Player Matchup

Hachiman
Hachiman
Irenе
Hachiman
Level 25
God Stats
4W - 0L
1,946 SR
Queue Stats
96W - 17L
1,926 Elo+
Party 3
Bellona
Bellona
Kaeydan
Bellona
Level 160
God Stats
5W - 1L
1,820 SR
Queue Stats
430W - 185L
1,867 Elo+
Party 3
Janus
Janus
Pepe206
Janus
Level 155
God Stats
1W - 3L
1,301 SR
Queue Stats
25W - 25L
1,523 Elo+
Party 1
Thor
Thor
Pepe207
Thor
Level 152
God Stats
3W - 3L
1,497 SR
Queue Stats
34W - 30L
1,541 Elo+
Party 1
Freya
Freya
Prosmic
Freya
Level 160
God Stats
4W - 0L
1,826 SR
Queue Stats
929W - 241L
1,826 Elo+
Party 3
Team Averages
Level 130
1,678 SR
1,737 Elo+

VS

Team Averages
Level 88
1,556 SR
1,535 Elo+
Izanami
Izanami
Ledthetorien
Izanami
Level 123
God Stats
12W - 3L
1,721 SR
Queue Stats
53W - 38L
1,645 Elo+
Party 2
Ares
Ares
SaltTeaCracker
Ares
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,580 Elo+
Solo
Janus
Janus
SendNewtons
Janus
Level 49
God Stats
2W - 4L
1,457 SR
Queue Stats
66W - 51L
1,613 Elo+
Solo
Fenrir
Fenrir
jerry697
Fenrir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,319 Elo+
Party 2
Achilles
Achilles
zip1998
Achilles
Level 126
God Stats
6W - 6L
1,601 SR
Queue Stats
49W - 55L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Irenе
Hachiman
13
6 / 2 / 4
8,923
637
10,313
15,359
4,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Kaeydan
Bellona
16
11 / 2 / 1
10,248
732
15,427
13,069
9,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
Pepe206
Janus
15
0 / 0 / 6
8,620
616
2,726
6,515
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Pepe207
Thor
13
5 / 2 / 6
7,974
570
6,343
8,279
2,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
Prosmic
Freya
15
8 / 0 / 4
9,628
688
10,407
9,795
3,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ledthetorien
Izanami
11
2 / 9 / 1
7,084
506
6,589
12,104
3,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 4 / 2
5,768
412
3,627
9,191
4,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 3 / 1
7,764
555
5,551
8,641
2,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
jerry697
Fenrir
10
0 / 7 / 2
6,130
438
3,068
13,013
4,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
zip1998
Achilles
11
2 / 7 / 1
6,984
499
7,925
16,103
11,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
30
Kills
6
6
Deaths
30
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Irenе
Hachiman
6
2
4
4
W
Bellona
Kaeydan
Bellona
11
2
1
5.75
L
Izanami
Ledthetorien
Izanami
2
9
1
0.28
W
Janus
Pepe206
Janus
0
0
6
3
W
Thor
Pepe207
Thor
5
2
6
4
W
Freya
Prosmic
Freya
8
0
4
10
L
0
4
2
0.25
L
2
3
1
0.83
L
Fenrir
jerry697
Fenrir
0
7
2
0.14
L
Achilles
zip1998
Achilles
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,216
Damage
26,760
53,017
Taken
59,052
22,558
Mitigated
26,190
19,160
Healing
9,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Irenе
Hachiman
10,313
5,917
1,411
3,720
15,359
4,746
773
4,161
10,846
0
44,325
W
Bellona
Kaeydan
Bellona
15,427
7,434
0
4,918
13,069
9,633
543
1,537
10,825
0
68,109
L
Izanami
Ledthetorien
Izanami
6,589
4,900
0
670
12,104
3,379
937
5,924
6,180
0
41,879
W
Janus
Pepe206
Janus
2,726
153
0
801
6,515
2,067
1,327
1,128
5,333
64,881
0
W
Thor
Pepe207
Thor
6,343
779
0
2,480
8,279
2,715
312
691
7,525
0
40,407
W
Freya
Prosmic
Freya
10,407
5,088
0
5,830
9,795
3,397
0
2,284
7,383
69,176
0
L
3,627
331
0
1,523
9,191
4,535
0
3,671
5,520
12,934
0
L
5,551
286
0
1,217
8,641
2,438
0
373
8,268
43,995
0
L
Fenrir
jerry697
Fenrir
3,068
1,309
0
3,192
13,013
4,175
0
1,377
11,636
0
31,844
L
Achilles
zip1998
Achilles
7,925
1,264
0
2,975
16,103
11,663
0
1,788
14,315
2,968
32,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,393
Gold Earned
33,730
543
Minions Killed
335
0
Camps Cleared
0
1,415,760
Distance Traveled
1,203,307
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,923
637
81
6
0
241,808
3
W
Bellona
10,248
732
137
10
0
280,511
1
L
Izanami
7,084
506
84
6
0
225,741
1
W
Janus
8,620
616
139
10
0
285,245
2
W
Thor
7,974
570
64
5
0
317,380
1
W
Freya
9,628
688
122
9
0
290,816
1
L
Ares
5,768
412
12
1
0
198,897
0
L
Janus
7,764
555
111
8
0
277,129
4
L
Fenrir
6,130
438
60
4
0
250,654
1
L
Achilles
6,984
499
68
5
0
250,886
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role