Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
DrDenzel-
Sol
Level 69
God Stats
5W - 3L
1,394 SR
Queue Stats
99W - 132L
1,317 Elo+
Solo
Fafnir
Fafnir
GreatDreamer784
Fafnir
Level 88
God Stats
3W - 1L
1,785 SR
Queue Stats
303W - 302L
1,430 Elo+
Party 3
Artemis
Artemis
RYNOALMY
Artemis
Level 127
God Stats
2W - 2L
1,413 SR
Queue Stats
187W - 234L
1,293 Elo+
Solo
Izanami
Izanami
UnpreparedLizard
Izanami
Level 114
God Stats
9W - 8L
1,423 SR
Queue Stats
656W - 732L
1,356 Elo+
Solo
Team Averages
Level 88
1,503 SR
1,379 Elo+

VS

Team Averages
Level 53
1,450 SR
1,265 Elo+
Baba Yaga
Baba Yaga
ArabSheriff
Baba Yaga
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 60L
1,347 Elo+
Party 1
Ganesha
Ganesha
D4RKD1MOND
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,097 Elo+
Party 2
Apollo
Apollo
Dead_Variable
Apollo
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,116 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ZeN Tactic
Ah Muzen Cab
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,371 Elo+
Solo
Ah Puch
Ah Puch
iGR33NxLANT3RNi
Ah Puch
Level 45
God Stats
0W - 2L
1,249 SR
Queue Stats
53W - 61L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
19
6 / 2 / 21
11,646
832
15,170
12,726
4,182
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 4 / 12
12,645
903
23,403
15,229
5,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
5 / 3 / 20
12,090
864
8,792
21,941
30,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
RYNOALMY
Artemis
17
3 / 5 / 21
10,614
758
8,285
12,148
4,964
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
10 / 3 / 16
11,965
855
8,728
12,019
4,316
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ArabSheriff
Baba Yaga
18
8 / 6 / 5
10,996
785
19,294
15,561
6,684
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
D4RKD1MOND
Ganesha
14
0 / 9 / 6
8,167
583
4,753
16,229
6,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 8 / 9
9,190
656
5,449
11,756
4,321
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ah Muzen Cab
ZeN Tactic
Ah Muzen Cab
18
5 / 9 / 5
10,804
772
9,320
13,528
4,838
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
3 / 5 / 5
10,430
745
20,206
13,460
5,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
47
37
Kills
17
17
Deaths
37
90
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
2
21
8.25
L
Baba Yaga
ArabSheriff
Baba Yaga
8
6
5
1.75
L
Ganesha
D4RKD1MOND
Ganesha
0
9
6
0.33
L
1
8
9
0.69
W
13
4
12
4.75
W
5
3
20
5
W
Artemis
RYNOALMY
Artemis
3
5
21
2.7
W
10
3
16
6
L
Ah Muzen Cab
ZeN Tactic
Ah Muzen Cab
5
9
5
0.83
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,378
Damage
59,022
74,063
Taken
70,534
49,024
Mitigated
28,329
36,173
Healing
17,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
15,170
1,336
3,796
4,586
12,726
4,182
768
9,269
3,457
33,556
0
L
Baba Yaga
ArabSheriff
Baba Yaga
19,294
258
1,138
4,569
15,561
6,684
132
9,251
6,310
29,018
0
L
Ganesha
D4RKD1MOND
Ganesha
4,753
398
1,293
1,539
16,229
6,731
0
10,883
5,346
12,511
0
L
5,449
2,443
1,160
433
11,756
4,321
132
6,597
5,159
0
12,865
W
23,403
4,258
2,904
5,725
15,229
5,442
1,202
8,946
6,283
41,449
0
W
8,792
3,253
1,852
7,749
21,941
30,120
768
12,227
9,714
16,038
0
W
Artemis
RYNOALMY
Artemis
8,285
1,951
3,455
2,063
12,148
4,964
875
6,519
5,629
0
17,599
W
8,728
4,897
1,857
2,186
12,019
4,316
3,094
7,292
4,727
0
31,077
L
Ah Muzen Cab
ZeN Tactic
Ah Muzen Cab
9,320
3,948
262
1,858
13,528
4,838
430
11,073
2,455
0
25,396
L
20,206
413
1,481
3,836
13,460
5,755
160
9,561
3,899
44,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,960
Gold Earned
49,587
212
Minions Killed
139
0
Camps Cleared
0
1,306,847
Distance Traveled
1,128,566
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,646
832
47
3
0
282,210
4
L
Baba Yaga
10,996
785
19
1
0
257,741
1
L
Ganesha
8,167
583
1
0
0
184,250
0
L
Apollo
9,190
656
20
1
0
226,111
2
W
Sol
12,645
903
47
3
0
253,500
0
W
Fafnir
12,090
864
14
1
0
261,843
1
W
Artemis
10,614
758
34
2
0
229,240
2
W
Izanami
11,965
855
70
5
0
280,054
0
L
Ah Muzen Cab
10,804
772
32
2
0
226,164
0
L
Ah Puch
10,430
745
67
5
0
234,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role