Player Matchup

Hades
Hades
Blitzy6239
Hades
Level 86
God Stats
3W - 1L
1,533 SR
Queue Stats
66W - 87L
1,276 Elo+
Solo
Artio
Artio
Omicronyx
Artio
Level 13
God Stats
5W - 4L
1,518 SR
Queue Stats
5W - 4L
1,348 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
sleepyraccon
Ah Muzen Cab
Level 85
God Stats
5W - 2L
1,527 SR
Queue Stats
73W - 80L
1,319 Elo+
Party 2
Team Averages
Level 61
1,526 SR
1,314 Elo+

VS

Team Averages
Level 67
1,483 SR
1,200 Elo+
Merlin
Merlin
Daniel1496
Merlin
Level 85
God Stats
5W - 5L
1,414 SR
Queue Stats
6W - 5L
1,238 Elo+
Party 1
Odin
Odin
LTK Octane
Odin
Level 42
God Stats
2W - 2L
1,536 SR
Queue Stats
92W - 100L
1,317 Elo+
Solo
Cupid
Cupid
LympD
Cupid
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,045 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
5 / 5 / 13
11,655
648
13,713
17,025
9,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artio
Omicronyx
Artio
16
2 / 0 / 17
12,387
688
6,463
21,177
30,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
sleepyraccon
Ah Muzen Cab
17
13 / 2 / 6
13,257
737
26,194
11,112
5,061
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Daniel1496
Merlin
14
4 / 8 / 2
11,032
613
16,826
15,715
4,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 6 / 5
10,483
582
8,483
26,103
20,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
LympD
Cupid
13
2 / 6 / 3
10,403
578
12,074
12,761
3,368
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
20
Kills
7
7
Deaths
20
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hades
5
5
13
2.3
L
Merlin
Daniel1496
Merlin
4
8
2
0.63
L
1
6
5
0.58
L
Cupid
LympD
Cupid
2
6
3
0.58
W
Artio
Omicronyx
Artio
2
0
17
10.5
W
Ah Muzen Cab
sleepyraccon
Ah Muzen Cab
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,370
Damage
37,383
49,314
Taken
54,579
45,237
Mitigated
28,320
20,105
Healing
11,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
13,713
1,598
768
4,194
17,025
9,600
201
6,601
10,424
33,964
0
L
Merlin
Daniel1496
Merlin
16,826
531
232
1,953
15,715
4,431
34
4,534
10,931
45,637
0
L
8,483
3,055
400
7,762
26,103
20,521
0
11,661
13,916
3,677
20,842
L
Cupid
LympD
Cupid
12,074
5,372
116
1,381
12,761
3,368
1,003
3,590
8,938
0
33,557
W
Artio
Omicronyx
Artio
6,463
330
2,182
8,570
21,177
30,576
224
7,545
13,632
19,023
0
W
Ah Muzen Cab
sleepyraccon
Ah Muzen Cab
26,194
10,852
747
3,644
11,112
5,061
2,413
4,849
6,263
0
62,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,299
Gold Earned
31,918
167
Minions Killed
177
3
Camps Cleared
4
944,341
Distance Traveled
841,483
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,655
648
53
3
3
260,266
0
L
Merlin
11,032
613
79
4
0
247,134
0
L
Odin
10,483
582
38
2
2
307,929
1
L
Cupid
10,403
578
60
3
2
286,420
0
W
Artio
12,387
688
20
1
0
358,822
0
W
Ah Muzen Cab
13,257
737
94
5
0
325,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role