Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
FatalShotz420
Poseidon
Level 104
God Stats
7W - 6L
1,496 SR
Queue Stats
239W - 202L
1,618 Elo+
Party 1
Team Averages
Level 140
1,499 SR
1,539 Elo+

VS

Team Averages
Level 78
1,510 SR
1,468 Elo+
Cthulhu
Cthulhu
DrTacolover_69
Cthulhu
Level 87
God Stats
0W - 1L
1,535 SR
Queue Stats
101W - 108L
1,482 Elo+
Party 2
Nike
Nike
DubKing14
Nike
Level 65
God Stats
2W - 4L
1,638 SR
Queue Stats
63W - 64L
1,488 Elo+
Party 2
Merlin
Merlin
shhmerik
Merlin
Level 82
God Stats
1W - 4L
1,357 SR
Queue Stats
80W - 113L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
11 / 1 / 4
8,748
875
9,533
10,069
9,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
 
Bastet
11
1 / 1 / 11
7,193
719
10,775
9,111
2,876
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
FatalShotz420
Poseidon
12
3 / 2 / 8
7,671
767
6,285
4,349
1,396
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
7,046
705
6,487
15,521
9,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nike
10
2 / 4 / 2
7,442
744
5,758
10,477
5,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
shhmerik
Merlin
9
0 / 7 / 3
6,204
620
2,757
7,043
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
15
Kills
4
4
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
11
1
4
13
W
Bastet
 
Bastet
1
1
11
6.5
L
2
4
1
0.63
L
Nike
2
4
2
0.75
W
Poseidon
FatalShotz420
Poseidon
3
2
8
3.5
L
Merlin
shhmerik
Merlin
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,593
Damage
15,002
23,529
Taken
33,041
13,439
Mitigated
16,595
7,483
Healing
5,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,533
2,593
389
2,695
10,069
9,167
632
4,061
5,727
0
23,703
W
Bastet
 
Bastet
10,775
1,608
390
2,907
9,111
2,876
264
3,323
5,451
0
22,825
L
6,487
275
172
3,935
15,521
9,035
26
3,537
11,698
15,733
0
L
Nike
5,758
644
0
740
10,477
5,465
0
2,415
7,918
503
15,558
W
Poseidon
FatalShotz420
Poseidon
6,285
753
0
1,102
4,349
1,396
115
2,465
1,741
28,552
0
L
Merlin
shhmerik
Merlin
2,757
181
300
297
7,043
2,095
0
437
6,342
15,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,612
Gold Earned
20,692
116
Minions Killed
94
7
Camps Cleared
1
601,182
Distance Traveled
516,965
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,748
875
22
2
2
187,680
1
W
Bastet
7,193
719
38
4
1
224,468
3
L
Cthulhu
7,046
705
30
3
1
188,914
3
L
Nike
7,442
744
27
3
0
199,192
2
W
Poseidon
7,671
767
56
6
4
189,034
2
L
Merlin
6,204
620
37
4
0
128,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role