Player Matchup

Fenrir
Fenrir
ChrispiKreeme
Fenrir
Level 70
God Stats
0W - 2L
1,259 SR
Queue Stats
52W - 47L
1,406 Elo+
Party 2
Cupid
Cupid
Mr_Criticism
Cupid
Level 49
God Stats
3W - 6L
1,325 SR
Queue Stats
114W - 137L
1,292 Elo+
Party 2
Bacchus
Bacchus
geepl123
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,316 Elo+
Party 2
Team Averages
Level 48
1,362 SR
1,338 Elo+

VS

Team Averages
Level 36
1,506 SR
1,439 Elo+
Camazotz
Camazotz
APEX HUNTER2370
Camazotz
Level 38
God Stats
1W - 3L
1,411 SR
Queue Stats
98W - 117L
1,477 Elo+
Solo
Medusa
Medusa
GrayFullbaster4
Medusa
Level 43
God Stats
28W - 12L
1,580 SR
Queue Stats
61W - 55L
1,420 Elo+
Party 1
Kukulkan
Kukulkan
funck66
Kukulkan
Level 27
God Stats
8W - 5L
1,528 SR
Queue Stats
61W - 55L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 3
8,993
642
11,107
15,627
6,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 7 / 2
9,026
645
6,320
13,449
3,705
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
geepl123
Bacchus
12
1 / 7 / 4
8,106
579
5,483
16,238
18,765
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
14
7 / 6 / 11
10,674
762
7,806
16,075
6,060
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
9 / 2 / 9
10,878
777
15,789
10,671
4,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
funck66
Kukulkan
15
6 / 0 / 13
10,838
774
10,414
5,387
2,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
7
Kills
22
22
Deaths
8
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Camazotz
7
6
11
2.08
L
3
8
3
0.56
W
9
2
9
6.75
L
3
7
2
0.57
W
Kukulkan
funck66
Kukulkan
6
0
13
12.5
L
Bacchus
geepl123
Bacchus
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,910
Damage
34,009
45,314
Taken
32,133
29,238
Mitigated
12,644
3,563
Healing
14,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
7,806
2,446
437
7,586
16,075
6,060
547
2,623
13,452
0
27,650
L
11,107
1,422
0
993
15,627
6,768
0
3,073
12,554
0
31,402
W
15,789
9,783
0
3,976
10,671
4,195
1,285
3,098
7,573
0
43,826
L
6,320
3,007
783
1,690
13,449
3,705
0
4,333
9,116
0
24,539
W
Kukulkan
funck66
Kukulkan
10,414
1,276
104
2,334
5,387
2,389
580
731
4,656
36,787
0
L
Bacchus
geepl123
Bacchus
5,483
1,052
0
97
16,238
18,765
0
3,387
12,851
15,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,125
Gold Earned
32,390
101
Minions Killed
163
3
Camps Cleared
10
683,947
Distance Traveled
745,514
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,674
762
50
4
1
247,778
6
L
Fenrir
8,993
642
37
3
2
238,220
4
W
Medusa
10,878
777
53
4
6
249,804
3
L
Cupid
9,026
645
50
4
0
211,550
2
W
Kukulkan
10,838
774
60
4
3
247,932
2
L
Bacchus
8,106
579
14
1
1
234,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role