Player Matchup

Jing Wei
Jing Wei
EclipseDreem
Jing Wei
Level 82
God Stats
1W - 1L
1,445 SR
Queue Stats
7W - 11L
1,319 Elo+
Party 1
Gilgamesh
Gilgamesh
Entrsndmn601
Gilgamesh
Level 107
God Stats
1W - 0L
1,615 SR
Queue Stats
2W - 1L
1,454 Elo+
Party 1
Ares
Ares
Sir Blood Eagle
Ares
Level 142
God Stats
1W - 0L
1,629 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Zeref400
Thanatos
Level 56
God Stats
1W - 0L
1,407 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 97
1,524 SR
1,443 Elo+

VS

Team Averages
Level 40
1,425 SR
1,266 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Froncey
The Morrigan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
995 Elo+
Solo
Gilgamesh
Gilgamesh
Nidarios
Gilgamesh
Level 45
God Stats
1W - 1L
1,401 SR
Queue Stats
30W - 59L
1,251 Elo+
Solo
Neith
Neith
Ostertag00
Neith
Level 45
God Stats
0W - 6L
1,298 SR
Queue Stats
7W - 13L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EclipseDreem
Jing Wei
14
2 / 1 / 10
8,870
806
6,023
8,539
3,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Entrsndmn601
Gilgamesh
15
6 / 1 / 4
8,902
809
13,204
9,928
7,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
4 / 0 / 4
9,190
835
3,456
5,614
3,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Zeref400
Thanatos
15
7 / 2 / 4
9,190
835
11,052
9,479
3,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
3 / 5 / 1
8,297
754
5,310
7,710
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Froncey
The Morrigan
11
0 / 7 / 0
7,095
645
1,654
6,710
1,826
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Nidarios
Gilgamesh
12
0 / 3 / 4
7,282
662
7,156
15,265
7,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
13
1 / 4 / 2
8,140
740
7,282
10,136
3,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
19
Kills
4
4
Deaths
19
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
5
1
0.7
W
Jing Wei
EclipseDreem
Jing Wei
2
1
10
7
W
Gilgamesh
Entrsndmn601
Gilgamesh
6
1
4
8
L
The Morrigan
Froncey
The Morrigan
0
7
0
0
L
Gilgamesh
Nidarios
Gilgamesh
0
3
4
0.67
L
Neith
1
4
2
0.5
W
4
0
4
6
W
Thanatos
Zeref400
Thanatos
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,735
Damage
21,402
33,560
Taken
39,821
17,931
Mitigated
14,614
15,366
Healing
7,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,310
928
0
438
7,710
2,519
0
663
7,047
26,957
0
W
Jing Wei
EclipseDreem
Jing Wei
6,023
4,511
0
3,144
8,539
3,003
1,896
1,057
7,255
0
33,653
W
Gilgamesh
Entrsndmn601
Gilgamesh
13,204
3,898
0
1,289
9,928
7,109
242
2,569
7,120
0
32,783
L
The Morrigan
Froncey
The Morrigan
1,654
541
116
129
6,710
1,826
315
866
5,818
13,917
408
L
Gilgamesh
Nidarios
Gilgamesh
7,156
1,344
0
4,539
15,265
7,243
48
1,600
13,665
0
13,829
L
Neith
7,282
2,166
0
2,584
10,136
3,026
0
1,220
8,916
0
25,720
W
3,456
212
1,741
1,835
5,614
3,907
455
1,581
3,996
15,029
0
W
Thanatos
Zeref400
Thanatos
11,052
1,642
0
7,357
9,479
3,912
316
1,819
7,401
0
22,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,152
Gold Earned
30,814
137
Minions Killed
134
8
Camps Cleared
5
874,979
Distance Traveled
749,022
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,297
754
55
5
0
166,726
0
W
Jing Wei
8,870
806
47
4
3
221,866
1
W
Gilgamesh
8,902
809
50
5
2
224,410
0
L
The Morrigan
7,095
645
23
2
3
158,363
0
L
Gilgamesh
7,282
662
10
1
1
220,794
0
L
Neith
8,140
740
46
4
1
203,139
2
W
Ares
9,190
835
16
1
1
221,079
0
W
Thanatos
9,190
835
24
2
2
207,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role