu
0
4
2
0.25
W
Hera
6
0
3
7.5
L
Danzaburou
overlord_Pope
Danzaburou
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,129
Damage
15,658
22,219
Taken
23,297
14,508
Mitigated
13,559
2,717
Healing
5,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,236
920
0
1,272
9,580
7,956
527
3,023
6,348
5,682
0
W
Gilgamesh
Daddy_369
Gilgamesh
6,011
1,722
0
1,082
9,060
5,323
802
3,031
5,853
0
14,221
L
5,276
1,157
0
1,270
7,938
4,455
0
3,920
3,752
0
13,949
L
Cthulhu
Nic3Shot84
Cthulhu
6,972
1,070
615
2,506
9,537
7,236
0
4,877
4,198
23,561
0
W
Hera
9,882
2,359
0
363
3,579
1,229
599
1,221
2,290
36,831
0
L
Danzaburou
overlord_Pope
Danzaburou
3,410
1,249
0
889
5,822
1,868
0
3,907
1,584
0
17,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,561
Gold Earned
18,545
104
Minions Killed
94
6
Camps Cleared
3
558,362
Distance Traveled
527,587
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,063
706
7
1
0
179,274
1
W
Gilgamesh
6,821
682
20
2
3
193,575
3
L
Mulan
6,161
616
17
2
1
164,134
0
L
Cthulhu
6,210
621
39
4
1
179,389
2
W
Hera
7,677
768
77
8
3
185,513
1
L
Danzaburou
6,174
617
38
4
1
184,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role