Player Matchup

Gilgamesh
Gilgamesh
BlackDeathXXVI
Gilgamesh
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 110L
1,517 Elo+
Party 1
Ares
Ares
Scaree_Crow
Ares
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 92L
1,439 Elo+
Party 1
Sobek
Sobek
Trash_ae
Sobek
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 100L
1,535 Elo+
Party 1
Team Averages
Level 76
1,500 SR
1,497 Elo+

VS

Team Averages
Level 68
1,544 SR
1,455 Elo+
Tyr
Tyr
Nicolas114950
Tyr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 80L
1,436 Elo+
Party 2
Jormungandr
Jormungandr
SwaggerDabs
Jormungandr
Level 58
God Stats
4W - 2L
1,631 SR
Queue Stats
94W - 132L
1,298 Elo+
Party 2
Neith
Neith
That1Canadian
Neith
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlackDeathXXVI
Gilgamesh
13
0 / 8 / 4
9,665
569
9,569
20,460
13,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 7 / 1
9,704
571
6,857
19,904
15,486
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sobek
Trash_ae
Sobek
15
4 / 2 / 0
11,708
689
10,657
22,590
20,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 11
11,647
685
13,058
13,689
12,140
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
SwaggerDabs
Jormungandr
16
10 / 1 / 6
12,113
713
22,247
18,030
22,216
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 2 / 10
10,518
619
17,646
9,747
3,875
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
5
Kills
17
17
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BlackDeathXXVI
Gilgamesh
0
8
4
0.25
W
5
2
11
5.25
L
1
7
1
0.21
W
Jormungandr
SwaggerDabs
Jormungandr
10
1
6
13
W
2
2
10
3.5
L
Sobek
Trash_ae
Sobek
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,083
Damage
52,951
62,954
Taken
41,466
49,568
Mitigated
38,231
15,166
Healing
13,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BlackDeathXXVI
Gilgamesh
9,569
2,400
603
3,761
20,460
13,962
0
8,681
11,779
4,915
28,204
W
13,058
4,334
0
3,915
13,689
12,140
728
5,604
8,085
0
37,117
L
6,857
516
359
3,820
19,904
15,486
0
8,747
11,157
24,305
0
W
Jormungandr
SwaggerDabs
Jormungandr
22,247
6,630
588
6,103
18,030
22,216
311
7,851
10,179
64,179
0
W
17,646
11,078
0
2,904
9,747
3,875
993
6,186
3,561
0
43,899
L
Sobek
Trash_ae
Sobek
10,657
697
0
6,623
22,590
20,120
0
5,346
17,244
31,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,077
Gold Earned
34,278
144
Minions Killed
170
4
Camps Cleared
10
852,751
Distance Traveled
920,245
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,665
569
53
3
3
269,349
0
W
Tyr
11,647
685
44
3
3
306,358
5
L
Ares
9,704
571
38
2
1
283,508
2
W
Jormungandr
12,113
713
76
4
3
323,566
1
W
Neith
10,518
619
50
3
4
290,321
4
L
Sobek
11,708
689
53
3
0
299,894
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role