Player Matchup

Artio
Artio
QueenWaifu
Artio
Level 35
God Stats
5W - 9L
1,312 SR
Queue Stats
58W - 53L
1,532 Elo+
Solo
Medusa
Medusa
XblossombewwyX
Medusa
Level 100
God Stats
8W - 11L
1,372 SR
Queue Stats
113W - 215L
1,386 Elo+
Party 1
Aphrodite
Aphrodite
minecasper
Aphrodite
Level 17
God Stats
2W - 1L
1,345 SR
Queue Stats
10W - 19L
1,286 Elo+
Party 1
Baron Samedi
Baron Samedi
pshjfa
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 45L
1,342 Elo+
Party 4
Cliodhna
Cliodhna
sonikhd
Cliodhna
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 75L
1,425 Elo+
Party 4
Team Averages
Level 53
1,406 SR
1,394 Elo+

VS

Team Averages
Level 56
1,530 SR
1,422 Elo+
Hachiman
Hachiman
Alfacentaury
Hachiman
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,448 Elo+
Solo
Nemesis
Nemesis
Brbdogking
Nemesis
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 19L
1,474 Elo+
Party 2
Tiamat
Tiamat
Bulletpool
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 75L
1,304 Elo+
Party 3
Hercules
Hercules
Detmed313
Hercules
Level 49
God Stats
23W - 24L
1,424 SR
Queue Stats
76W - 139L
1,358 Elo+
Party 3
Atlas
Atlas
ThyDoctah
Atlas
Level 33
God Stats
4W - 5L
1,726 SR
Queue Stats
14W - 15L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
20
5 / 0 / 22
13,957
1,074
17,829
13,733
20,662
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 5 / 18
13,877
1,067
31,114
22,485
10,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
minecasper
Aphrodite
19
1 / 2 / 18
11,257
866
4,910
10,386
7,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
pshjfa
Baron Samedi
20
8 / 1 / 15
13,260
1,020
16,748
9,831
5,167
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
sonikhd
Cliodhna
20
9 / 3 / 18
14,070
1,082
27,321
13,777
6,971
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

205

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Alfacentaury
Hachiman
19
3 / 4 / 8
12,694
976
23,265
20,108
8,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Brbdogking
Nemesis
18
5 / 11 / 2
11,863
913
13,214
22,795
10,424
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Bulletpool
Tiamat
18
1 / 12 / 5
11,271
867
11,759
23,628
16,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Detmed313
Hercules
18
1 / 2 / 7
11,172
859
8,713
16,998
23,893
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Atlas
ThyDoctah
Atlas
18
1 / 2 / 6
11,130
856
6,831
21,792
22,366
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
39
31
Kills
11
11
Deaths
31
91
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Alfacentaury
Hachiman
3
4
8
1.75
L
Nemesis
Brbdogking
Nemesis
5
11
2
0.55
L
Tiamat
Bulletpool
Tiamat
1
12
5
0.29
L
Hercules
Detmed313
Hercules
1
2
7
2.25
W
Artio
5
0
22
16
L
Atlas
ThyDoctah
Atlas
1
2
6
2
W
8
5
18
3.4
W
Aphrodite
minecasper
Aphrodite
1
2
18
5
W
Baron Samedi
pshjfa
Baron Samedi
8
1
15
15.5
W
Cliodhna
sonikhd
Cliodhna
9
3
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,922
Damage
63,782
70,212
Taken
105,321
51,033
Mitigated
82,505
30,765
Healing
9,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Alfacentaury
Hachiman
23,265
15,747
0
57
20,108
8,836
0
7,638
12,416
0
66,759
L
Nemesis
Brbdogking
Nemesis
13,214
5,391
0
856
22,795
10,424
0
7,834
14,839
0
29,313
L
Tiamat
Bulletpool
Tiamat
11,759
1,234
120
836
23,628
16,986
0
9,052
14,469
24,435
0
L
Hercules
Detmed313
Hercules
8,713
1,265
0
3,226
16,998
23,893
0
5,649
11,199
0
16,844
W
Artio
17,829
1,590
5,962
6,414
13,733
20,662
0
2,418
11,069
33,754
0
L
Atlas
ThyDoctah
Atlas
6,831
3,231
106
4,430
21,792
22,366
0
8,805
12,911
17,146
0
W
31,114
21,183
0
6,223
22,485
10,493
0
5,157
17,042
0
66,359
W
Aphrodite
minecasper
Aphrodite
4,910
935
2,657
2,610
10,386
7,740
0
3,623
6,547
10,457
0
W
Baron Samedi
pshjfa
Baron Samedi
16,748
1,234
3,063
2,319
9,831
5,167
0
3,439
6,232
28,371
0
W
Cliodhna
sonikhd
Cliodhna
27,321
3,730
244
1,273
13,777
6,971
0
2,909
10,732
0
58,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,421
Gold Earned
58,130
244
Minions Killed
200
12
Camps Cleared
3
1,204,396
Distance Traveled
1,086,571
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,694
976
104
8
0
222,726
1
L
Nemesis
11,863
913
28
2
1
226,623
0
L
Tiamat
11,271
867
39
3
1
199,877
0
L
Hercules
11,172
859
13
1
1
212,106
0
W
Artio
13,957
1,074
30
2
3
292,438
1
L
Atlas
11,130
856
16
1
0
225,239
0
W
Medusa
13,877
1,067
87
7
7
230,174
0
W
Aphrodite
11,257
866
12
1
0
205,762
0
W
Baron Samedi
13,260
1,020
33
3
1
222,980
0
W
Cliodhna
14,070
1,082
82
6
1
253,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role