Player Matchup

Ao Kuang
Ao Kuang
DontMessWithGiGi
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 48L
1,422 Elo+
Party 2
Tiamat
Tiamat
Dragon_otk-XDXC
Tiamat
Level 46
God Stats
2W - 1L
1,824 SR
Queue Stats
76W - 95L
1,429 Elo+
Solo
Nox
Nox
Grendolan-
Nox
Level 103
God Stats
1W - 2L
1,430 SR
Queue Stats
233W - 258L
1,428 Elo+
Party 2
Thoth
Thoth
Mad_Vi11ainie
Thoth
Level 108
God Stats
7W - 10L
1,363 SR
Queue Stats
298W - 337L
1,426 Elo+
Party 2
Geb
Geb
TheManTheMyth001
Geb
Level 95
God Stats
1W - 5L
1,202 SR
Queue Stats
205W - 247L
1,371 Elo+
Party 2
Team Averages
Level 76
1,464 SR
1,416 Elo+

VS

Team Averages
Level 90
1,455 SR
1,560 Elo+
Chernobog
Chernobog
FreakyDaBuddha
Chernobog
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 49L
1,622 Elo+
Party 1
Sol
Sol
IamHimNothinMore
Sol
Level 160
God Stats
7W - 8L
1,435 SR
Queue Stats
321W - 342L
1,458 Elo+
Solo
Artemis
Artemis
InqueVII
Artemis
Level 137
God Stats
1W - 3L
1,156 SR
Queue Stats
151W - 166L
1,439 Elo+
Solo
Cerberus
Cerberus
Rufus0
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 21L
1,651 Elo+
Party 1
Merlin
Merlin
kardoryn
Merlin
Level 62
God Stats
4W - 1L
1,684 SR
Queue Stats
113W - 53L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 6
9,383
782
5,259
13,880
11,566
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
4 / 5 / 10
9,927
827
9,016
10,015
6,022
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
5 / 6 / 7
9,610
801
9,471
12,398
5,242
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 3 / 9
9,534
795
16,848
10,492
3,846
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 6 / 11
9,237
770
8,477
15,886
20,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FreakyDaBuddha
Chernobog
15
5 / 4 / 9
9,738
812
12,283
10,813
5,582
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 5 / 10
11,152
929
12,710
11,955
5,323
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
InqueVII
Artemis
16
4 / 3 / 12
10,055
838
12,436
10,367
5,155
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Rufus0
Cerberus
16
3 / 4 / 16
10,544
879
5,274
22,123
25,491
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
kardoryn
Merlin
17
6 / 2 / 9
10,447
871
10,048
8,637
4,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
82
18
Kills
26
26
Deaths
18
43
Assists
56
Player
Kills
Deaths
Assists
KDA
L
3
6
6
1
L
4
5
10
1.8
W
Chernobog
FreakyDaBuddha
Chernobog
5
4
9
2.38
L
5
6
7
1.42
W
8
5
10
2.6
W
Artemis
InqueVII
Artemis
4
3
12
3.33
L
4
3
9
2.83
W
Cerberus
Rufus0
Cerberus
3
4
16
2.75
L
2
6
11
1.25
W
Merlin
kardoryn
Merlin
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,071
Damage
52,751
62,671
Taken
63,895
46,962
Mitigated
45,716
17,374
Healing
26,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,259
1,293
754
2,632
13,880
11,566
134
6,237
7,643
8,925
0
L
9,016
763
1,182
2,046
10,015
6,022
734
4,707
5,308
26,559
0
W
Chernobog
FreakyDaBuddha
Chernobog
12,283
4,684
1,302
2,586
10,813
5,582
470
10,068
745
0
27,604
L
9,471
1,040
1,350
1,442
12,398
5,242
564
5,648
6,750
21,043
0
W
12,710
1,054
903
2,846
11,955
5,323
1,727
9,048
2,907
29,444
0
W
Artemis
InqueVII
Artemis
12,436
5,291
2,860
2,489
10,367
5,155
2,074
9,680
687
0
26,049
L
16,848
245
1,914
3,672
10,492
3,846
182
5,916
4,576
29,848
0
W
Cerberus
Rufus0
Cerberus
5,274
710
1,012
8,849
22,123
25,491
24
13,846
8,277
7,956
0
L
8,477
153
571
1,811
15,886
20,286
42
5,524
10,362
18,329
0
W
Merlin
kardoryn
Merlin
10,048
556
1,190
2,497
8,637
4,165
1,226
6,429
2,208
29,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,691
Gold Earned
51,936
112
Minions Killed
132
0
Camps Cleared
0
1,097,949
Distance Traveled
1,130,710
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,383
782
9
1
0
205,437
2
L
Tiamat
9,927
827
43
4
0
238,331
1
W
Chernobog
9,738
812
29
2
0
205,288
0
L
Nox
9,610
801
28
2
0
182,027
0
W
Sol
11,152
929
33
3
0
252,346
1
W
Artemis
10,055
838
23
2
0
212,311
2
L
Thoth
9,534
795
23
2
0
242,963
0
W
Cerberus
10,544
879
11
1
0
231,809
0
L
Geb
9,237
770
9
1
0
229,191
0
W
Merlin
10,447
871
36
3
0
228,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role