Player Matchup

Sol
Sol
Colduz
Sol
Level 53
God Stats
3W - 3L
1,570 SR
Queue Stats
98W - 77L
1,578 Elo+
Solo
Erlang Shen
Erlang Shen
DawnguardX86
Erlang Shen
Level 63
God Stats
2W - 2L
1,684 SR
Queue Stats
250W - 233L
1,533 Elo+
Party 1
Hercules
Hercules
FreyMagni
Hercules
Level 100
God Stats
3W - 3L
1,544 SR
Queue Stats
257W - 220L
1,529 Elo+
Party 1
Thanatos
Thanatos
ImKindaTrolling
Thanatos
Level 86
God Stats
12W - 11L
1,534 SR
Queue Stats
396W - 433L
1,563 Elo+
Solo
Kukulkan
Kukulkan
ZeusieJuicy
Kukulkan
Level 68
God Stats
2W - 2L
1,528 SR
Queue Stats
27W - 39L
1,505 Elo+
Solo
Team Averages
Level 74
1,572 SR
1,542 Elo+

VS

Team Averages
Level 125
1,567 SR
1,537 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Biggletops
Artemis
Level 114
God Stats
7W - 3L
1,690 SR
Queue Stats
104W - 92L
1,577 Elo+
Solo
Bellona
Bellona
DeividArchul3t
Bellona
Level 106
God Stats
13W - 5L
1,676 SR
Queue Stats
319W - 308L
1,557 Elo+
Solo
Aphrodite
Aphrodite
Uraqi
Aphrodite
Level 121
God Stats
2W - 2L
1,456 SR
Queue Stats
80W - 82L
1,513 Elo+
Solo
Achilles
Achilles
ZZoranz
Achilles
Level 140
God Stats
1W - 1L
1,513 SR
Queue Stats
150W - 147L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Colduz
Sol
10
0 / 3 / 0
5,553
555
1,572
4,694
1,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
DawnguardX86
Erlang Shen
9
0 / 3 / 0
5,093
509
3,092
10,081
4,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
FreyMagni
Hercules
6
0 / 3 / 0
4,136
414
1,421
5,920
2,020
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
7
0 / 3 / 1
4,623
462
2,845
6,663
1,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
ZeusieJuicy
Kukulkan
10
1 / 0 / 0
5,528
553
3,909
4,375
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
1 / 0 / 7
5,355
536
3,129
6,419
3,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Biggletops
Artemis
11
5 / 0 / 2
6,739
674
4,620
3,841
1,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 0 / 0
7,158
716
6,666
5,278
4,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
Uraqi
Aphrodite
9
1 / 1 / 1
5,492
549
2,471
5,256
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
ZZoranz
Achilles
10
2 / 0 / 4
5,787
579
2,978
5,151
2,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
12
12
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
0
7
4.5
W
Artemis
Biggletops
Artemis
5
0
2
6
L
Sol
Colduz
Sol
0
3
0
0
L
Erlang Shen
DawnguardX86
Erlang Shen
0
3
0
0
W
3
0
0
3
L
Hercules
FreyMagni
Hercules
0
3
0
0
L
Thanatos
0
3
1
0.17
W
Aphrodite
Uraqi
Aphrodite
1
1
1
1.5
W
Achilles
ZZoranz
Achilles
2
0
4
4
L
Kukulkan
ZeusieJuicy
Kukulkan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,839
Damage
19,864
31,733
Taken
25,945
11,031
Mitigated
13,093
13,104
Healing
13,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,129
318
305
1,938
6,419
3,307
84
1,499
4,920
18,010
0
W
Artemis
Biggletops
Artemis
4,620
2,085
0
2,161
3,841
1,104
0
1,099
2,742
0
35,596
L
Sol
Colduz
Sol
1,572
287
0
2,001
4,694
1,300
0
741
3,953
30,913
5,056
L
Erlang Shen
DawnguardX86
Erlang Shen
3,092
1,167
0
4,207
10,081
4,809
0
0
10,081
0
24,007
W
6,666
3,069
0
1,967
5,278
4,716
112
0
4,805
0
46,187
L
Hercules
FreyMagni
Hercules
1,421
260
75
1,386
5,920
2,020
0
2,268
3,652
0
4,839
L
Thanatos
2,845
265
0
4,805
6,663
1,676
0
1,751
4,912
0
17,619
W
Aphrodite
Uraqi
Aphrodite
2,471
348
2,789
3,160
5,256
1,662
246
1,879
3,377
27,460
0
W
Achilles
ZZoranz
Achilles
2,978
745
0
1,374
5,151
2,304
0
853
4,298
0
33,048
L
Kukulkan
ZeusieJuicy
Kukulkan
3,909
216
0
630
4,375
1,226
0
840
3,535
43,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,933
Gold Earned
30,531
273
Minions Killed
359
0
Camps Cleared
0
977,846
Distance Traveled
1,072,608
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,355
536
33
3
0
206,396
5
W
Artemis
6,739
674
78
8
0
195,801
2
L
Sol
5,553
555
78
8
0
186,332
1
L
Erlang Shen
5,093
509
66
7
0
198,443
3
W
Bellona
7,158
716
97
10
0
223,263
5
L
Hercules
4,136
414
8
1
0
198,886
5
L
Thanatos
4,623
462
40
4
0
195,086
3
W
Aphrodite
5,492
549
84
8
0
196,428
7
W
Achilles
5,787
579
67
7
0
250,720
4
L
Kukulkan
5,528
553
81
8
0
199,099
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role