Player Matchup

Olorun
Olorun
 
Olorun
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
FrankaDanka69
Fenrir
Level 63
God Stats
1W - 3L
1,433 SR
Queue Stats
33W - 45L
1,383 Elo+
Party 1
Neith
Neith
JewishLordTim
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,687 Elo+
Party 1
Geb
Geb
MastaMehel
Geb
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,197 Elo+
Party 1
Hercules
Hercules
andrewstoxic
Hercules
Level 7
God Stats
6W - 6L
1,599 SR
Queue Stats
7W - 8L
1,429 Elo+
Party 1
Team Averages
Level 45
1,506 SR
1,439 Elo+

VS

Team Averages
Level 101
1,565 SR
1,410 Elo+
Ymir
Ymir
ADHD13
Ymir
Level 48
God Stats
8W - 6L
1,652 SR
Queue Stats
12W - 25L
1,316 Elo+
Solo
Ra
Ra
AKMSTG44911
Ra
Level 47
God Stats
4W - 14L
1,216 SR
Queue Stats
69W - 76L
1,418 Elo+
Solo
Mulan
Mulan
Fromunduh
Mulan
Level 160
God Stats
33W - 27L
1,609 SR
Queue Stats
487W - 533L
1,448 Elo+
Solo
Ravana
Ravana
hapha
Ravana
Level 148
God Stats
11W - 8L
1,582 SR
Queue Stats
235W - 258L
1,469 Elo+
Solo
Chernobog
Chernobog
xLetschillx
Chernobog
Level 102
God Stats
7W - 1L
1,767 SR
Queue Stats
74W - 86L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
4 / 4 / 0
8,438
527
12,054
14,418
5,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
0 / 3 / 0
5,041
315
534
4,946
1,320
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
0 / 6 / 1
6,617
414
4,264
7,766
3,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 4 / 0
6,624
414
3,084
12,272
10,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
andrewstoxic
Hercules
10
0 / 7 / 0
6,138
384
3,159
12,250
11,207
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+75
Health

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ADHD13
Ymir
14
2 / 0 / 12
9,688
606
6,065
9,807
11,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 2 / 2
8,935
558
3,627
5,375
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Fromunduh
Mulan
16
8 / 0 / 0
10,166
635
10,523
12,299
8,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ravana
hapha
Ravana
16
1 / 1 / 2
9,258
579
3,115
11,051
5,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
xLetschillx
Chernobog
16
12 / 3 / 3
10,170
636
15,370
12,692
7,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
5
Kills
23
24
Deaths
6
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
4
4
0
1
W
Ymir
ADHD13
Ymir
2
0
12
8
W
0
2
2
0.5
L
0
3
0
0
W
Mulan
Fromunduh
Mulan
8
0
0
8
L
0
6
1
0.08
L
1
4
0
0.25
L
Hercules
andrewstoxic
Hercules
0
7
0
0
W
Ravana
hapha
Ravana
1
1
2
2
W
Chernobog
xLetschillx
Chernobog
12
3
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,095
Damage
38,700
51,652
Taken
51,224
32,499
Mitigated
34,813
11,732
Healing
22,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
12,054
5,168
0
5,862
14,418
5,799
0
4,735
9,635
54,727
0
W
Ymir
ADHD13
Ymir
6,065
920
0
3,073
9,807
11,294
464
2,662
7,145
28,262
0
W
3,627
392
435
2,353
5,375
2,717
513
3,038
2,337
57,780
0
L
534
91
384
1,629
4,946
1,320
0
0
4,946
0
15,249
W
Mulan
Fromunduh
Mulan
10,523
1,717
0
7,813
12,299
8,259
1,485
550
11,749
0
60,255
L
4,264
1,962
0
467
7,766
3,306
342
1,896
5,870
0
33,360
L
3,084
296
0
795
12,272
10,867
26
3,061
9,211
14,596
0
L
Hercules
andrewstoxic
Hercules
3,159
1,196
0
2,595
12,250
11,207
0
0
11,595
0
23,858
W
Ravana
hapha
Ravana
3,115
1,170
0
7,252
11,051
5,220
1,076
4,068
6,983
0
66,309
W
Chernobog
xLetschillx
Chernobog
15,370
9,808
0
1,142
12,692
7,323
2,145
4,884
7,808
0
70,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,858
Gold Earned
48,217
250
Minions Killed
530
0
Camps Cleared
0
1,167,811
Distance Traveled
1,607,231
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,438
527
93
6
0
263,088
6
W
Ymir
9,688
606
43
3
0
317,855
5
W
Ra
8,935
558
105
7
0
308,031
8
L
Fenrir
5,041
315
21
1
0
119,045
1
W
Mulan
10,166
635
127
8
0
287,172
2
L
Neith
6,617
414
77
5
0
260,652
0
L
Geb
6,624
414
9
1
0
284,580
0
L
Hercules
6,138
384
50
3
0
240,446
0
W
Ravana
9,258
579
136
9
0
364,031
6
W
Chernobog
10,170
636
119
7
0
330,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role