Player Matchup

Ganesha
Ganesha
KingC4pivara
Ganesha
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,365 Elo+
Party 1
Neith
Neith
RafaeI Iins
Neith
Level 25
God Stats
3W - 5L
1,502 SR
Queue Stats
7W - 14L
1,309 Elo+
Party 1
Poseidon
Poseidon
Y2KNxDeezy
Poseidon
Level 68
God Stats
12W - 21L
1,340 SR
Queue Stats
12W - 21L
1,244 Elo+
Solo
Team Averages
Level 54
1,447 SR
1,306 Elo+

VS

Team Averages
Level 64
1,291 SR
1,402 Elo+
Baron Samedi
Baron Samedi
HIGH BOYZ CHRIS
Baron Samedi
Level 125
God Stats
1W - 1L
1,272 SR
Queue Stats
3W - 2L
1,421 Elo+
Party 2
Sun Wukong
Sun Wukong
SFLx Marco
Sun Wukong
Level 36
God Stats
1W - 2L
1,100 SR
Queue Stats
3W - 2L
1,421 Elo+
Party 2
Cliodhna
Cliodhna
Xenarek
Cliodhna
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KingC4pivara
Ganesha
14
0 / 10 / 5
11,267
537
5,756
23,753
27,249
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
2 / 4 / 3
12,397
590
11,965
15,177
5,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
Y2KNxDeezy
Poseidon
17
4 / 8 / 2
13,207
629
19,052
16,819
4,765
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HIGH BOYZ CHRIS
Baron Samedi
18
5 / 2 / 14
13,797
657
20,320
19,070
9,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
SFLx Marco
Sun Wukong
17
7 / 0 / 9
13,544
645
7,097
19,006
17,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cliodhna
Xenarek
Cliodhna
17
10 / 4 / 10
14,219
677
22,349
16,077
6,807
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
6
Kills
22
22
Deaths
6
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
HIGH BOYZ CHRIS
Baron Samedi
5
2
14
6
L
Ganesha
KingC4pivara
Ganesha
0
10
5
0.25
L
2
4
3
0.88
W
Sun Wukong
SFLx Marco
Sun Wukong
7
0
9
11.5
W
Cliodhna
Xenarek
Cliodhna
10
4
10
3.75
L
Poseidon
Y2KNxDeezy
Poseidon
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,773
Damage
49,766
55,749
Taken
54,153
37,174
Mitigated
34,403
6,938
Healing
17,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
HIGH BOYZ CHRIS
Baron Samedi
20,320
2,369
2,465
7,737
19,070
9,635
1,700
10,267
8,803
70,072
0
L
Ganesha
KingC4pivara
Ganesha
5,756
433
0
290
23,753
27,249
169
11,081
12,202
24,086
0
L
11,965
5,987
308
4,100
15,177
5,160
710
4,495
10,530
0
34,195
W
Sun Wukong
SFLx Marco
Sun Wukong
7,097
795
493
3,276
19,006
17,961
554
8,578
9,112
0
22,698
W
Cliodhna
Xenarek
Cliodhna
22,349
1,580
912
2,731
16,077
6,807
200
6,901
9,176
0
61,848
L
Poseidon
Y2KNxDeezy
Poseidon
19,052
1,725
409
1,831
16,819
4,765
530
5,157
11,563
67,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,871
Gold Earned
41,560
203
Minions Killed
237
4
Camps Cleared
10
960,159
Distance Traveled
1,023,664
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,797
657
120
6
2
328,645
0
L
Ganesha
11,267
537
8
0
0
305,714
4
L
Neith
12,397
590
66
3
3
298,303
3
W
Sun Wukong
13,544
645
35
2
3
380,846
1
W
Cliodhna
14,219
677
82
4
5
314,173
3
L
Poseidon
13,207
629
129
6
1
356,142
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role