Player Matchup

Nox
Nox
Gold II
Aura
Nox
Gold II
Level 145
God Stats
2W - 0L
1,677 SR
Queue Stats
9W - 3L
1,799 MMR
Party 2
Cliodhna
Cliodhna
Gold I
Scorpio
Cliodhna
Gold I
Level 149
God Stats
9W - 2L
1,911 SR
Queue Stats
9W - 2L
1,841 MMR
Party 2
Xing Tian
Xing Tian
Platinum V
Tiddiebounce
Xing Tian
Platinum V
Level 63
God Stats
4W - 0L
1,714 SR
Queue Stats
24W - 23L
1,758 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 119
1,767 SR
1,799 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,646 SR
1,796 MMR
Gilgamesh
Gilgamesh
Platinum IV
MeliodasX99
Gilgamesh
Platinum IV
Level 129
God Stats
3W - 1L
1,790 SR
Queue Stats
67W - 54L
1,812 MMR
Party 1
Chronos
Chronos
Platinum IV
RayCharger
Chronos
Platinum IV
Level 158
God Stats
2W - 5L
1,534 SR
Queue Stats
152W - 152L
1,923 MMR
Party 1
Neith
Neith
Gold III
Stevpotten43
Neith
Gold III
Level 106
God Stats
5W - 5L
1,615 SR
Queue Stats
236W - 286L
1,654 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Aura
Nox
19
12 / 3 / 10
15,510
705
26,390
18,242
8,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
Scorpio
Cliodhna
18
10 / 7 / 13
15,322
696
23,255
30,402
20,029
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
Tiddiebounce
Xing Tian
19
6 / 2 / 17
16,092
731
17,594
23,227
33,887
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bans
AchillesGebPersephoneAres

VS

Bans
BastetThothSobekOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MeliodasX99
Gilgamesh
16
4 / 12 / 6
13,872
631
15,391
32,738
32,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chronos
RayCharger
Chronos
19
7 / 9 / 5
15,903
723
27,509
29,512
11,259
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 7 / 6
12,476
567
13,942
17,811
5,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
29
28
Kills
12
12
Deaths
28
40
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nox
Aura
Nox
12
3
10
5.67
L
Gilgamesh
MeliodasX99
Gilgamesh
4
12
6
0.58
L
Chronos
RayCharger
Chronos
7
9
5
1.06
W
Cliodhna
Scorpio
Cliodhna
10
7
13
2.36
L
1
7
6
0.57
W
Xing Tian
Tiddiebounce
Xing Tian
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,239
Damage
56,842
71,871
Taken
80,061
61,954
Mitigated
49,542
18,678
Healing
10,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
Aura
Nox
26,390
2,149
1,655
2,199
18,242
8,038
826
7,099
10,594
76,349
0
L
Gilgamesh
MeliodasX99
Gilgamesh
15,391
2,786
0
3,806
32,738
32,613
256
18,606
13,556
0
34,722
L
Chronos
RayCharger
Chronos
27,509
12,031
0
4,247
29,512
11,259
2,878
13,878
15,306
81,095
3,798
W
Cliodhna
Scorpio
Cliodhna
23,255
2,055
0
10,570
30,402
20,029
1,252
11,679
18,369
0
66,136
L
13,942
4,687
0
2,423
17,811
5,670
0
10,881
6,740
0
51,318
W
Xing Tian
Tiddiebounce
Xing Tian
17,594
1,217
1,036
3,218
23,227
33,887
482
7,431
15,269
52,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,924
Gold Earned
42,251
241
Minions Killed
212
16
Camps Cleared
4
1,320,159
Distance Traveled
1,140,856
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
15,510
705
109
5
5
445,785
5
L
Gilgamesh
13,872
631
50
2
1
380,804
3
L
Chronos
15,903
723
98
4
2
400,451
2
W
Cliodhna
15,322
696
72
3
5
420,919
1
L
Neith
12,476
567
64
3
1
359,601
4
W
Xing Tian
16,092
731
60
3
6
453,455
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role