Player Matchup

Danzaburou
Danzaburou
Cz_gamer_hk
Danzaburou
Level 152
God Stats
4W - 3L
1,505 SR
Queue Stats
561W - 592L
1,481 Elo+
Solo
Nox
Nox
JackW_0
Nox
Level 59
God Stats
1W - 2L
1,367 SR
Queue Stats
46W - 47L
1,414 Elo+
Solo
Bastet
Bastet
Salva0304
Bastet
Level 107
God Stats
14W - 7L
1,661 SR
Queue Stats
342W - 441L
1,496 Elo+
Solo
Erlang Shen
Erlang Shen
ShiroTaida
Erlang Shen
Level 126
God Stats
2W - 5L
1,342 SR
Queue Stats
482W - 496L
1,384 Elo+
Solo
Cabrakan
Cabrakan
dark0_0111
Cabrakan
Level 145
God Stats
33W - 26L
1,574 SR
Queue Stats
666W - 674L
1,456 Elo+
Solo
Team Averages
Level 118
1,490 SR
1,446 Elo+

VS

Team Averages
Level 99
1,415 SR
1,418 Elo+
Discordia
Discordia
Kirwan131
Discordia
Level 108
God Stats
2W - 3L
1,189 SR
Queue Stats
413W - 455L
1,452 Elo+
Solo
Bastet
Bastet
Shiki-Cursed
Bastet
Level 122
God Stats
10W - 8L
1,530 SR
Queue Stats
311W - 314L
1,452 Elo+
Solo
Chaac
Chaac
SmegSmok
Chaac
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
jaluvisi
Baron Samedi
Level 160
God Stats
39W - 31L
1,493 SR
Queue Stats
604W - 700L
1,388 Elo+
Solo
Ymir
Ymir
karlmartins1
Ymir
Level 68
God Stats
9W - 16L
1,365 SR
Queue Stats
38W - 52L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cz_gamer_hk
Danzaburou
10
2 / 4 / 0
6,378
456
8,282
8,257
2,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nox
14
1 / 3 / 1
7,875
563
2,500
7,470
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
Salva0304
Bastet
12
2 / 4 / 2
6,959
497
5,131
11,324
3,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
ShiroTaida
Erlang Shen
9
0 / 4 / 1
6,006
429
5,706
14,161
7,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
dark0_0111
Cabrakan
13
1 / 4 / 0
7,674
548
5,718
10,386
8,429
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kirwan131
Discordia
14
2 / 2 / 2
8,058
576
5,299
5,374
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
15
12 / 0 / 3
9,164
655
12,607
10,609
3,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
SmegSmok
Chaac
13
2 / 1 / 3
7,606
543
4,529
8,524
5,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Baron Samedi
jaluvisi
Baron Samedi
12
3 / 1 / 6
6,850
489
7,955
9,587
4,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 6
6,128
438
2,801
10,669
4,276
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
19
19
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Cz_gamer_hk
Danzaburou
2
4
0
0.5
L
Nox
1
3
1
0.5
W
Discordia
Kirwan131
Discordia
2
2
2
1.5
L
Bastet
Salva0304
Bastet
2
4
2
0.75
W
Bastet
12
0
3
13.5
L
Erlang Shen
ShiroTaida
Erlang Shen
0
4
1
0.13
W
Chaac
SmegSmok
Chaac
2
1
3
3.5
L
Cabrakan
dark0_0111
Cabrakan
1
4
0
0.25
W
Baron Samedi
jaluvisi
Baron Samedi
3
1
6
6
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,337
Damage
33,191
51,598
Taken
44,763
23,619
Mitigated
19,194
17,659
Healing
21,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Cz_gamer_hk
Danzaburou
8,282
2,959
0
2,131
8,257
2,145
0
3,190
4,685
0
33,501
L
Nox
2,500
227
0
2,082
7,470
2,472
0
3,611
3,817
53,855
0
W
Discordia
Kirwan131
Discordia
5,299
763
0
1,844
5,374
1,442
0
2,135
3,239
56,007
0
L
Bastet
Salva0304
Bastet
5,131
2,094
132
5,161
11,324
3,154
0
1,567
9,566
0
41,903
W
Bastet
12,607
4,027
0
6,058
10,609
3,689
1,029
1,439
9,170
0
48,862
L
Erlang Shen
ShiroTaida
Erlang Shen
5,706
2,733
345
4,515
14,161
7,419
0
5,597
8,247
0
23,304
W
Chaac
SmegSmok
Chaac
4,529
482
0
3,672
8,524
5,582
120
4,644
3,880
0
43,091
L
Cabrakan
dark0_0111
Cabrakan
5,718
878
0
3,293
10,386
8,429
584
1,158
8,574
48,007
0
W
Baron Samedi
jaluvisi
Baron Samedi
7,955
1,205
1,151
6,262
9,587
4,205
794
0
9,587
27,842
0
W
2,801
637
0
2,576
10,669
4,276
511
0
10,669
23,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,892
Gold Earned
37,806
429
Minions Killed
362
0
Camps Cleared
0
1,272,129
Distance Traveled
1,398,429
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,378
456
65
5
0
238,463
1
L
Nox
7,875
563
117
8
0
262,374
3
W
Discordia
8,058
576
114
8
0
272,618
8
L
Bastet
6,959
497
77
6
0
281,125
2
W
Bastet
9,164
655
90
6
0
345,692
3
L
Erlang Shen
6,006
429
45
3
0
256,605
6
W
Chaac
7,606
543
81
6
0
284,377
1
L
Cabrakan
7,674
548
125
9
0
233,562
2
W
Baron Samedi
6,850
489
40
3
0
240,874
3
W
Ymir
6,128
438
37
3
0
254,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role