Player Matchup

Ra
Ra
ISHKODE
Ra
Level 16
God Stats
1W - 1L
1,270 SR
Queue Stats
15W - 15L
1,420 Elo+
Party 1
Jormungandr
Jormungandr
L3GENDARYvNOBLE
Jormungandr
Level 37
God Stats
71W - 43L
1,579 SR
Queue Stats
105W - 82L
1,432 Elo+
Party 1
Cernunnos
Cernunnos
MessiahGhost
Cernunnos
Level 69
God Stats
11W - 10L
1,529 SR
Queue Stats
179W - 205L
1,415 Elo+
Party 1
Achilles
Achilles
Mrunwise
Achilles
Level 46
God Stats
4W - 1L
1,471 SR
Queue Stats
148W - 123L
1,495 Elo+
Party 1
Chaac
Chaac
rawkwah1225
Chaac
Level 43
God Stats
2W - 1L
1,517 SR
Queue Stats
15W - 23L
1,363 Elo+
Party 1
Team Averages
Level 42
1,473 SR
1,425 Elo+

VS

Team Averages
Level 55
1,510 SR
1,340 Elo+
Neith
Neith
Luxxai
Neith
Level 27
God Stats
1W - 5L
1,428 SR
Queue Stats
3W - 9L
1,276 Elo+
Party 2
Mulan
Mulan
PwziPopnPenguin
Mulan
Level 121
God Stats
8W - 11L
1,456 SR
Queue Stats
261W - 272L
1,433 Elo+
Party 2
Cerberus
Cerberus
Riles18
Cerberus
Level 62
God Stats
3W - 8L
1,411 SR
Queue Stats
37W - 74L
1,271 Elo+
Party 2
Cliodhna
Cliodhna
TheOneBucci
Cliodhna
Level 40
God Stats
0W - 1L
1,726 SR
Queue Stats
27W - 36L
1,426 Elo+
Party 2
Scylla
Scylla
dogeatsdoritos
Scylla
Level 24
God Stats
0W - 2L
1,532 SR
Queue Stats
3W - 8L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 15
12,602
630
12,840
17,669
8,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
L3GENDARYvNOBLE
Jormungandr
16
5 / 1 / 13
10,298
515
9,663
13,232
14,954
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
MessiahGhost
Cernunnos
16
6 / 1 / 9
10,562
528
10,482
8,062
2,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Mrunwise
Achilles
17
5 / 2 / 4
10,954
548
8,217
15,603
10,170
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
6 / 2 / 13
11,587
579
17,913
18,644
12,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Luxxai
Neith
12
0 / 5 / 3
7,635
382
2,457
8,322
2,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

15
4 / 5 / 1
9,883
494
21,000
21,694
19,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
Riles18
Cerberus
11
0 / 3 / 2
7,228
361
3,272
18,569
16,709
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
TheOneBucci
Cliodhna
13
2 / 12 / 4
8,879
444
10,317
18,956
5,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 4 / 2
8,850
443
7,101
10,524
3,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
19
29
Kills
7
7
Deaths
29
54
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
1
15
14.5
W
Jormungandr
L3GENDARYvNOBLE
Jormungandr
5
1
13
11.5
L
Neith
Luxxai
Neith
0
5
3
0.3
W
Cernunnos
MessiahGhost
Cernunnos
6
1
9
10.5
W
Achilles
Mrunwise
Achilles
5
2
4
3.5
L
4
5
1
0.9
L
Cerberus
Riles18
Cerberus
0
3
2
0.33
L
Cliodhna
TheOneBucci
Cliodhna
2
12
4
0.33
L
1
4
2
0.5
W
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,115
Damage
44,147
73,210
Taken
78,065
48,560
Mitigated
47,153
34,887
Healing
17,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,840
1,967
3,698
10,062
17,669
8,266
440
4,159
13,071
106,324
0
W
Jormungandr
L3GENDARYvNOBLE
Jormungandr
9,663
2,538
338
2,042
13,232
14,954
1,043
4,221
8,729
42,130
0
L
Neith
Luxxai
Neith
2,457
250
0
1,608
8,322
2,632
715
3,012
5,310
0
29,309
W
Cernunnos
MessiahGhost
Cernunnos
10,482
5,956
369
3,618
8,062
2,916
3,368
1,079
6,903
0
72,245
W
Achilles
Mrunwise
Achilles
8,217
1,752
0
4,651
15,603
10,170
714
1,745
13,116
5,355
55,927
L
21,000
2,497
0
6,090
21,694
19,193
96
6,488
15,206
7,793
57,153
L
Cerberus
Riles18
Cerberus
3,272
234
279
4,190
18,569
16,709
342
5,009
13,560
28,515
0
L
Cliodhna
TheOneBucci
Cliodhna
10,317
1,300
131
3,158
18,956
5,369
0
4,588
14,368
0
54,718
L
7,101
862
58
2,180
10,524
3,250
346
4,281
6,243
45,032
0
W
17,913
4,987
346
9,763
18,644
12,254
877
2,961
15,232
0
92,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,003
Gold Earned
42,475
610
Minions Killed
381
0
Camps Cleared
0
2,036,481
Distance Traveled
1,861,736
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,602
630
162
8
0
401,869
4
W
Jormungandr
10,298
515
80
4
0
409,915
3
L
Neith
7,635
382
50
3
0
388,830
1
W
Cernunnos
10,562
528
100
5
0
366,240
1
W
Achilles
10,954
548
117
6
0
405,282
3
L
Mulan
9,883
494
117
6
0
343,489
3
L
Cerberus
7,228
361
51
3
0
400,265
0
L
Cliodhna
8,879
444
75
4
0
372,722
1
L
Scylla
8,850
443
88
4
0
356,430
0
W
Chaac
11,587
579
151
8
0
453,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role