Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CGI Ariki
Ah Muzen Cab
Level 64
God Stats
0W - 1L
1,305 SR
Queue Stats
3W - 5L
1,395 Elo+
Solo
Bacchus
Bacchus
Catheter
Bacchus
Level 36
God Stats
4W - 4L
1,574 SR
Queue Stats
10W - 17L
1,262 Elo+
Party 1
Aphrodite
Aphrodite
sicked88
Aphrodite
Level 44
God Stats
11W - 16L
1,465 SR
Queue Stats
14W - 22L
1,283 Elo+
Party 1
Team Averages
Level 48
1,448 SR
1,313 Elo+

VS

Team Averages
Level 82
1,424 SR
1,291 Elo+
Hades
Hades
Icey Road
Hades
Level 114
God Stats
2W - 0L
1,634 SR
Queue Stats
28W - 36L
1,343 Elo+
Solo
Artemis
Artemis
XXLAGSXX067
Artemis
Level 52
God Stats
4W - 2L
1,444 SR
Queue Stats
67W - 106L
1,241 Elo+
Solo
Sylvanus
Sylvanus
ttaarryynnxxoo
Sylvanus
Level 81
God Stats
2W - 4L
1,194 SR
Queue Stats
70W - 121L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CGI Ariki
Ah Muzen Cab
16
4 / 4 / 5
12,591
600
14,413
17,039
5,049
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Catheter
Bacchus
15
3 / 6 / 4
13,339
635
10,516
27,327
15,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
sicked88
Aphrodite
15
1 / 6 / 6
11,554
550
14,465
24,228
8,672
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Icey Road
Hades
20
10 / 2 / 4
15,630
744
26,640
24,184
18,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
XXLAGSXX067
Artemis
16
5 / 6 / 7
13,323
634
27,189
22,625
9,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Sylvanus
11
1 / 1 / 4
11,142
531
5,186
8,124
5,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
8
Kills
16
16
Deaths
9
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CGI Ariki
Ah Muzen Cab
4
4
5
1.63
L
Bacchus
Catheter
Bacchus
3
6
4
0.83
W
Hades
Icey Road
Hades
10
2
4
6
W
Artemis
XXLAGSXX067
Artemis
5
6
7
1.42
L
Aphrodite
sicked88
Aphrodite
1
6
6
0.67
W
Sylvanus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,394
Damage
59,015
68,594
Taken
54,933
29,652
Mitigated
32,830
26,000
Healing
24,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CGI Ariki
Ah Muzen Cab
14,413
2,229
1,306
4,462
17,039
5,049
74
8,780
7,509
0
62,496
L
Bacchus
Catheter
Bacchus
10,516
2,065
161
2,275
27,327
15,931
92
10,449
15,820
25,774
0
W
Hades
Icey Road
Hades
26,640
1,126
96
12,508
24,184
18,193
1,159
9,798
14,386
98,902
0
W
Artemis
XXLAGSXX067
Artemis
27,189
11,267
551
6,351
22,625
9,292
1,693
13,914
8,711
0
58,852
L
Aphrodite
sicked88
Aphrodite
14,465
754
7,764
10,032
24,228
8,672
150
11,177
12,129
45,069
0
W
Sylvanus
5,186
1,546
2,006
2,876
8,124
5,345
297
2,186
5,938
12,712
2,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,484
Gold Earned
40,095
212
Minions Killed
292
6
Camps Cleared
11
1,060,148
Distance Traveled
825,186
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,591
600
91
4
4
397,405
4
L
Bacchus
13,339
635
22
1
2
336,636
3
W
Hades
15,630
744
189
9
9
386,794
7
W
Artemis
13,323
634
73
3
1
273,559
1
L
Aphrodite
11,554
550
99
5
0
326,107
3
W
Sylvanus
11,142
531
30
1
1
164,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role