Player Matchup

Danzaburou
Danzaburou
Amn35ia
Danzaburou
Level 126
God Stats
8W - 4L
1,642 SR
Queue Stats
305W - 284L
1,552 Elo+
Party 2
Poseidon
Poseidon
DawnguardX86
Poseidon
Level 63
God Stats
4W - 4L
1,630 SR
Queue Stats
250W - 233L
1,523 Elo+
Party 1
Ares
Ares
FreyMagni
Ares
Level 100
God Stats
6W - 2L
1,613 SR
Queue Stats
257W - 220L
1,519 Elo+
Party 1
Zhong Kui
Zhong Kui
Ragemeh
Zhong Kui
Level 138
God Stats
12W - 14L
1,495 SR
Queue Stats
433W - 431L
1,577 Elo+
Party 2
Chaac
Chaac
myno21
Chaac
Level 75
God Stats
6W - 2L
1,573 SR
Queue Stats
90W - 106L
1,502 Elo+
Party 2
Team Averages
Level 100
1,591 SR
1,535 Elo+

VS

Team Averages
Level 115
1,624 SR
1,536 Elo+
Apollo
Apollo
HellHakase
Apollo
Level 124
God Stats
5W - 5L
1,544 SR
Queue Stats
266W - 248L
1,507 Elo+
Solo
Athena
Athena
Johnny0224
Athena
Level 67
God Stats
3W - 2L
1,701 SR
Queue Stats
186W - 194L
1,523 Elo+
Solo
Mercury
Mercury
LennYT
Mercury
Level 127
God Stats
0W - 1L
1,544 SR
Queue Stats
44W - 51L
1,518 Elo+
Solo
Thor
Thor
TheAzteckLA
Thor
Level 139
God Stats
1W - 5L
1,566 SR
Queue Stats
101W - 93L
1,575 Elo+
Solo
Eset
Eset
bigrag2008
Eset
Level 119
God Stats
1W - 2L
1,766 SR
Queue Stats
246W - 255L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Amn35ia
Danzaburou
13
2 / 3 / 6
8,412
601
10,489
9,476
3,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
DawnguardX86
Poseidon
14
3 / 2 / 1
8,303
593
6,252
6,582
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
11
0 / 1 / 6
7,083
506
4,656
9,475
5,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zhong Kui
Ragemeh
Zhong Kui
15
6 / 0 / 4
9,069
648
8,644
8,367
5,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
myno21
Chaac
13
0 / 3 / 1
8,394
600
4,186
9,905
7,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HellHakase
Apollo
13
3 / 1 / 0
8,032
574
4,483
8,088
2,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Johnny0224
Athena
10
0 / 4 / 3
6,427
459
2,800
15,866
11,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
LennYT
Mercury
14
5 / 2 / 0
8,081
577
6,951
9,688
5,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 0 / 0
6,351
454
3,311
8,226
2,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 4 / 0
6,843
489
6,503
8,756
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
11
Kills
9
9
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Amn35ia
Danzaburou
2
3
6
1.67
W
Poseidon
DawnguardX86
Poseidon
3
2
1
1.75
W
Ares
0
1
6
3
L
Apollo
HellHakase
Apollo
3
1
0
3
L
Athena
Johnny0224
Athena
0
4
3
0.38
L
Mercury
LennYT
Mercury
5
2
0
2.5
W
Zhong Kui
Ragemeh
Zhong Kui
6
0
4
8
L
0
0
0
0
L
1
4
0
0.25
W
Chaac
myno21
Chaac
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,227
Damage
24,048
43,805
Taken
50,624
24,173
Mitigated
24,387
16,110
Healing
10,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Amn35ia
Danzaburou
10,489
3,447
0
3,228
9,476
3,154
962
2,250
7,104
0
61,393
W
Poseidon
DawnguardX86
Poseidon
6,252
654
153
1,891
6,582
1,991
0
2,835
3,461
50,159
0
W
Ares
4,656
78
0
1,863
9,475
5,834
0
2,853
6,468
14,908
0
L
Apollo
HellHakase
Apollo
4,483
3,105
0
3,156
8,088
2,494
0
4,001
4,043
0
50,404
L
Athena
Johnny0224
Athena
2,800
510
435
2,722
15,866
11,004
0
5,812
9,928
17,861
0
L
Mercury
LennYT
Mercury
6,951
3,806
0
1,712
9,688
5,465
1,282
2,194
6,961
0
42,673
W
Zhong Kui
Ragemeh
Zhong Kui
8,644
1,615
0
6,319
8,367
5,689
226
943
7,304
51,116
12,149
L
3,311
149
0
640
8,226
2,500
0
2,736
5,444
0
42,088
L
6,503
281
168
2,124
8,756
2,924
141
4,237
4,313
38,847
0
W
Chaac
myno21
Chaac
4,186
622
0
2,656
9,905
7,505
748
0
9,346
3,855
42,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,261
Gold Earned
35,734
446
Minions Killed
380
0
Camps Cleared
0
1,405,804
Distance Traveled
1,458,680
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,412
601
107
8
0
261,627
6
W
Poseidon
8,303
593
94
7
0
288,504
5
W
Ares
7,083
506
16
1
0
280,103
8
L
Apollo
8,032
574
98
7
0
290,990
5
L
Athena
6,427
459
32
2
0
272,836
4
L
Mercury
8,081
577
95
7
0
321,682
3
W
Zhong Kui
9,069
648
117
8
0
312,449
1
L
Thor
6,351
454
80
6
0
315,654
10
L
Eset
6,843
489
75
5
0
257,518
2
W
Chaac
8,394
600
112
8
0
263,121
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role