Player Matchup

Artio
Artio
BROWNat_its_BEST
Artio
Level 127
God Stats
1W - 0L
1,556 SR
Queue Stats
25W - 15L
1,570 Elo+
Party 2
Cthulhu
Cthulhu
Kronoriiium
Cthulhu
Level 107
God Stats
1W - 0L
1,647 SR
Queue Stats
56W - 30L
1,585 Elo+
Party 2
Cerberus
Cerberus
Name0frank
Cerberus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 23L
1,578 Elo+
Party 2
Team Averages
Level 100
1,568 SR
1,578 Elo+

VS

Team Averages
Level 73
1,442 SR
1,422 Elo+
Tyr
Tyr
CantFindMyPulse
Tyr
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,524 Elo+
Party 1
Vulcan
Vulcan
HellishHymn
Vulcan
Level 66
God Stats
7W - 11L
1,524 SR
Queue Stats
151W - 196L
1,455 Elo+
Party 1
Skadi
Skadi
IIcozyIl
Skadi
Level 35
God Stats
1W - 6L
1,303 SR
Queue Stats
13W - 20L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 2
8,441
844
9,610
14,826
8,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
Kronoriiium
Cthulhu
10
1 / 3 / 8
7,244
724
7,180
9,953
7,342
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
Name0frank
Cerberus
10
1 / 1 / 7
7,014
701
4,459
13,065
6,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
6,927
693
8,612
13,723
10,255
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
10
0 / 2 / 3
6,175
618
9,417
6,293
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
IIcozyIl
Skadi
8
2 / 6 / 2
6,619
662
5,312
6,606
2,730
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
10
Kills
5
5
Deaths
10
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
1
2
9
L
3
2
2
2
L
Vulcan
0
2
3
0.75
L
Skadi
IIcozyIl
Skadi
2
6
2
0.5
W
Cthulhu
Kronoriiium
Cthulhu
1
3
8
1.67
W
Cerberus
Name0frank
Cerberus
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,249
Damage
23,341
37,844
Taken
26,622
22,276
Mitigated
14,984
16,618
Healing
7,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,610
923
3,749
7,092
14,826
8,400
500
3,536
11,290
23,023
0
L
8,612
2,289
0
5,637
13,723
10,255
0
9,661
4,062
0
20,278
L
Vulcan
9,417
4,519
0
1,312
6,293
1,999
0
5,584
709
22,104
0
L
Skadi
IIcozyIl
Skadi
5,312
2,385
308
656
6,606
2,730
0
6,186
420
0
13,574
W
Cthulhu
Kronoriiium
Cthulhu
7,180
290
1,207
334
9,953
7,342
400
2,480
7,473
20,893
0
W
Cerberus
Name0frank
Cerberus
4,459
365
816
3,420
13,065
6,534
187
3,401
9,664
20,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,699
Gold Earned
19,721
118
Minions Killed
89
2
Camps Cleared
2
599,934
Distance Traveled
506,385
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,441
844
28
3
0
198,277
1
L
Tyr
6,927
693
27
3
0
202,565
3
L
Vulcan
6,175
618
46
5
1
182,261
4
L
Skadi
6,619
662
16
2
1
121,559
0
W
Cthulhu
7,244
724
38
4
0
201,427
3
W
Cerberus
7,014
701
52
5
2
200,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role