Player Matchup

Ullr
Ullr
Clubzzx
Ullr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,420 Elo+
Party 1
Sol
Sol
Mirthras
Sol
Level 99
God Stats
4W - 2L
1,662 SR
Queue Stats
162W - 170L
1,508 Elo+
Party 1
Fenrir
Fenrir
XX NEW DUDE XX
Fenrir
Level 160
God Stats
5W - 6L
1,455 SR
Queue Stats
346W - 326L
1,552 Elo+
Party 1
Team Averages
Level 129
1,539 SR
1,493 Elo+

VS

Team Averages
Level 61
1,706 SR
1,759 Elo+
Mulan
Mulan
Mo0nVlvTLily
Mulan
Level 51
God Stats
3W - 1L
1,638 SR
Queue Stats
56W - 30L
1,712 Elo+
Party 2
Izanami
Izanami
somebodythat
Izanami
Level 64
God Stats
1W - 0L
2,022 SR
Queue Stats
8W - 1L
2,013 Elo+
Party 2
Discordia
Discordia
thrustinjustin7
Discordia
Level 69
God Stats
9W - 11L
1,459 SR
Queue Stats
322W - 293L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Clubzzx
Ullr
7
0 / 8 / 3
5,475
608
3,289
12,339
4,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 5 / 2
6,184
687
4,232
6,827
1,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
2 / 6 / 1
6,309
701
5,222
13,110
7,816
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 14
7,602
845
3,108
10,336
9,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
somebodythat
Izanami
13
14 / 1 / 3
9,295
1,033
17,961
6,838
2,722
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
thrustinjustin7
Discordia
11
5 / 1 / 9
7,696
855
6,632
5,257
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
3
Kills
19
19
Deaths
3
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ullr
Clubzzx
Ullr
0
8
3
0.19
L
1
5
2
0.4
W
0
1
14
7
L
2
6
1
0.42
W
Izanami
somebodythat
Izanami
14
1
3
15.5
W
Discordia
thrustinjustin7
Discordia
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,743
Damage
27,701
32,276
Taken
22,431
14,153
Mitigated
14,344
1,909
Healing
4,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Clubzzx
Ullr
3,289
984
0
15
12,339
4,448
0
3,614
8,385
0
9,944
L
4,232
840
0
1,042
6,827
1,889
0
1,351
5,250
18,705
0
W
3,108
359
0
1,381
10,336
9,686
77
1,609
8,727
0
6,716
L
5,222
1,058
0
852
13,110
7,816
0
1,307
11,709
60
15,206
W
Izanami
somebodythat
Izanami
17,961
13,867
0
1,061
6,838
2,722
2,438
1,998
4,840
0
46,853
W
Discordia
thrustinjustin7
Discordia
6,632
332
0
1,647
5,257
1,936
349
889
4,368
22,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,968
Gold Earned
24,593
61
Minions Killed
109
2
Camps Cleared
6
429,156
Distance Traveled
527,239
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,475
608
10
1
0
158,089
0
L
Sol
6,184
687
35
4
0
133,677
1
W
Mulan
7,602
845
7
1
1
186,647
3
L
Fenrir
6,309
701
16
2
2
137,390
3
W
Izanami
9,295
1,033
68
8
3
167,014
3
W
Discordia
7,696
855
34
4
2
173,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role