Player Matchup

Izanami
Izanami
KatanaGGS
Izanami
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 114L
1,367 Elo+
Party 1
Khepri
Khepri
PHATWRINKLES
Khepri
Level 36
God Stats
2W - 2L
1,340 SR
Queue Stats
54W - 86L
1,351 Elo+
Party 1
Nemesis
Nemesis
sinvey
Nemesis
Level 38
God Stats
2W - 1L
1,571 SR
Queue Stats
54W - 62L
1,493 Elo+
Solo
Merlin
Merlin
spyiswhite
Merlin
Level 69
God Stats
18W - 26L
1,505 SR
Queue Stats
206W - 210L
1,477 Elo+
Party 1
Nike
Nike
xAshhh
Nike
Level 68
God Stats
13W - 6L
1,622 SR
Queue Stats
245W - 276L
1,442 Elo+
Party 1
Team Averages
Level 51
1,508 SR
1,426 Elo+

VS

Team Averages
Level 59
1,412 SR
1,476 Elo+
Chernobog
Chernobog
GloBii x
Chernobog
Level 110
God Stats
2W - 1L
1,969 SR
Queue Stats
317W - 315L
1,555 Elo+
Party 3
Skadi
Skadi
NaomiBarbie
Skadi
Level 79
God Stats
1W - 4L
1,280 SR
Queue Stats
286W - 350L
1,410 Elo+
Party 2
Ganesha
Ganesha
VenomWolfJT
Ganesha
Level 48
God Stats
4W - 7L
1,481 SR
Queue Stats
75W - 63L
1,532 Elo+
Solo
Thor
Thor
rocka1
Thor
Level 44
God Stats
0W - 6L
1,107 SR
Queue Stats
85W - 91L
1,511 Elo+
Party 3
Bellona
Bellona
xxloftedxx
Bellona
Level 13
God Stats
0W - 3L
1,225 SR
Queue Stats
7W - 11L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KatanaGGS
Izanami
14
3 / 2 / 3
8,545
534
8,694
7,898
2,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
11
0 / 1 / 4
7,688
481
3,060
8,798
6,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
sinvey
Nemesis
17
4 / 0 / 3
9,939
621
8,973
8,964
4,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
spyiswhite
Merlin
16
7 / 0 / 0
10,001
625
12,796
4,584
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
xAshhh
Nike
13
1 / 1 / 5
8,319
520
6,351
8,085
5,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GloBii x
Chernobog
13
0 / 6 / 0
7,803
488
4,154
11,441
3,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 3 / 1
7,175
448
5,762
8,785
2,076
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
VenomWolfJT
Ganesha
10
1 / 3 / 2
7,001
438
3,911
14,674
9,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
rocka1
Thor
13
2 / 1 / 0
7,532
471
3,587
11,596
3,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
xxloftedxx
Bellona
10
0 / 2 / 1
6,162
385
1,201
8,121
2,924
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
15
Kills
4
4
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chernobog
GloBii x
Chernobog
0
6
0
0
W
Izanami
KatanaGGS
Izanami
3
2
3
2.25
L
1
3
1
0.5
W
Khepri
0
1
4
2
L
Ganesha
VenomWolfJT
Ganesha
1
3
2
0.67
L
Thor
rocka1
Thor
2
1
0
2
W
Nemesis
sinvey
Nemesis
4
0
3
5.5
W
Merlin
spyiswhite
Merlin
7
0
0
7
W
Nike
xAshhh
Nike
1
1
5
3.5
L
Bellona
xxloftedxx
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,874
Damage
18,615
38,329
Taken
54,617
19,840
Mitigated
21,574
11,541
Healing
11,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
GloBii x
Chernobog
4,154
2,887
0
286
11,441
3,747
366
5,664
5,777
0
55,820
W
Izanami
KatanaGGS
Izanami
8,694
5,892
0
2,816
7,898
2,224
2,903
1,592
6,306
0
53,676
L
5,762
2,147
0
1,024
8,785
2,076
0
1,035
7,665
0
45,123
W
Khepri
3,060
413
0
2,852
8,798
6,711
106
1,109
7,689
16,390
0
L
Ganesha
VenomWolfJT
Ganesha
3,911
45
0
2,746
14,674
9,381
0
5,244
9,177
16,537
0
L
Thor
rocka1
Thor
3,587
802
0
5,421
11,596
3,446
0
2,032
9,445
0
51,004
W
Nemesis
sinvey
Nemesis
8,973
4,211
0
3,818
8,964
4,213
0
303
8,661
0
89,939
W
Merlin
spyiswhite
Merlin
12,796
693
0
457
4,584
1,552
746
441
4,143
78,833
0
W
Nike
xAshhh
Nike
6,351
698
0
1,598
8,085
5,140
426
466
7,619
1,328
47,185
L
Bellona
xxloftedxx
Bellona
1,201
479
0
1,634
8,121
2,924
0
2,017
5,821
0
24,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,492
Gold Earned
35,673
479
Minions Killed
405
0
Camps Cleared
0
1,493,066
Distance Traveled
1,480,207
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,803
488
129
8
0
284,051
5
W
Izanami
8,545
534
111
7
0
263,209
2
L
Skadi
7,175
448
115
7
0
271,434
1
W
Khepri
7,688
481
20
1
0
279,444
8
L
Ganesha
7,001
438
4
0
0
304,268
2
L
Thor
7,532
471
99
6
0
326,777
3
W
Nemesis
9,939
621
142
9
0
334,965
3
W
Merlin
10,001
625
121
8
0
310,014
5
W
Nike
8,319
520
85
5
0
305,434
7
L
Bellona
6,162
385
58
4
0
293,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role