Player Matchup

Cupid
Cupid
Dalois
Cupid
Level 53
God Stats
11W - 3L
1,804 SR
Queue Stats
63W - 53L
1,519 Elo+
Party 1
Ganesha
Ganesha
Elirich
Ganesha
Level 40
God Stats
19W - 6L
1,667 SR
Queue Stats
62W - 51L
1,519 Elo+
Party 1
Artio
Artio
Greywick
Artio
Level 45
God Stats
2W - 0L
1,707 SR
Queue Stats
57W - 45L
1,522 Elo+
Party 1
Izanami
Izanami
ZoidbergPhD
Izanami
Level 100
God Stats
26W - 23L
1,495 SR
Queue Stats
84W - 96L
1,469 Elo+
Solo
Susano
Susano
bighorse15
Susano
Level 39
God Stats
7W - 6L
1,550 SR
Queue Stats
25W - 29L
1,442 Elo+
Solo
Team Averages
Level 55
1,645 SR
1,494 Elo+

VS

Team Averages
Level 66
1,506 SR
1,448 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Choco
Anubis
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
KingMiCkEyC1666
Bellona
Level 86
God Stats
2W - 4L
1,516 SR
Queue Stats
7W - 12L
1,338 Elo+
Party 2
Athena
Athena
Loonzaru
Athena
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,424 Elo+
Party 2
Skadi
Skadi
ovarieacting
Skadi
Level 29
God Stats
43W - 33L
1,514 SR
Queue Stats
76W - 69L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dalois
Cupid
15
17 / 1 / 4
10,543
703
18,474
7,221
2,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Elirich
Ganesha
13
1 / 0 / 20
9,354
624
8,645
10,202
8,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artio
Greywick
Artio
13
2 / 2 / 2
8,397
560
5,228
10,484
11,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
ZoidbergPhD
Izanami
16
4 / 2 / 2
9,845
656
6,796
11,701
4,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
bighorse15
Susano
15
6 / 1 / 5
9,309
621
7,789
7,426
2,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
3 / 3 / 2
8,266
551
6,767
12,046
4,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
Choco
Anubis
11
0 / 4 / 2
6,512
434
4,439
7,031
2,604
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 6 / 1
6,754
450
4,862
11,257
5,663
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Loonzaru
Athena
10
1 / 8 / 1
6,974
465
2,511
15,604
11,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 9 / 1
6,560
437
6,308
11,984
2,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
30
Kills
6
6
Deaths
30
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
3
2
1.33
L
Anubis
Choco
Anubis
0
4
2
0.25
W
Cupid
Dalois
Cupid
17
1
4
19
W
Ganesha
Elirich
Ganesha
1
0
20
11
W
Artio
Greywick
Artio
2
2
2
1.5
L
1
6
1
0.25
L
Athena
Loonzaru
Athena
1
8
1
0.19
W
Izanami
ZoidbergPhD
Izanami
4
2
2
2.5
W
Susano
bighorse15
Susano
6
1
5
8.5
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,932
Damage
24,887
47,034
Taken
57,922
29,618
Mitigated
26,793
14,873
Healing
8,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
6,767
1,937
0
3,658
12,046
4,795
0
1,574
10,472
0
54,520
L
Anubis
Choco
Anubis
4,439
765
0
1,596
7,031
2,604
0
0
7,031
32,542
0
W
Cupid
Dalois
Cupid
18,474
12,641
379
2,292
7,221
2,706
2,534
366
6,855
0
60,300
W
Ganesha
Elirich
Ganesha
8,645
573
0
2,447
10,202
8,443
360
3,575
6,627
24,736
0
W
Artio
Greywick
Artio
5,228
908
65
3,853
10,484
11,944
0
0
10,484
38,738
0
L
4,862
2,588
0
897
11,257
5,663
0
4,942
5,925
0
24,121
L
Athena
Loonzaru
Athena
2,511
1,024
0
577
15,604
11,062
0
3,838
11,766
11,576
0
W
Izanami
ZoidbergPhD
Izanami
6,796
5,210
0
3,579
11,701
4,035
400
2,674
9,027
0
83,135
W
Susano
bighorse15
Susano
7,789
1,556
0
2,258
7,426
2,490
0
335
7,091
0
54,016
L
6,308
3,216
0
1,442
11,984
2,669
0
3,129
8,855
0
34,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,448
Gold Earned
35,066
464
Minions Killed
287
0
Camps Cleared
0
1,447,601
Distance Traveled
1,374,319
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,266
551
100
7
0
323,885
3
L
Anubis
6,512
434
62
4
0
256,786
0
W
Cupid
10,543
703
118
8
0
275,813
1
W
Ganesha
9,354
624
8
1
0
288,568
0
W
Artio
8,397
560
85
6
0
241,260
1
L
Bellona
6,754
450
49
3
0
264,661
2
L
Athena
6,974
465
17
1
0
271,198
1
W
Izanami
9,845
656
148
10
0
280,586
7
W
Susano
9,309
621
105
7
0
361,374
0
L
Skadi
6,560
437
59
4
0
257,789
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role