Player Matchup

Cerberus
Cerberus
BKLounge686
Cerberus
Level 142
God Stats
5W - 6L
1,644 SR
Queue Stats
54W - 67L
1,448 Elo+
Party 1
Eset
Eset
CANADIANS bacon
Eset
Level 160
God Stats
0W - 2L
1,541 SR
Queue Stats
50W - 65L
1,473 Elo+
Party 1
Hun Batz
Hun Batz
Trinity143
Hun Batz
Level 149
God Stats
0W - 1L
1,641 SR
Queue Stats
53W - 70L
1,451 Elo+
Party 1
Ullr
Ullr
XxDankBlade98xX
Ullr
Level 109
God Stats
0W - 1L
1,399 SR
Queue Stats
20W - 23L
1,497 Elo+
Party 1
Team Averages
Level 140
1,556 SR
1,467 Elo+

VS

Team Averages
Level 134
1,680 SR
1,651 Elo+
Achilles
Achilles
DarthEscroto
Achilles
Level 149
God Stats
1W - 0L
1,684 SR
Queue Stats
3W - 1L
1,754 Elo+
Party 3
Zhong Kui
Zhong Kui
KodaColaa
Zhong Kui
Level 116
God Stats
1W - 0L
1,516 SR
Queue Stats
27W - 17L
1,614 Elo+
Party 2
Artemis
Artemis
getsugan212537
Artemis
Level 127
God Stats
1W - 0L
1,799 SR
Queue Stats
29W - 23L
1,593 Elo+
Party 2
Nu Wa
Nu Wa
xx Azor Ahai xx
Nu Wa
Level 144
God Stats
1W - 0L
1,719 SR
Queue Stats
3W - 2L
1,642 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BKLounge686
Cerberus
16
1 / 5 / 2
9,641
643
6,523
20,093
20,508
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
0 / 3 / 2
9,618
641
10,120
10,634
3,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Trinity143
Hun Batz
16
2 / 3 / 1
10,037
669
10,367
15,066
5,738
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 5 / 1
10,336
689
6,087
12,469
4,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DarthEscroto
Achilles
17
3 / 1 / 3
11,483
766
9,469
17,825
27,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zhong Kui
KodaColaa
Zhong Kui
17
4 / 3 / 9
11,954
797
11,961
13,070
10,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 1 / 5
12,621
841
18,303
9,283
3,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 1 / 10
10,935
729
9,614
7,661
2,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
6
Kills
16
16
Deaths
6
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BKLounge686
Cerberus
1
5
2
0.4
L
0
3
2
0.33
W
Achilles
DarthEscroto
Achilles
3
1
3
4.5
W
Zhong Kui
KodaColaa
Zhong Kui
4
3
9
2.83
L
Hun Batz
Trinity143
Hun Batz
2
3
1
0.83
L
3
5
1
0.7
W
8
1
5
10.5
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,097
Damage
49,347
58,262
Taken
47,839
34,740
Mitigated
44,153
11,107
Healing
11,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BKLounge686
Cerberus
6,523
34
388
5,694
20,093
20,508
302
6,563
13,298
36,119
0
L
10,120
191
382
3,252
10,634
3,851
0
3,532
6,703
47,539
0
W
Achilles
DarthEscroto
Achilles
9,469
1,577
0
3,161
17,825
27,823
106
5,498
12,327
0
43,052
W
Zhong Kui
KodaColaa
Zhong Kui
11,961
377
0
2,949
13,070
10,180
2,637
5,508
7,562
41,999
0
L
Hun Batz
Trinity143
Hun Batz
10,367
3,041
0
0
15,066
5,738
0
5,040
9,743
0
45,370
L
6,087
2,148
0
1,391
12,469
4,643
1,753
6,842
5,537
0
43,098
W
18,303
10,680
0
4,080
9,283
3,692
4,552
3,581
5,702
0
58,146
W
9,614
3,951
61
1,174
7,661
2,458
1,501
2,736
4,925
41,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,632
Gold Earned
46,993
295
Minions Killed
276
8
Camps Cleared
13
1,023,799
Distance Traveled
1,153,892
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,641
643
62
4
2
245,757
3
L
Eset
9,618
641
79
5
3
265,118
1
W
Achilles
11,483
766
60
4
5
307,968
3
W
Zhong Kui
11,954
797
70
5
2
282,945
0
L
Hun Batz
10,037
669
64
4
2
271,563
0
L
Ullr
10,336
689
90
6
1
241,361
2
W
Artemis
12,621
841
95
6
5
276,363
0
W
Nu Wa
10,935
729
51
3
1
286,616
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role