Player Matchup

Gilgamesh
Gilgamesh
DwarfnarTinyAxe
Gilgamesh
Level 160
God Stats
2W - 1L
1,592 SR
Queue Stats
93W - 73L
1,664 Elo+
Party 1
Ganesha
Ganesha
Gamereaper13
Ganesha
Level 148
God Stats
10W - 4L
1,787 SR
Queue Stats
81W - 68L
1,637 Elo+
Party 1
Zeus
Zeus
LeBeast
Zeus
Level 107
God Stats
2W - 2L
1,754 SR
Queue Stats
5W - 3L
1,620 Elo+
Party 1
Skadi
Skadi
Subhuman
Skadi
Level 124
God Stats
4W - 1L
1,653 SR
Queue Stats
19W - 21L
1,687 Elo+
Solo
Achilles
Achilles
gambit22
Achilles
Level 122
God Stats
15W - 13L
1,617 SR
Queue Stats
138W - 115L
1,567 Elo+
Solo
Team Averages
Level 132
1,681 SR
1,635 Elo+

VS

Team Averages
Level 127
1,671 SR
1,617 Elo+
Scylla
Scylla
MisterJammy
Scylla
Level 105
God Stats
2W - 1L
1,804 SR
Queue Stats
8W - 6L
1,624 Elo+
Solo
Thanatos
Thanatos
MrFluff3rMuffins
Thanatos
Level 108
God Stats
4W - 3L
1,587 SR
Queue Stats
331W - 315L
1,656 Elo+
Solo
Nike
Nike
NovaNeedsAName
Nike
Level 160
God Stats
3W - 3L
1,542 SR
Queue Stats
47W - 36L
1,637 Elo+
Solo
Olorun
Olorun
Rafael1396
Olorun
Level 156
God Stats
13W - 7L
1,842 SR
Queue Stats
640W - 522L
1,631 Elo+
Solo
Artio
Artio
Tyief
Artio
Level 104
God Stats
3W - 5L
1,581 SR
Queue Stats
240W - 229L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DwarfnarTinyAxe
Gilgamesh
18
12 / 2 / 10
12,425
1,243
17,957
16,356
16,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
Gamereaper13
Ganesha
18
0 / 1 / 23
10,602
1,060
10,276
9,884
12,430
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
LeBeast
Zeus
17
7 / 3 / 11
10,655
1,066
21,138
5,435
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
Subhuman
Skadi
17
3 / 0 / 20
10,384
1,038
16,529
4,679
1,761
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
gambit22
Achilles
17
5 / 1 / 16
10,643
1,064
12,386
12,566
12,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

275

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
0 / 5 / 5
8,996
900
9,363
14,093
4,061
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 10 / 0
9,660
966
5,474
17,953
7,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
2 / 1 / 4
9,391
939
12,511
10,816
10,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
Rafael1396
Olorun
15
1 / 9 / 5
9,237
924
9,016
18,189
7,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
Tyief
Artio
16
1 / 2 / 5
10,268
1,027
8,541
22,771
25,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
26
27
Kills
7
7
Deaths
27
80
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DwarfnarTinyAxe
Gilgamesh
12
2
10
8.5
W
Ganesha
Gamereaper13
Ganesha
0
1
23
11.5
W
Zeus
LeBeast
Zeus
7
3
11
4.17
L
Scylla
0
5
5
0.5
L
3
10
0
0.3
L
2
1
4
4
L
Olorun
Rafael1396
Olorun
1
9
5
0.39
W
Skadi
Subhuman
Skadi
3
0
20
13
L
Artio
Tyief
Artio
1
2
5
1.75
W
Achilles
gambit22
Achilles
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,286
Damage
44,905
48,920
Taken
83,822
45,916
Mitigated
55,657
14,395
Healing
18,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DwarfnarTinyAxe
Gilgamesh
17,957
5,168
2,599
2,691
16,356
16,686
0
9,444
6,618
1,120
34,524
W
Ganesha
Gamereaper13
Ganesha
10,276
501
2,082
2,479
9,884
12,430
0
6,263
3,429
24,922
0
W
Zeus
LeBeast
Zeus
21,138
1,018
208
680
5,435
2,445
0
3,198
2,113
35,794
0
L
Scylla
9,363
760
0
0
14,093
4,061
0
4,139
9,746
26,382
0
L
5,474
1,042
0
4,594
17,953
7,845
0
6,506
11,322
0
19,601
L
12,511
858
0
1,702
10,816
10,938
0
3,869
6,649
6,250
15,306
L
Olorun
Rafael1396
Olorun
9,016
4,355
1,243
2,466
18,189
7,641
0
7,570
10,463
38,711
2,389
W
Skadi
Subhuman
Skadi
16,529
7,426
0
1,061
4,679
1,761
0
1,794
2,798
0
43,499
L
Artio
Tyief
Artio
8,541
498
3,688
4,941
22,771
25,172
0
10,389
12,036
18,109
0
W
Achilles
gambit22
Achilles
12,386
2,991
0
2,595
12,566
12,594
0
7,706
4,464
1,616
19,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,709
Gold Earned
47,552
191
Minions Killed
184
12
Camps Cleared
4
1,121,094
Distance Traveled
957,337
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,425
1,243
47
5
5
235,916
2
W
Ganesha
10,602
1,060
0
0
0
233,534
3
W
Zeus
10,655
1,066
42
4
3
197,549
0
L
Scylla
8,996
900
48
5
0
177,194
0
L
Thanatos
9,660
966
36
4
2
196,445
1
L
Nike
9,391
939
29
3
1
195,363
0
L
Olorun
9,237
924
49
5
1
169,804
0
W
Skadi
10,384
1,038
66
7
3
224,853
0
L
Artio
10,268
1,027
22
2
0
218,531
0
W
Achilles
10,643
1,064
36
4
1
229,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role