Player Matchup

Baron Samedi
Baron Samedi
ChlobeWan
Baron Samedi
Level 89
God Stats
29W - 16L
1,572 SR
Queue Stats
35W - 32L
1,408 Elo+
Solo
Mulan
Mulan
FatMudkip
Mulan
Level 109
God Stats
1W - 0L
1,739 SR
Queue Stats
17W - 11L
1,590 Elo+
Party 1
Osiris
Osiris
TodZuAlle
Osiris
Level 151
God Stats
1W - 1L
1,300 SR
Queue Stats
36W - 32L
1,565 Elo+
Party 1
Anhur
Anhur
danilosada10
Anhur
Level 143
God Stats
10W - 10L
1,537 SR
Queue Stats
309W - 295L
1,527 Elo+
Solo
Merlin
Merlin
人知れず
Merlin
Level 61
God Stats
11W - 12L
1,478 SR
Queue Stats
366W - 393L
1,420 Elo+
Solo
Team Averages
Level 111
1,525 SR
1,502 Elo+

VS

Team Averages
Level 100
1,425 SR
1,453 Elo+
Bellona
Bellona
Alytastic
Bellona
Level 125
God Stats
2W - 6L
1,453 SR
Queue Stats
239W - 245L
1,468 Elo+
Party 2
Zeus
Zeus
DaednuRT8
Zeus
Level 63
God Stats
0W - 1L
1,554 SR
Queue Stats
15W - 22L
1,460 Elo+
Solo
Camazotz
Camazotz
SavagePepperoni
Camazotz
Level 67
God Stats
1W - 6L
1,154 SR
Queue Stats
166W - 147L
1,519 Elo+
Solo
Jing Wei
Jing Wei
SuperUncreative
Jing Wei
Level 156
God Stats
10W - 9L
1,414 SR
Queue Stats
300W - 295L
1,479 Elo+
Party 2
Sol
Sol
ToeJam510
Sol
Level 88
God Stats
1W - 2L
1,552 SR
Queue Stats
3W - 6L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChlobeWan
Baron Samedi
16
2 / 0 / 7
9,264
1,029
5,574
4,322
2,058
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
FatMudkip
Mulan
16
5 / 0 / 11
9,850
1,094
9,227
10,447
9,374
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
TodZuAlle
Osiris
16
7 / 1 / 8
10,117
1,124
11,925
10,688
10,006
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 0 / 5
8,771
975
2,750
2,631
1,269
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
16
1 / 0 / 11
9,412
1,046
4,739
1,833
738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

303

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alytastic
Bellona
13
0 / 3 / 1
7,841
871
2,638
6,942
5,782
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
14
0 / 10 / 1
7,972
886
6,232
10,564
3,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Camazotz
13
0 / 0 / 0
7,350
817
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Jing Wei
15
0 / 3 / 1
8,451
939
6,033
10,098
3,757
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

15
1 / 1 / 0
9,388
1,043
9,993
8,980
2,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
4
17
Kills
1
1
Deaths
17
42
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
Alytastic
Bellona
0
3
1
0.17
W
Baron Samedi
ChlobeWan
Baron Samedi
2
0
7
5.5
L
Zeus
0
10
1
0.05
W
Mulan
FatMudkip
Mulan
5
0
11
10.5
L
Camazotz
0
0
0
0
L
Jing Wei
0
3
1
0.17
W
Osiris
TodZuAlle
Osiris
7
1
8
11
L
1
1
0
1
W
2
0
5
4.5
W
Merlin
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,215
Damage
24,896
29,921
Taken
36,584
23,445
Mitigated
15,737
4,779
Healing
1,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Alytastic
Bellona
2,638
610
0
450
6,942
5,782
0
4,225
2,717
0
8,399
W
Baron Samedi
ChlobeWan
Baron Samedi
5,574
214
1,324
1,634
4,322
2,058
0
1,633
2,689
27,406
0
L
Zeus
6,232
609
74
0
10,564
3,532
0
3,351
7,213
10,945
0
W
Mulan
FatMudkip
Mulan
9,227
1,864
0
1,260
10,447
9,374
0
4,856
5,440
3,771
17,488
L
Camazotz
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
6,033
2,371
0
125
10,098
3,757
0
3,626
6,472
0
26,267
W
Osiris
TodZuAlle
Osiris
11,925
3,089
0
250
10,688
10,006
0
6,455
4,123
7,717
20,740
L
9,993
2,966
0
1,216
8,980
2,666
0
3,506
5,474
52,465
0
W
2,750
865
0
0
2,631
1,269
0
2,139
492
0
11,270
W
Merlin
4,739
0
0
311
1,833
738
0
1,142
691
34,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,414
Gold Earned
41,002
198
Minions Killed
182
14
Camps Cleared
3
833,565
Distance Traveled
535,025
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,841
871
13
1
0
97,629
0
W
Baron Samedi
9,264
1,029
41
5
6
181,711
0
L
Zeus
7,972
886
17
2
0
114,546
0
W
Mulan
9,850
1,094
27
3
1
180,445
0
L
Camazotz
7,350
817
0
0
0
423
0
L
Jing Wei
8,451
939
47
5
1
148,558
0
W
Osiris
10,117
1,124
28
3
6
216,190
3
L
Sol
9,388
1,043
105
12
2
173,869
0
W
Anhur
8,771
975
31
3
0
62,420
0
W
Merlin
9,412
1,046
71
8
1
192,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role