Player Matchup

Vulcan
Vulcan
DHG remade624
Vulcan
Level 160
God Stats
52W - 27L
1,607 SR
Queue Stats
1,213W - 1,106L
1,509 Elo+
Solo
Raijin
Raijin
EThote Llama
Raijin
Level 114
God Stats
6W - 6L
1,535 SR
Queue Stats
666W - 616L
1,548 Elo+
Party 1
Kukulkan
Kukulkan
Kronorz
Kukulkan
Level 125
God Stats
1W - 0L
1,704 SR
Queue Stats
23W - 15L
1,567 Elo+
Solo
Jormungandr
Jormungandr
RaptorT55
Jormungandr
Level 94
God Stats
9W - 3L
1,574 SR
Queue Stats
529W - 498L
1,516 Elo+
Party 1
Guan Yu
Guan Yu
X Le Toast X
Guan Yu
Level 107
God Stats
1W - 0L
1,880 SR
Queue Stats
56W - 57L
1,438 Elo+
Solo
Team Averages
Level 120
1,660 SR
1,516 Elo+

VS

Team Averages
Level 110
1,519 SR
1,492 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
DermanDigitl
Thoth
Level 125
God Stats
2W - 2L
1,620 SR
Queue Stats
346W - 321L
1,556 Elo+
Solo
Mercury
Mercury
EliteObsession
Mercury
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,408 Elo+
Solo
Kukulkan
Kukulkan
Shazam311
Kukulkan
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,515 Elo+
Solo
Chang'e
Chang'e
Warwizard23
Chang'e
Level 159
God Stats
3W - 5L
1,475 SR
Queue Stats
393W - 432L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 12
13,220
734
30,230
8,892
4,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
19
2 / 5 / 19
11,891
661
14,530
15,709
8,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Kronorz
Kukulkan
20
12 / 4 / 14
13,542
752
25,035
15,417
8,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
RaptorT55
Jormungandr
20
6 / 3 / 20
12,625
701
16,652
20,772
32,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
X Le Toast X
Guan Yu
17
4 / 2 / 18
11,230
624
11,170
23,844
33,918
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
19
4 / 6 / 8
11,055
614
10,260
37,634
43,868
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 8 / 9
10,304
572
15,429
14,833
6,867
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 11 / 2
9,407
523
10,331
17,544
8,061
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Shazam311
Kukulkan
20
4 / 6 / 5
13,009
723
20,300
17,278
7,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Warwizard23
Chang'e
19
4 / 4 / 7
11,900
661
10,444
18,073
17,553
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
47
35
Kills
16
16
Deaths
35
83
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
4
6
8
1.33
W
11
2
12
8.5
L
2
8
9
0.81
W
Raijin
2
5
19
2.3
L
2
11
2
0.27
W
Kukulkan
Kronorz
Kukulkan
12
4
14
4.75
W
Jormungandr
RaptorT55
Jormungandr
6
3
20
5.33
L
Kukulkan
Shazam311
Kukulkan
4
6
5
1.08
L
Chang'e
Warwizard23
Chang'e
4
4
7
1.88
W
Guan Yu
X Le Toast X
Guan Yu
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,617
Damage
66,764
84,634
Taken
105,362
87,865
Mitigated
84,154
43,840
Healing
37,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
10,260
894
1,095
9,863
37,634
43,868
0
31,222
5,354
17,816
0
W
30,230
17,572
1,483
590
8,892
4,660
1,671
6,564
2,328
44,726
0
L
15,429
860
1,642
2,104
14,833
6,867
407
10,519
3,663
34,770
0
W
Raijin
14,530
1,261
4,895
3,606
15,709
8,278
438
11,608
4,101
29,102
0
L
10,331
4,638
1,124
1,351
17,544
8,061
0
13,649
3,373
0
17,335
W
Kukulkan
Kronorz
Kukulkan
25,035
946
1,416
4,482
15,417
8,243
461
12,171
3,246
56,550
0
W
Jormungandr
RaptorT55
Jormungandr
16,652
3,285
3,735
5,818
20,772
32,766
204
12,711
8,061
37,058
0
L
Kukulkan
Shazam311
Kukulkan
20,300
1,057
658
3,584
17,278
7,805
432
15,990
1,124
65,417
0
L
Chang'e
Warwizard23
Chang'e
10,444
808
9,438
6,812
18,073
17,553
0
14,261
3,408
22,865
0
W
Guan Yu
X Le Toast X
Guan Yu
11,170
686
7,354
10,461
23,844
33,918
526
13,379
10,465
855
13,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,508
Gold Earned
55,675
193
Minions Killed
185
0
Camps Cleared
0
1,645,278
Distance Traveled
1,540,499
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,055
614
6
0
0
350,901
0
W
Vulcan
13,220
734
40
2
0
361,044
0
L
Thoth
10,304
572
33
2
0
271,606
0
W
Raijin
11,891
661
51
3
0
293,344
3
L
Mercury
9,407
523
16
1
0
314,470
1
W
Kukulkan
13,542
752
72
4
0
326,076
1
W
Jormungandr
12,625
701
26
1
0
303,204
0
L
Kukulkan
13,009
723
114
6
0
294,601
0
L
Chang'e
11,900
661
16
1
0
308,921
1
W
Guan Yu
11,230
624
4
0
0
361,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role