Player Matchup

Sol
Sol
GodAwfulAtSmite
Sol
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 81L
1,481 Elo+
Party 3
Yemoja
Yemoja
KiromaGB
Yemoja
Level 147
God Stats
1W - 0L
1,483 SR
Queue Stats
57W - 60L
1,507 Elo+
Solo
Heimdallr
Heimdallr
MadridBruh
Heimdallr
Level 143
God Stats
2W - 3L
1,634 SR
Queue Stats
124W - 143L
1,484 Elo+
Party 3
Cerberus
Cerberus
Nairru
Cerberus
Level 116
God Stats
2W - 2L
1,603 SR
Queue Stats
208W - 145L
1,483 Elo+
Party 2
Bellona
Bellona
nate714
Bellona
Level 112
God Stats
3W - 0L
1,679 SR
Queue Stats
78W - 36L
1,614 Elo+
Party 2
Team Averages
Level 130
1,580 SR
1,514 Elo+

VS

Team Averages
Level 100
1,430 SR
1,427 Elo+
Xbalanque
Xbalanque
ADbyssL
Xbalanque
Level 132
God Stats
0W - 1L
1,318 SR
Queue Stats
28W - 23L
1,574 Elo+
Party 1
Hachiman
Hachiman
EatableSkink
Hachiman
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,417 Elo+
Party 1
Pele
Pele
LatinSilver
Pele
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,377 Elo+
Party 1
Yemoja
Yemoja
Sadzuli
Yemoja
Level 62
God Stats
0W - 2L
1,331 SR
Queue Stats
2W - 5L
1,365 Elo+
Party 1
Janus
Janus
kynDaNG
Janus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 15
12,420
776
17,131
16,716
10,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
KiromaGB
Yemoja
20
4 / 0 / 19
11,411
713
12,708
14,744
17,857
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
MadridBruh
Heimdallr
20
6 / 4 / 13
11,736
734
15,614
15,330
10,164
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Nairru
Cerberus
18
4 / 1 / 17
11,170
698
15,890
21,587
26,720
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
nate714
Bellona
16
5 / 2 / 11
11,056
691
12,783
14,217
15,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ADbyssL
Xbalanque
18
2 / 5 / 2
10,597
662
15,043
19,281
7,032
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
EatableSkink
Hachiman
17
2 / 5 / 1
9,889
618
17,200
16,318
6,059
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 9 / 3
8,929
558
7,460
16,417
5,631
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yemoja
Sadzuli
Yemoja
19
2 / 3 / 4
11,055
691
12,259
13,449
11,268
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
kynDaNG
Janus
16
1 / 4 / 5
9,853
616
13,787
11,441
3,682
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
23
26
Kills
8
8
Deaths
26
75
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
ADbyssL
Xbalanque
2
5
2
0.6
L
Hachiman
EatableSkink
Hachiman
2
5
1
0.5
W
7
1
15
14.5
W
Yemoja
KiromaGB
Yemoja
4
0
19
13.5
L
1
9
3
0.28
W
Heimdallr
MadridBruh
Heimdallr
6
4
13
3.13
W
Cerberus
Nairru
Cerberus
4
1
17
12.5
L
Yemoja
Sadzuli
Yemoja
2
3
4
1.33
L
Janus
kynDaNG
Janus
1
4
5
0.88
W
Bellona
nate714
Bellona
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,126
Damage
65,749
82,594
Taken
76,906
80,916
Mitigated
33,672
35,756
Healing
29,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
ADbyssL
Xbalanque
15,043
6,088
689
5,007
19,281
7,032
326
11,441
7,372
0
32,755
L
Hachiman
EatableSkink
Hachiman
17,200
7,648
1,320
3,882
16,318
6,059
0
8,706
7,108
0
42,851
W
17,131
3,298
850
4,698
16,716
10,430
3,436
5,441
11,131
45,020
0
W
Yemoja
KiromaGB
Yemoja
12,708
1,995
8,786
1,062
14,744
17,857
854
4,844
9,708
25,286
0
L
7,460
1,745
181
754
16,417
5,631
0
9,517
6,417
0
14,811
W
Heimdallr
MadridBruh
Heimdallr
15,614
3,029
2,328
1,207
15,330
10,164
2,120
5,816
9,380
0
47,847
W
Cerberus
Nairru
Cerberus
15,890
753
3,338
7,540
21,587
26,720
162
5,564
15,779
23,428
0
L
Yemoja
Sadzuli
Yemoja
12,259
1,226
11,770
3,288
13,449
11,268
0
8,885
4,281
24,887
0
L
Janus
kynDaNG
Janus
13,787
714
287
1,900
11,441
3,682
0
6,116
5,101
24,164
0
W
Bellona
nate714
Bellona
12,783
3,288
1,936
4,011
14,217
15,745
0
3,399
10,550
0
19,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,793
Gold Earned
50,323
190
Minions Killed
170
0
Camps Cleared
0
1,343,589
Distance Traveled
1,283,880
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,597
662
38
2
0
256,515
0
L
Hachiman
9,889
618
59
4
0
264,640
0
W
Sol
12,420
776
57
4
0
288,728
0
W
Yemoja
11,411
713
25
2
0
236,830
1
L
Pele
8,929
558
20
1
0
215,438
0
W
Heimdallr
11,736
734
68
4
0
236,657
2
W
Cerberus
11,170
698
23
1
0
321,166
0
L
Yemoja
11,055
691
17
1
0
298,703
0
L
Janus
9,853
616
36
2
0
248,584
0
W
Bellona
11,056
691
17
1
0
260,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role