Player Matchup

Sol
Sol
GSG-Undead
Sol
Level 128
God Stats
0W - 1L
1,635 SR
Queue Stats
45W - 30L
1,563 Elo+
Solo
Merlin
Merlin
NFLFAN2452
Merlin
Level 101
God Stats
10W - 15L
1,474 SR
Queue Stats
358W - 359L
1,514 Elo+
Solo
Bellona
Bellona
QuiCkConFecTioN-
Bellona
Level 57
God Stats
4W - 6L
1,426 SR
Queue Stats
68W - 72L
1,409 Elo+
Party 1
Agni
Agni
YUsmelLikeCHEESE
Agni
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 84L
1,392 Elo+
Party 1
Nu Wa
Nu Wa
xxEONBREAKxx
Nu Wa
Level 112
God Stats
68W - 68L
1,602 SR
Queue Stats
380W - 411L
1,503 Elo+
Solo
Team Averages
Level 93
1,527 SR
1,476 Elo+

VS

Team Averages
Level 106
1,585 SR
1,527 Elo+
Discordia
Discordia
AlabamaRon
Discordia
Level 80
God Stats
15W - 12L
1,579 SR
Queue Stats
42W - 48L
1,480 Elo+
Party 2
Sun Wukong
Sun Wukong
LeBing James
Sun Wukong
Level 141
God Stats
1W - 0L
1,604 SR
Queue Stats
13W - 8L
1,562 Elo+
Party 2
Neith
Neith
Scans1307
Neith
Level 65
God Stats
32W - 27L
1,498 SR
Queue Stats
80W - 88L
1,489 Elo+
Solo
Sylvanus
Sylvanus
WavySamy
Sylvanus
Level 160
God Stats
5W - 1L
1,635 SR
Queue Stats
96W - 56L
1,585 Elo+
Party 2
Vamana
Vamana
WhiskyFrag
Vamana
Level 85
God Stats
1W - 1L
1,607 SR
Queue Stats
138W - 109L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 2
9,661
878
10,877
14,630
5,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
NFLFAN2452
Merlin
16
1 / 3 / 2
9,445
859
17,233
13,218
5,223
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 1 / 2
10,573
961
6,911
17,958
22,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 8 / 4
9,392
854
11,802
16,238
5,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 3 / 2
10,417
947
17,192
10,964
4,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

178

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlabamaRon
Discordia
17
2 / 2 / 4
9,863
897
11,501
6,880
3,178
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
LeBing James
Sun Wukong
17
3 / 1 / 15
10,432
948
12,875
14,395
17,690
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
Scans1307
Neith
17
4 / 2 / 5
10,558
960
13,091
12,586
4,238
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sylvanus
WavySamy
Sylvanus
17
4 / 1 / 12
10,439
949
13,430
13,130
5,156
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
WhiskyFrag
Vamana
17
5 / 0 / 12
10,967
997
18,735
22,474
21,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
6
Kills
18
18
Deaths
6
12
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Discordia
AlabamaRon
Discordia
2
2
4
2
L
1
3
2
0.67
W
Sun Wukong
LeBing James
Sun Wukong
3
1
15
10.5
L
Merlin
NFLFAN2452
Merlin
1
3
2
0.67
L
1
1
2
2
W
Neith
Scans1307
Neith
4
2
5
3.25
W
Sylvanus
WavySamy
Sylvanus
4
1
12
10
W
Vamana
WhiskyFrag
Vamana
5
0
12
11
L
0
8
4
0.25
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,015
Damage
69,632
73,008
Taken
69,465
42,996
Mitigated
51,600
8,123
Healing
26,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AlabamaRon
Discordia
11,501
631
0
940
6,880
3,178
0
5,391
1,489
36,793
0
L
10,877
4,278
0
1,477
14,630
5,223
0
3,856
10,500
23,312
0
W
Sun Wukong
LeBing James
Sun Wukong
12,875
2,337
0
1,133
14,395
17,690
0
11,600
2,795
0
23,571
L
Merlin
NFLFAN2452
Merlin
17,233
2,024
220
1,994
13,218
5,223
0
4,192
8,683
32,634
0
L
6,911
1,994
0
3,083
17,958
22,511
0
6,290
11,297
0
19,729
W
Neith
Scans1307
Neith
13,091
6,020
0
2,513
12,586
4,238
0
10,542
2,044
0
41,950
W
Sylvanus
WavySamy
Sylvanus
13,430
1,321
9,735
6,292
13,130
5,156
0
11,969
1,161
24,298
0
W
Vamana
WhiskyFrag
Vamana
18,735
8,878
0
6,364
22,474
21,338
0
17,602
4,872
0
41,980
L
11,802
119
0
19
16,238
5,780
0
6,516
9,443
23,399
0
L
17,192
6,249
134
1,196
10,964
4,259
0
4,077
6,757
52,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,488
Gold Earned
52,259
217
Minions Killed
233
3
Camps Cleared
5
925,660
Distance Traveled
1,057,002
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,863
897
60
5
1
203,231
0
L
Sol
9,661
878
50
5
3
167,844
0
W
Sun Wukong
10,432
948
20
2
0
221,267
0
L
Merlin
9,445
859
26
2
0
176,249
0
L
Bellona
10,573
961
41
4
0
211,051
0
W
Neith
10,558
960
75
7
2
191,934
0
W
Sylvanus
10,439
949
26
2
1
208,418
0
W
Vamana
10,967
997
52
5
1
232,152
0
L
Agni
9,392
854
33
3
0
178,474
0
L
Nu Wa
10,417
947
67
6
0
192,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role