Player Matchup

Pele
Pele
DCoink
Pele
Level 81
God Stats
75W - 73L
1,513 SR
Queue Stats
327W - 371L
1,417 Elo+
Party 4
Cthulhu
Cthulhu
Johnny555455
Cthulhu
Level 85
God Stats
1W - 3L
1,493 SR
Queue Stats
193W - 188L
1,464 Elo+
Party 4
Ao Kuang
Ao Kuang
SholderCat
Ao Kuang
Level 97
God Stats
5W - 8L
1,453 SR
Queue Stats
157W - 196L
1,354 Elo+
Party 1
Sun Wukong
Sun Wukong
sageyung
Sun Wukong
Level 29
God Stats
10W - 9L
1,538 SR
Queue Stats
50W - 77L
1,361 Elo+
Party 4
Apollo
Apollo
xfinley04
Apollo
Level 79
God Stats
0W - 1L
1,286 SR
Queue Stats
210W - 236L
1,335 Elo+
Party 1
Team Averages
Level 74
1,457 SR
1,386 Elo+

VS

Team Averages
Level 101
1,445 SR
1,444 Elo+
Vulcan
Vulcan
 
Vulcan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
 
Hachiman
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Aerondight-11-
Nemesis
Level 29
God Stats
1W - 2L
1,202 SR
Queue Stats
66W - 91L
1,363 Elo+
Party 3
Ymir
Ymir
BabYAlexn
Ymir
Level 118
God Stats
10W - 9L
1,566 SR
Queue Stats
516W - 506L
1,420 Elo+
Party 2
Raijin
Raijin
KAWUA
Raijin
Level 76
God Stats
4W - 4L
1,456 SR
Queue Stats
299W - 374L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
DCoink
Pele
10
2 / 3 / 2
6,348
488
3,156
8,362
1,969
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Johnny555455
Cthulhu
9
2 / 1 / 1
5,972
459
4,366
9,318
5,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
SholderCat
Ao Kuang
10
4 / 3 / 2
6,774
521
7,329
10,074
2,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
sageyung
Sun Wukong
8
0 / 5 / 0
5,112
393
1,952
9,242
3,937
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
xfinley04
Apollo
10
0 / 5 / 4
5,762
443
3,028
9,771
2,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
3 / 1 / 2
8,177
629
3,819
4,221
1,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
 
Hachiman
13
7 / 0 / 3
7,830
602
9,526
6,336
1,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 3 / 2
6,465
497
1,931
8,405
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
10
3 / 1 / 6
6,978
537
5,698
8,983
7,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
KAWUA
Raijin
11
3 / 3 / 0
7,039
541
4,520
6,575
1,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
8
Kills
17
17
Deaths
8
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
1
2
4
W
Hachiman
 
Hachiman
7
0
3
8.5
W
1
3
2
0.67
W
Ymir
3
1
6
6
L
Pele
DCoink
Pele
2
3
2
1
L
Cthulhu
Johnny555455
Cthulhu
2
1
1
2.5
W
Raijin
KAWUA
Raijin
3
3
0
1
L
Ao Kuang
SholderCat
Ao Kuang
4
3
2
1.67
L
Sun Wukong
sageyung
Sun Wukong
0
5
0
0
L
Apollo
xfinley04
Apollo
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,831
Damage
25,494
46,767
Taken
34,520
15,804
Mitigated
15,823
13,867
Healing
10,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
3,819
1,373
0
1,514
4,221
1,856
1,405
713
3,508
53,439
0
W
Hachiman
 
Hachiman
9,526
4,478
0
2,382
6,336
1,924
479
2,550
3,786
0
42,323
W
1,931
1,095
0
3,376
8,405
2,609
702
3,086
5,319
0
35,015
W
Ymir
5,698
865
379
2,018
8,983
7,574
57
3,477
5,506
23,624
0
L
Pele
DCoink
Pele
3,156
432
0
3,739
8,362
1,969
0
3,050
4,882
0
31,478
L
Cthulhu
Johnny555455
Cthulhu
4,366
578
898
3,499
9,318
5,136
0
1,293
8,025
22,880
0
W
Raijin
KAWUA
Raijin
4,520
457
0
877
6,575
1,860
129
1,869
4,706
32,567
0
L
Ao Kuang
SholderCat
Ao Kuang
7,329
2,627
253
3,145
10,074
2,376
0
2,235
7,664
30,448
0
L
Sun Wukong
sageyung
Sun Wukong
1,952
418
0
670
9,242
3,937
0
4,591
4,402
0
19,138
L
Apollo
xfinley04
Apollo
3,028
1,794
0
1,663
9,771
2,386
0
2,006
7,757
0
33,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,968
Gold Earned
36,489
236
Minions Killed
353
0
Camps Cleared
0
1,227,957
Distance Traveled
1,191,889
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,177
629
102
8
0
224,536
3
W
Hachiman
7,830
602
87
7
0
259,642
0
W
Nemesis
6,465
497
72
6
0
230,903
3
W
Ymir
6,978
537
24
2
0
229,711
11
L
Pele
6,348
488
45
3
0
253,423
1
L
Cthulhu
5,972
459
32
2
0
253,450
3
W
Raijin
7,039
541
68
5
0
247,097
3
L
Ao Kuang
6,774
521
59
5
0
278,610
2
L
Sun Wukong
5,112
393
39
3
0
212,212
0
L
Apollo
5,762
443
61
5
0
230,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role