Player Matchup

Chiron
Chiron
 
Chiron
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
DemonKingofLanka
Kukulkan
Level 88
God Stats
9W - 6L
1,622 SR
Queue Stats
217W - 171L
1,571 Elo+
Party 2
Charybdis
Charybdis
JUICYVANGUARD
Charybdis
Level 114
God Stats
1W - 1L
1,715 SR
Queue Stats
85W - 77L
1,549 Elo+
Party 2
Merlin
Merlin
SlaystationBambi
Merlin
Level 97
God Stats
1W - 1L
1,561 SR
Queue Stats
26W - 28L
1,520 Elo+
Party 2
Hera
Hera
YoSoyRey17
Hera
Level 90
God Stats
0W - 1L
1,786 SR
Queue Stats
36W - 42L
1,478 Elo+
Party 2
Team Averages
Level 107
1,637 SR
1,523 Elo+

VS

Team Averages
Level 148
1,663 SR
1,515 Elo+
Zeus
Zeus
DMaKnee
Zeus
Level 151
God Stats
16W - 7L
1,676 SR
Queue Stats
676W - 689L
1,523 Elo+
Solo
The Morrigan
The Morrigan
Darko Kaneki
The Morrigan
Level 146
God Stats
2W - 0L
1,732 SR
Queue Stats
87W - 76L
1,530 Elo+
Party 1
Amaterasu
Amaterasu
Kyrios520
Amaterasu
Level 149
God Stats
2W - 0L
1,690 SR
Queue Stats
65W - 62L
1,549 Elo+
Solo
Cerberus
Cerberus
TheMilkman34
Cerberus
Level 148
God Stats
3W - 0L
1,793 SR
Queue Stats
97W - 92L
1,477 Elo+
Party 1
Chronos
Chronos
iDringus
Chronos
Level 146
God Stats
2W - 2L
1,423 SR
Queue Stats
70W - 77L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
8 / 3 / 7
11,376
813
17,445
12,792
4,460
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 4 / 8
11,981
856
11,715
11,739
3,979
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charybdis
JUICYVANGUARD
Charybdis
16
3 / 5 / 16
10,173
727
10,203
11,664
3,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 5 / 11
9,840
703
8,087
9,791
2,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 7 / 10
9,691
692
9,838
10,317
3,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
DMaKnee
Zeus
20
7 / 3 / 10
11,540
824
21,733
10,966
3,894
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

The Morrigan
Darko Kaneki
The Morrigan
17
5 / 5 / 9
10,391
742
9,543
7,970
3,064
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Kyrios520
Amaterasu
15
5 / 7 / 7
9,994
714
8,281
18,800
13,137
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
TheMilkman34
Cerberus
18
1 / 4 / 15
11,554
825
5,697
23,655
18,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
iDringus
Chronos
19
5 / 5 / 8
11,295
807
8,227
17,228
6,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
72
24
Kills
23
24
Deaths
24
52
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
8
3
7
3.83
W
Zeus
DMaKnee
Zeus
7
3
10
4
W
The Morrigan
Darko Kaneki
The Morrigan
5
5
9
1.9
L
9
4
8
3.25
L
Charybdis
JUICYVANGUARD
Charybdis
3
5
16
2.2
W
Amaterasu
Kyrios520
Amaterasu
5
7
7
1.21
L
2
5
11
1.5
W
Cerberus
TheMilkman34
Cerberus
1
4
15
2.13
L
2
7
10
1
W
Chronos
iDringus
Chronos
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,288
Damage
53,481
56,303
Taken
78,619
18,185
Mitigated
45,158
19,170
Healing
28,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
17,445
7,884
1,363
4,891
12,792
4,460
2,017
9,242
3,550
0
30,368
W
Zeus
DMaKnee
Zeus
21,733
749
2,688
3,387
10,966
3,894
865
2,568
8,398
51,012
0
W
The Morrigan
Darko Kaneki
The Morrigan
9,543
1,469
580
762
7,970
3,064
963
4,516
3,445
22,153
1,072
L
11,715
1,186
1,551
2,028
11,739
3,979
1,048
8,366
3,373
36,891
0
L
Charybdis
JUICYVANGUARD
Charybdis
10,203
6,345
678
2,221
11,664
3,681
1,788
9,642
2,022
0
16,636
W
Amaterasu
Kyrios520
Amaterasu
8,281
1,828
366
6,321
18,800
13,137
418
6,990
11,810
0
13,453
L
8,087
592
2,026
1,658
9,791
2,995
0
8,136
1,655
20,961
0
W
Cerberus
TheMilkman34
Cerberus
5,697
72
965
8,609
23,655
18,216
234
10,702
12,953
13,451
0
L
9,838
2,755
1,517
1,237
10,317
3,070
504
8,742
1,575
18,767
0
W
Chronos
iDringus
Chronos
8,227
2,463
764
4,078
17,228
6,847
2,963
4,855
12,373
30,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,061
Gold Earned
54,774
146
Minions Killed
152
0
Camps Cleared
0
1,216,061
Distance Traveled
1,142,436
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,376
813
40
3
0
255,282
1
W
Zeus
11,540
824
66
5
0
251,207
2
W
The Morrigan
10,391
742
30
2
0
194,944
0
L
Kukulkan
11,981
856
56
4
0
260,759
2
L
Charybdis
10,173
727
10
1
0
221,147
1
W
Amaterasu
9,994
714
10
1
0
214,282
0
L
Merlin
9,840
703
25
2
0
253,897
0
W
Cerberus
11,554
825
12
1
0
251,823
0
L
Hera
9,691
692
15
1
0
224,976
0
W
Chronos
11,295
807
34
2
0
230,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role