Player Matchup

Agni
Agni
SaltyJeew
Agni
Level 43
God Stats
2W - 3L
1,510 SR
Queue Stats
4W - 15L
1,269 Elo+
Party 2
Cthulhu
Cthulhu
SenorGuapo
Cthulhu
Level 59
God Stats
2W - 6L
1,549 SR
Queue Stats
6W - 18L
1,411 Elo+
Party 2
Medusa
Medusa
Stinkjoy69
Medusa
Level 127
God Stats
4W - 1L
1,719 SR
Queue Stats
20W - 30L
1,443 Elo+
Party 2
Team Averages
Level 76
1,593 SR
1,374 Elo+

VS

Team Averages
Level 90
1,660 SR
1,437 Elo+
Sol
Sol
Cxxxlx
Sol
Level 58
God Stats
21W - 36L
1,394 SR
Queue Stats
79W - 118L
1,353 Elo+
Party 1
Bacchus
Bacchus
Hamborger_Helper
Bacchus
Level 114
God Stats
7W - 0L
1,947 SR
Queue Stats
112W - 120L
1,524 Elo+
Solo
Fenrir
Fenrir
ttr110
Fenrir
Level 99
God Stats
3W - 2L
1,638 SR
Queue Stats
146W - 166L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
2 / 5 / 4
9,263
618
7,790
7,614
2,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
SenorGuapo
Cthulhu
14
5 / 3 / 2
9,821
655
12,228
10,254
8,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
Stinkjoy69
Medusa
12
0 / 6 / 6
8,930
595
8,361
10,776
4,031
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Cxxxlx
Sol
14
1 / 1 / 5
9,503
634
4,926
10,582
3,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 1 / 7
11,058
737
6,084
11,572
13,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
ttr110
Fenrir
15
8 / 5 / 6
11,012
734
13,089
16,220
8,904
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
7
Kills
14
14
Deaths
7
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sol
Cxxxlx
Sol
1
1
5
3.5
W
5
1
7
8.5
L
Agni
2
5
4
0.8
L
Cthulhu
SenorGuapo
Cthulhu
5
3
2
2
L
Medusa
Stinkjoy69
Medusa
0
6
6
0.5
W
Fenrir
ttr110
Fenrir
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,379
Damage
24,099
28,644
Taken
38,374
15,323
Mitigated
25,779
4,666
Healing
7,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Cxxxlx
Sol
4,926
1,317
606
2,146
10,582
3,268
813
5,219
4,891
49,852
0
W
6,084
321
0
1,673
11,572
13,607
0
6,265
4,356
23,112
0
L
Agni
7,790
276
0
1,378
7,614
2,720
54
1,949
5,665
26,503
0
L
Cthulhu
SenorGuapo
Cthulhu
12,228
1,043
79
1,923
10,254
8,572
0
6,019
4,235
31,425
0
L
Medusa
Stinkjoy69
Medusa
8,361
4,096
0
1,286
10,776
4,031
413
3,605
7,171
0
37,360
W
Fenrir
ttr110
Fenrir
13,089
3,026
472
2,182
16,220
8,904
528
7,035
8,495
0
25,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,014
Gold Earned
31,573
172
Minions Killed
146
8
Camps Cleared
6
827,755
Distance Traveled
730,961
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,503
634
84
6
3
226,748
1
W
Bacchus
11,058
737
29
2
0
236,033
0
L
Agni
9,263
618
60
4
2
260,332
5
L
Cthulhu
9,821
655
46
3
0
281,143
0
L
Medusa
8,930
595
66
4
6
286,280
6
W
Fenrir
11,012
734
33
2
3
268,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role