Player Matchup

Izanami
Izanami
Steezin406
Izanami
Level 157
God Stats
121W - 76L
1,632 SR
Queue Stats
712W - 688L
1,561 Elo+
Party 1
Ares
Ares
THICKESTWeeb
Ares
Level 108
God Stats
5W - 10L
1,478 SR
Queue Stats
364W - 344L
1,547 Elo+
Solo
Thanatos
Thanatos
The IDeal 0ne
Thanatos
Level 157
God Stats
4W - 3L
1,593 SR
Queue Stats
126W - 122L
1,553 Elo+
Party 1
Sol
Sol
Tyshalle70
Sol
Level 117
God Stats
7W - 2L
1,647 SR
Queue Stats
238W - 236L
1,553 Elo+
Party 1
Gilgamesh
Gilgamesh
UnPipiPeludo
Gilgamesh
Level 128
God Stats
8W - 3L
1,642 SR
Queue Stats
215W - 187L
1,597 Elo+
Solo
Team Averages
Level 133
1,598 SR
1,562 Elo+

VS

Team Averages
Level 105
1,475 SR
1,593 Elo+
Hel
Hel
AdmiralAm3thyst
Hel
Level 110
God Stats
0W - 1L
1,339 SR
Queue Stats
28W - 22L
1,582 Elo+
Party 2
Atlas
Atlas
Zakumbaya
Atlas
Level 148
God Stats
1W - 3L
1,250 SR
Queue Stats
30W - 24L
1,550 Elo+
Party 2
Da Ji
Da Ji
cj gamer19
Da Ji
Level 84
God Stats
3W - 6L
1,622 SR
Queue Stats
195W - 174L
1,567 Elo+
Solo
Artio
Artio
daikiii123
Artio
Level 64
God Stats
2W - 2L
1,662 SR
Queue Stats
21W - 14L
1,549 Elo+
Party 2
Rama
Rama
xRitchiee
Rama
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 24L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Steezin406
Izanami
6
0 / 0 / 0
3,367
673
334
1,663
318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 0 / 2
3,534
707
704
1,622
775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
The IDeal 0ne
Thanatos
7
8 / 0 / 1
4,762
952
4,239
4,231
1,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 2 / 4
3,903
781
1,213
3,471
976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gilgamesh
UnPipiPeludo
Gilgamesh
7
2 / 0 / 0
4,007
801
2,436
2,283
871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 5 / 1
2,843
569
1,700
3,494
603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Zakumbaya
Atlas
4
0 / 1 / 1
3,021
604
743
2,202
651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
6
2 / 3 / 0
3,532
706
1,891
3,940
953
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Artio
4
0 / 2 / 0
3,096
619
1,451
3,459
2,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
5
0 / 0 / 0
3,313
663
562
1,696
322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
11
Kills
2
2
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Izanami
Steezin406
Izanami
0
0
0
0
W
0
0
2
1
W
Thanatos
The IDeal 0ne
Thanatos
8
0
1
8.5
W
1
2
4
1.5
W
Gilgamesh
UnPipiPeludo
Gilgamesh
2
0
0
2
L
Atlas
Zakumbaya
Atlas
0
1
1
0.5
L
Da Ji
2
3
0
0.67
L
Artio
0
2
0
0
L
Rama
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,926
Damage
6,347
13,270
Taken
14,791
4,438
Mitigated
4,981
8,034
Healing
4,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,700
178
65
511
3,494
603
0
994
2,500
6,222
0
W
Izanami
Steezin406
Izanami
334
334
0
929
1,663
318
0
23
1,640
0
22,951
W
704
137
185
1,037
1,622
775
0
257
1,359
3,768
0
W
Thanatos
The IDeal 0ne
Thanatos
4,239
1,320
0
3,736
4,231
1,498
0
1,113
3,006
0
16,565
W
1,213
416
19
1,637
3,471
976
460
790
2,539
11,871
2,171
W
Gilgamesh
UnPipiPeludo
Gilgamesh
2,436
976
0
491
2,283
871
0
1,214
832
0
15,922
L
Atlas
Zakumbaya
Atlas
743
271
188
449
2,202
651
0
557
1,645
3,924
0
L
Da Ji
1,891
824
0
1,159
3,940
953
0
302
3,638
0
11,870
L
Artio
1,451
321
0
1,505
3,459
2,452
0
0
3,459
8,776
0
L
Rama
562
562
0
1,062
1,696
322
0
17
1,679
0
17,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,573
Gold Earned
15,805
155
Minions Killed
107
0
Camps Cleared
0
506,108
Distance Traveled
439,280
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
2,843
569
10
2
0
92,965
1
W
Izanami
3,367
673
46
9
0
89,941
0
W
Ares
3,534
707
11
2
0
104,199
1
W
Thanatos
4,762
952
31
6
0
115,346
2
W
Sol
3,903
781
30
6
0
88,454
0
W
Gilgamesh
4,007
801
37
7
0
108,168
1
L
Atlas
3,021
604
5
1
0
72,155
2
L
Da Ji
3,532
706
23
5
0
96,683
1
L
Artio
3,096
619
26
5
0
95,509
1
L
Rama
3,313
663
43
9
0
81,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role