Player Matchup

Sol
Sol
AIRASSASIN75
Sol
Level 122
God Stats
12W - 11L
1,570 SR
Queue Stats
116W - 129L
1,559 Elo+
Party 2
Fenrir
Fenrir
ElitE5partan65
Fenrir
Level 143
God Stats
15W - 14L
1,602 SR
Queue Stats
154W - 172L
1,574 Elo+
Party 2
Kukulkan
Kukulkan
IMeanlGuess
Kukulkan
Level 69
God Stats
59W - 89L
1,538 SR
Queue Stats
68W - 102L
1,493 Elo+
Party 2
Jormungandr
Jormungandr
TeMPErrRAGER
Jormungandr
Level 86
God Stats
17W - 13L
1,563 SR
Queue Stats
91W - 115L
1,518 Elo+
Party 2
Ratatoskr
Ratatoskr
xxstarneymarxx
Ratatoskr
Level 103
God Stats
1W - 1L
1,774 SR
Queue Stats
13W - 13L
1,625 Elo+
Party 2
Team Averages
Level 105
1,609 SR
1,554 Elo+

VS

Team Averages
Level 78
1,647 SR
1,599 Elo+
Sol
Sol
MENOXITIDE
Sol
Level 146
God Stats
5W - 4L
1,616 SR
Queue Stats
175W - 147L
1,669 Elo+
Party 3
Fenrir
Fenrir
OceanMan86
Fenrir
Level 44
God Stats
6W - 3L
1,697 SR
Queue Stats
55W - 45L
1,600 Elo+
Party 1
Anhur
Anhur
TeachersNearUwu
Anhur
Level 126
God Stats
13W - 8L
1,634 SR
Queue Stats
286W - 241L
1,662 Elo+
Party 1
Arachne
Arachne
Woodstock_408
Arachne
Level 48
God Stats
30W - 33L
1,493 SR
Queue Stats
38W - 55L
1,385 Elo+
Solo
Jormungandr
Jormungandr
jackfook
Jormungandr
Level 28
God Stats
6W - 1L
1,795 SR
Queue Stats
53W - 24L
1,680 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,067
467
7,980
5,972
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 3 / 4
6,249
481
2,895
12,110
6,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
IMeanlGuess
Kukulkan
12
1 / 5 / 2
6,703
516
1,666
6,497
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jormungandr
TeMPErrRAGER
Jormungandr
12
3 / 6 / 3
7,100
546
7,054
10,889
6,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ratatoskr
xxstarneymarxx
Ratatoskr
12
1 / 1 / 3
6,949
535
2,455
7,199
2,130
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 6
9,259
712
10,917
7,573
2,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
OceanMan86
Fenrir
12
6 / 0 / 1
7,457
574
5,438
8,695
3,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 1 / 3
7,576
583
4,563
6,666
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
12
0 / 2 / 3
6,911
532
2,867
9,858
3,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
jackfook
Jormungandr
11
2 / 1 / 5
6,855
527
6,128
7,344
4,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
6
Kills
17
17
Deaths
6
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
0
3
4
0.67
L
Kukulkan
IMeanlGuess
Kukulkan
1
5
2
0.4
W
5
2
6
4
W
Fenrir
OceanMan86
Fenrir
6
0
1
6.5
L
Jormungandr
TeMPErrRAGER
Jormungandr
3
6
3
0.75
W
4
1
3
5.5
W
Arachne
0
2
3
0.75
W
Jormungandr
jackfook
Jormungandr
2
1
5
4.5
L
Ratatoskr
xxstarneymarxx
Ratatoskr
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,050
Damage
29,913
42,667
Taken
40,136
20,048
Mitigated
16,605
12,228
Healing
13,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,980
1,711
0
2,003
5,972
1,570
1,060
2,726
3,203
34,083
0
L
2,895
341
210
3,031
12,110
6,885
0
6,028
6,042
0
11,616
L
Kukulkan
IMeanlGuess
Kukulkan
1,666
114
0
770
6,497
2,535
0
3,295
3,120
45,553
0
W
10,917
4,283
0
3,496
7,573
2,644
1,013
2,862
4,635
72,784
0
W
Fenrir
OceanMan86
Fenrir
5,438
395
162
4,859
8,695
3,938
640
3,521
4,712
0
23,775
L
Jormungandr
TeMPErrRAGER
Jormungandr
7,054
1,853
0
2,394
10,889
6,928
18
3,139
7,424
29,980
0
W
4,563
2,166
0
3,074
6,666
2,110
0
3,256
3,371
0
48,183
W
Arachne
2,867
2,197
0
920
9,858
3,182
716
1,759
8,030
0
51,569
W
Jormungandr
jackfook
Jormungandr
6,128
1,259
0
1,458
7,344
4,731
0
4,696
2,570
19,531
0
L
Ratatoskr
xxstarneymarxx
Ratatoskr
2,455
958
0
3,820
7,199
2,130
0
1,857
5,342
0
26,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,068
Gold Earned
38,058
295
Minions Killed
382
0
Camps Cleared
0
1,310,546
Distance Traveled
1,285,942
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,067
467
58
4
0
251,042
1
L
Fenrir
6,249
481
23
2
0
273,496
4
L
Kukulkan
6,703
516
88
7
0
235,233
4
W
Sol
9,259
712
127
10
0
246,148
5
W
Fenrir
7,457
574
48
4
0
269,646
4
L
Jormungandr
7,100
546
52
4
0
225,764
6
W
Anhur
7,576
583
86
7
0
239,403
4
W
Arachne
6,911
532
91
7
0
254,434
1
W
Jormungandr
6,855
527
30
2
0
276,311
6
L
Ratatoskr
6,949
535
74
6
0
325,011
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role