Player Matchup

Horus
Horus
 
Horus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Jhon2852
Izanami
Level 100
God Stats
113W - 145L
1,481 SR
Queue Stats
432W - 607L
1,356 Elo+
Solo
Awilix
Awilix
TheyLuvThaKid
Awilix
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 54L
1,317 Elo+
Party 2
Bellona
Bellona
cameryn230
Bellona
Level 46
God Stats
13W - 9L
1,456 SR
Queue Stats
70W - 72L
1,347 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
graysonmaestas
Morgan Le Fay
Level 72
God Stats
8W - 10L
1,427 SR
Queue Stats
134W - 157L
1,399 Elo+
Solo
Team Averages
Level 79
1,473 SR
1,384 Elo+

VS

Team Averages
Level 59
1,360 SR
1,336 Elo+
Bacchus
Bacchus
 
Bacchus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Animeperson1132
Thanatos
Level 17
God Stats
0W - 2L
1,303 SR
Queue Stats
5W - 14L
1,184 Elo+
Party 1
Danzaburou
Danzaburou
FSUHUD
Danzaburou
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 101L
1,322 Elo+
Solo
Thoth
Thoth
MrMikeyKombat07
Thoth
Level 54
God Stats
1W - 2L
1,302 SR
Queue Stats
19W - 28L
1,313 Elo+
Party 1
Mulan
Mulan
elyas122792
Mulan
Level 68
God Stats
3W - 10L
1,194 SR
Queue Stats
95W - 95L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
2 / 0 / 2
5,552
505
1,503
4,573
1,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Jhon2852
Izanami
11
2 / 1 / 1
6,341
576
4,532
4,505
1,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 1 / 3
5,401
491
3,104
5,548
1,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
cameryn230
Bellona
10
1 / 0 / 0
5,968
543
4,785
7,561
4,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
graysonmaestas
Morgan Le Fay
11
3 / 0 / 1
6,504
591
4,043
4,047
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 3 / 1
4,667
424
2,847
6,104
3,875
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
9
2 / 5 / 0
5,393
490
3,555
8,128
2,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
FSUHUD
Danzaburou
8
0 / 1 / 0
5,010
455
2,640
6,262
1,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 0 / 0
4,473
407
318
3,853
850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 1
5,162
469
4,880
8,213
3,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
10
Kills
2
2
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
2
3
L
Bacchus
 
Bacchus
0
3
1
0.17
L
Thanatos
2
5
0
0.4
L
Danzaburou
FSUHUD
Danzaburou
0
1
0
0
W
Izanami
Jhon2852
Izanami
2
1
1
2.5
L
0
0
0
0
W
2
1
3
3.5
W
Bellona
cameryn230
Bellona
1
0
0
1
L
0
1
1
0.5
W
Morgan Le Fay
graysonmaestas
Morgan Le Fay
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,967
Damage
14,240
26,234
Taken
32,560
9,892
Mitigated
11,930
10,628
Healing
11,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,503
675
442
1,529
4,573
1,985
352
1,694
2,879
0
12,313
L
Bacchus
 
Bacchus
2,847
293
164
943
6,104
3,875
130
814
5,143
14,899
0
L
Thanatos
3,555
1,864
61
3,731
8,128
2,098
0
439
7,568
0
27,280
L
Danzaburou
FSUHUD
Danzaburou
2,640
724
0
2,253
6,262
1,371
364
538
5,635
0
26,565
W
Izanami
Jhon2852
Izanami
4,532
3,827
0
846
4,505
1,156
1,404
809
3,696
0
42,882
L
318
44
0
800
3,853
850
150
1,065
2,670
15,504
0
W
3,104
1,386
252
1,389
5,548
1,287
0
465
5,043
0
10,132
W
Bellona
cameryn230
Bellona
4,785
2,340
0
5,012
7,561
4,092
416
0
7,062
0
26,913
L
4,880
1,059
0
3,927
8,213
3,736
486
910
7,253
0
23,760
W
Morgan Le Fay
graysonmaestas
Morgan Le Fay
4,043
496
0
1,158
4,047
1,372
0
197
3,850
35,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,766
Gold Earned
24,705
272
Minions Killed
223
0
Camps Cleared
0
1,034,099
Distance Traveled
900,458
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,552
505
32
3
0
214,527
2
L
Bacchus
4,667
424
22
2
0
188,524
1
L
Thanatos
5,393
490
63
6
0
216,453
0
L
Danzaburou
5,010
455
59
5
0
165,594
2
W
Izanami
6,341
576
82
7
0
191,820
4
L
Thoth
4,473
407
31
3
0
157,922
3
W
Awilix
5,401
491
29
3
0
213,571
0
W
Bellona
5,968
543
61
6
0
200,289
1
L
Mulan
5,162
469
48
4
0
171,965
1
W
Morgan Le Fay
6,504
591
68
6
0
213,892
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role