Player Matchup

Bacchus
Bacchus
AEMELIA
Bacchus
Level 27
God Stats
1W - 1L
1,283 SR
Queue Stats
72W - 61L
1,564 Elo+
Solo
Vulcan
Vulcan
BlueLobsterKing
Vulcan
Level 124
God Stats
1W - 0L
1,300 SR
Queue Stats
97W - 97L
1,533 Elo+
Party 1
Kuzenbo
Kuzenbo
JavaBananas
Kuzenbo
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,523 Elo+
Party 1
Odin
Odin
Moni-828
Odin
Level 148
God Stats
4W - 0L
1,938 SR
Queue Stats
60W - 42L
1,640 Elo+
Party 1
Izanami
Izanami
str8bonkers
Izanami
Level 124
God Stats
1W - 1L
1,212 SR
Queue Stats
27W - 28L
1,513 Elo+
Party 1
Team Averages
Level 105
1,447 SR
1,555 Elo+

VS

Team Averages
Level 113
1,509 SR
1,486 Elo+
Sol
Sol
F1oW QGTM
Sol
Level 148
God Stats
0W - 2L
1,229 SR
Queue Stats
110W - 123L
1,504 Elo+
Party 2
Nike
Nike
GBGBigDaffi
Nike
Level 125
God Stats
2W - 1L
1,720 SR
Queue Stats
48W - 33L
1,618 Elo+
Party 2
Bastet
Bastet
Juaxmel
Bastet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 13L
1,192 Elo+
Solo
Chronos
Chronos
silkacid01
Chronos
Level 159
God Stats
4W - 6L
1,508 SR
Queue Stats
290W - 262L
1,544 Elo+
Party 2
Sobek
Sobek
youngklutch28
Sobek
Level 109
God Stats
7W - 6L
1,589 SR
Queue Stats
354W - 324L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AEMELIA
Bacchus
17
4 / 3 / 17
9,960
766
12,452
13,648
17,958
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
8 / 1 / 14
11,264
866
21,325
4,819
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
JavaBananas
Kuzenbo
16
1 / 2 / 17
9,856
758
6,882
12,286
18,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Odin
17
4 / 3 / 9
9,730
748
11,394
10,772
10,469
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
str8bonkers
Izanami
16
6 / 3 / 9
10,148
781
14,071
10,865
5,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 6
9,501
731
9,640
10,641
4,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 6 / 6
8,585
660
12,922
17,121
12,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
Juaxmel
Bastet
11
0 / 7 / 5
7,240
557
3,748
10,892
3,965
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
silkacid01
Chronos
17
3 / 4 / 5
9,582
737
6,436
13,433
5,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 3 / 6
9,222
709
6,410
22,365
17,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
40
23
Kills
12
12
Deaths
23
66
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AEMELIA
Bacchus
4
3
17
4.17
W
8
1
14
15
L
4
3
6
2.33
L
3
6
6
1
W
Kuzenbo
JavaBananas
Kuzenbo
1
2
17
4.75
L
Bastet
Juaxmel
Bastet
0
7
5
0.36
W
Odin
4
3
9
2.83
L
Chronos
silkacid01
Chronos
3
4
5
1.38
W
Izanami
str8bonkers
Izanami
6
3
9
3.5
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,124
Damage
39,156
52,390
Taken
74,452
55,691
Mitigated
44,559
15,676
Healing
27,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AEMELIA
Bacchus
12,452
968
857
2,045
13,648
17,958
260
5,161
8,188
17,952
0
W
21,325
9,648
377
1,100
4,819
2,592
1,549
2,279
2,326
40,895
0
L
9,640
1,894
234
4,099
10,641
4,984
119
5,392
4,986
31,202
1,228
L
12,922
446
2,718
3,262
17,121
12,475
0
7,775
8,690
744
19,938
W
Kuzenbo
JavaBananas
Kuzenbo
6,882
2,281
422
2,171
12,286
18,971
78
5,451
6,602
13,719
0
L
Bastet
Juaxmel
Bastet
3,748
1,285
1,016
1,094
10,892
3,965
0
6,355
4,254
0
6,098
W
Odin
11,394
1,035
1,755
1,523
10,772
10,469
209
5,573
4,900
919
21,075
L
Chronos
silkacid01
Chronos
6,436
316
962
3,274
13,433
5,734
57
8,306
4,937
31,487
0
W
Izanami
str8bonkers
Izanami
14,071
6,437
2,715
2,711
10,865
5,701
3,176
3,671
6,945
0
31,800
L
6,410
255
1,027
10,150
22,365
17,401
0
10,948
10,747
16,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,958
Gold Earned
44,130
140
Minions Killed
144
0
Camps Cleared
0
1,245,721
Distance Traveled
1,129,108
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,960
766
9
1
0
246,911
0
W
Vulcan
11,264
866
69
5
0
273,980
3
L
Sol
9,501
731
52
4
0
191,732
0
L
Nike
8,585
660
15
1
0
231,270
1
W
Kuzenbo
9,856
758
7
1
0
258,203
2
L
Bastet
7,240
557
5
0
0
227,008
1
W
Odin
9,730
748
19
1
0
234,381
0
L
Chronos
9,582
737
65
5
0
232,492
1
W
Izanami
10,148
781
36
3
0
232,246
0
L
Sobek
9,222
709
7
1
0
246,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role