Player Matchup

Zhong Kui
Zhong Kui
BiggestGoop
Zhong Kui
Level 97
God Stats
7W - 11L
1,448 SR
Queue Stats
583W - 608L
1,520 Elo+
Party 3
Vamana
Vamana
CountDeku
Vamana
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 57L
1,466 Elo+
Party 2
Heimdallr
Heimdallr
Juicemighter
Heimdallr
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 81L
1,385 Elo+
Party 2
Mercury
Mercury
Shazam311
Mercury
Level 116
God Stats
1W - 3L
1,455 SR
Queue Stats
15W - 20L
1,486 Elo+
Solo
Hel
Hel
YoureNotMyDaddy
Hel
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 25L
1,605 Elo+
Party 3
Team Averages
Level 100
1,481 SR
1,492 Elo+

VS

Team Averages
Level 135
1,552 SR
1,488 Elo+
Khepri
Khepri
DermanDigitl
Khepri
Level 125
God Stats
1W - 3L
1,151 SR
Queue Stats
346W - 321L
1,533 Elo+
Solo
Ah Puch
Ah Puch
GodAwfulAtSmite
Ah Puch
Level 132
God Stats
3W - 1L
1,625 SR
Queue Stats
78W - 81L
1,481 Elo+
Party 1
Hel
Hel
GraNdF0U
Hel
Level 149
God Stats
14W - 2L
1,940 SR
Queue Stats
253W - 246L
1,520 Elo+
Party 4
Achilles
Achilles
LeZohan94
Achilles
Level 127
God Stats
1W - 0L
1,760 SR
Queue Stats
67W - 99L
1,425 Elo+
Party 4
Artio
Artio
MadridBruh
Artio
Level 143
God Stats
1W - 1L
1,286 SR
Queue Stats
124W - 143L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BiggestGoop
Zhong Kui
18
5 / 8 / 7
10,711
765
19,712
17,809
14,050
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vamana
CountDeku
Vamana
17
3 / 7 / 8
10,519
751
11,095
25,385
34,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
Juicemighter
Heimdallr
17
3 / 7 / 9
10,007
715
16,833
14,787
5,786
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Shazam311
Mercury
14
1 / 7 / 9
8,673
620
8,078
14,133
5,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
3 / 7 / 9
10,780
770
15,962
15,782
6,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
2 / 2 / 21
11,085
792
8,173
19,200
21,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
15 / 2 / 16
12,485
892
27,797
14,600
7,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
6 / 3 / 24
11,902
850
19,312
11,655
6,479
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
LeZohan94
Achilles
19
8 / 2 / 23
11,957
854
11,796
30,064
32,119
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Artio
16
5 / 6 / 16
10,572
755
9,565
18,773
10,886
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
136
15
Kills
36
36
Deaths
15
42
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BiggestGoop
Zhong Kui
5
8
7
1.06
L
Vamana
CountDeku
Vamana
3
7
8
1
W
Khepri
2
2
21
6.25
W
15
2
16
11.5
W
6
3
24
6
L
Heimdallr
Juicemighter
Heimdallr
3
7
9
1.07
W
Achilles
LeZohan94
Achilles
8
2
23
9.75
W
Artio
5
6
16
2.17
L
Mercury
Shazam311
Mercury
1
7
9
0.79
L
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,680
Damage
76,643
87,896
Taken
94,292
66,136
Mitigated
78,775
30,629
Healing
47,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BiggestGoop
Zhong Kui
19,712
2,523
579
3,839
17,809
14,050
670
13,615
4,194
32,198
0
L
Vamana
CountDeku
Vamana
11,095
4,233
858
6,588
25,385
34,017
0
16,979
8,406
0
23,228
W
Khepri
8,173
670
2,323
4,245
19,200
21,344
626
7,096
12,103
16,243
0
W
27,797
907
1,985
3,182
14,600
7,947
1,887
6,095
8,505
48,835
0
W
19,312
903
14,275
5,271
11,655
6,479
813
4,631
7,024
38,411
0
L
Heimdallr
Juicemighter
Heimdallr
16,833
8,423
608
723
14,787
5,786
443
12,219
2,568
0
29,567
W
Achilles
LeZohan94
Achilles
11,796
2,003
505
8,564
30,064
32,119
568
9,107
20,957
5,053
16,793
W
Artio
9,565
288
3,511
3,499
18,773
10,886
879
8,745
10,028
20,842
0
L
Mercury
Shazam311
Mercury
8,078
2,970
386
1,210
14,133
5,601
511
11,394
2,739
0
14,408
L
15,962
991
8,611
7,227
15,782
6,682
222
12,845
2,937
35,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,690
Gold Earned
58,001
126
Minions Killed
137
0
Camps Cleared
0
1,141,392
Distance Traveled
1,407,322
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,711
765
33
2
0
206,186
0
L
Vamana
10,519
751
17
1
0
232,199
1
W
Khepri
11,085
792
18
1
0
277,157
0
W
Ah Puch
12,485
892
35
3
0
255,026
1
W
Hel
11,902
850
39
3
0
286,785
1
L
Heimdallr
10,007
715
23
2
0
204,474
0
W
Achilles
11,957
854
19
1
0
304,100
0
W
Artio
10,572
755
26
2
0
284,254
3
L
Mercury
8,673
620
13
1
0
249,226
1
L
Hel
10,780
770
40
3
0
249,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role