Player Matchup

Ra
Ra
Gold II
 
Ra
Gold II
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Platinum II
Steezy Music
Chaac
Platinum II
Level 125
God Stats
58W - 48L
1,650 SR
Queue Stats
334W - 284L
1,840 MMR
Party 1
Cabrakan
Cabrakan
Platinum V
i WHOOP COP AS2
Cabrakan
Platinum V
Level 133
God Stats
135W - 74L
1,682 SR
Queue Stats
532W - 470L
1,486 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,611 SR
1,609 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 99
1,520 SR
1,520 MMR
Scylla
Scylla
Bronze III
Clayako
Scylla
Bronze III
Level 109
God Stats
0W - 1L
1,491 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Ymir
Ymir
Bronze III
DarthVxper
Ymir
Bronze III
Level 80
God Stats
0W - 1L
1,496 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Artemis
Artemis
Gold V
SeigneurTitoine
Artemis
Gold V
Level 107
God Stats
6W - 8L
1,571 SR
Queue Stats
21W - 25L
1,560 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
5 / 0 / 9
10,400
743
9,878
7,133
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
7 / 0 / 7
10,119
723
12,054
11,792
7,059
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
13
4 / 1 / 10
9,861
704
6,959
15,279
17,007
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
GebAh PuchAchillesGilgameshBastet

VS

Bans
SolBacchusThothAthenaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Clayako
Scylla
11
1 / 5 / 0
7,971
569
6,295
9,184
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 6 / 1
8,296
593
4,761
14,238
14,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 5 / 1
7,585
542
9,577
10,281
3,873
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
16
Kills
1
1
Deaths
16
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
0
9
9.5
L
Scylla
Clayako
Scylla
1
5
0
0.2
L
0
6
1
0.08
L
0
5
1
0.1
W
7
0
7
10.5
W
Cabrakan
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,891
Damage
20,633
34,204
Taken
33,703
26,968
Mitigated
21,451
14,600
Healing
3,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,878
464
2,333
3,571
7,133
2,902
1,011
4,331
2,683
61,766
0
L
Scylla
Clayako
Scylla
6,295
536
0
1,484
9,184
3,446
0
5,182
3,668
36,063
0
L
4,761
1,032
0
1,388
14,238
14,132
0
7,848
6,144
15,207
0
L
9,577
2,948
0
846
10,281
3,873
0
4,405
5,512
0
26,932
W
12,054
2,201
0
6,418
11,792
7,059
1,225
2,619
9,080
0
35,851
W
Cabrakan
6,959
1,156
358
1,920
15,279
17,007
160
3,908
11,084
15,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,380
Gold Earned
23,852
193
Minions Killed
140
9
Camps Cleared
3
833,181
Distance Traveled
703,153
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,400
743
136
10
7
311,627
1
L
Scylla
7,971
569
74
5
2
222,446
6
L
Ymir
8,296
593
22
2
0
233,812
3
L
Artemis
7,585
542
44
3
1
246,895
3
W
Chaac
10,119
723
40
3
1
265,718
6
W
Cabrakan
9,861
704
17
1
1
255,836
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role