Player Matchup

Atlas
Atlas
Devoiden
Atlas
Level 62
God Stats
2W - 0L
1,448 SR
Queue Stats
6W - 6L
1,283 Elo+
Party 2
Hou Yi
Hou Yi
JakobyNice
Hou Yi
Level 27
God Stats
2W - 5L
1,063 SR
Queue Stats
6W - 6L
1,283 Elo+
Party 2
Tiamat
Tiamat
LoafOfWheatBread
Tiamat
Level 45
God Stats
2W - 2L
1,415 SR
Queue Stats
4W - 9L
1,316 Elo+
Party 3
Loki
Loki
REVEL123
Loki
Level 155
God Stats
4W - 1L
1,740 SR
Queue Stats
225W - 250L
1,385 Elo+
Solo
Skadi
Skadi
gokings814
Skadi
Level 25
God Stats
3W - 4L
1,479 SR
Queue Stats
3W - 7L
1,374 Elo+
Party 3
Team Averages
Level 63
1,429 SR
1,328 Elo+

VS

Team Averages
Level 50
1,400 SR
1,333 Elo+
Loki
Loki
BidenisaCCPAgent
Loki
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,446 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BigBrainLag
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,436 Elo+
Party 1
Neith
Neith
Dart_Sales
Neith
Level 121
God Stats
43W - 51L
1,408 SR
Queue Stats
540W - 660L
1,373 Elo+
Solo
Baron Samedi
Baron Samedi
SOBE2013
Baron Samedi
Level 26
God Stats
0W - 3L
1,212 SR
Queue Stats
1W - 10L
1,041 Elo+
Party 1
Cthulhu
Cthulhu
Shadowmare6514
Cthulhu
Level 53
God Stats
12W - 24L
1,382 SR
Queue Stats
14W - 26L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Devoiden
Atlas
18
3 / 1 / 20
12,636
486
12,764
25,693
31,467
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
JakobyNice
Hou Yi
19
13 / 2 / 10
13,021
501
22,393
14,517
5,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 6 / 10
11,607
446
11,105
16,331
9,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
20
15 / 4 / 8
14,828
570
18,485
20,165
7,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
20
3 / 8 / 6
12,862
495
10,189
17,058
6,100
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 10 / 3
12,000
462
18,154
18,472
6,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
BigBrainLag
Ah Muzen Cab
18
1 / 6 / 5
11,500
442
10,066
16,702
6,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
17
2 / 3 / 4
11,190
430
11,249
13,022
4,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
SOBE2013
Baron Samedi
20
9 / 7 / 2
13,228
509
18,808
27,806
13,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 12 / 3
9,303
358
8,038
22,528
15,884
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
38
38
Kills
21
21
Deaths
38
54
Assists
17
Player
Kills
Deaths
Assists
KDA
L
8
10
3
0.95
L
Ah Muzen Cab
BigBrainLag
Ah Muzen Cab
1
6
5
0.58
L
Neith
2
3
4
1.33
W
Atlas
Devoiden
Atlas
3
1
20
13
W
Hou Yi
JakobyNice
Hou Yi
13
2
10
9
W
4
6
10
1.5
W
Loki
15
4
8
4.75
L
Baron Samedi
SOBE2013
Baron Samedi
9
7
2
1.43
L
1
12
3
0.21
W
Skadi
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,936
Damage
66,315
93,764
Taken
98,530
60,293
Mitigated
46,756
19,451
Healing
23,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,154
4,620
0
1,528
18,472
6,283
0
4,777
13,523
0
66,702
L
Ah Muzen Cab
BigBrainLag
Ah Muzen Cab
10,066
1,148
0
5,014
16,702
6,527
0
2,841
13,855
0
77,658
L
Neith
11,249
5,091
281
4,097
13,022
4,699
826
1,906
10,900
0
75,693
W
Atlas
Devoiden
Atlas
12,764
5,123
916
3,498
25,693
31,467
418
7,225
18,468
43,749
0
W
Hou Yi
JakobyNice
Hou Yi
22,393
10,858
0
1,764
14,517
5,606
3,010
3,121
11,396
0
83,023
W
11,105
1,165
111
3,739
16,331
9,544
696
4,449
11,882
47,373
0
W
Loki
18,485
4,547
0
7,204
20,165
7,576
295
5,311
14,854
0
95,277
L
Baron Samedi
SOBE2013
Baron Samedi
18,808
1,730
465
9,535
27,806
13,363
128
5,183
22,417
105,565
0
L
8,038
191
828
2,094
22,528
15,884
252
8,827
13,456
43,267
0
W
Skadi
10,189
3,930
0
2,219
17,058
6,100
2,510
7,209
9,849
0
79,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,954
Gold Earned
57,221
581
Minions Killed
595
0
Camps Cleared
0
2,410,141
Distance Traveled
2,387,470
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,000
462
93
4
0
460,001
0
L
Ah Muzen Cab
11,500
442
137
5
0
528,683
3
L
Neith
11,190
430
119
5
0
458,491
2
W
Atlas
12,636
486
60
2
0
501,192
2
W
Hou Yi
13,021
501
125
5
0
481,826
8
W
Tiamat
11,607
446
77
3
0
459,585
10
W
Loki
14,828
570
154
6
0
521,401
1
L
Baron Samedi
13,228
509
175
7
0
423,572
4
L
Cthulhu
9,303
358
71
3
0
516,723
0
W
Skadi
12,862
495
165
6
0
446,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role